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RE: now problem with the turret

Posted: Mon Jul 28, 2014 10:20 pm
by Tom Proudfoot
You might be able to do variable reinforcements by using the random placement groups, with some of them entering on, say turn 2, and others on turn 3.

For the sprites, your example is the only way I can think of right now.

RE: now problem with the turret

Posted: Tue Jul 29, 2014 3:35 am
by fran52
Thank you Tom ,very kind.The random placement group that determine the entry turn was not realized by me.Good news for me!