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RE: DAR Falklands 1982 -No USXpat-
Posted: Thu Jul 31, 2014 8:46 pm
by choowee
Spent the last turn, all three combat rounds, strafing British forces to weaken any attack on Port Stanley. Many of the Argentine forces are disrupted, fatigued from either combat or lack of supply, which is at a trickle now. Which meant no actions at Goose Green.

RE: DAR Falklands 1982 -No USXpat-
Posted: Thu Jul 31, 2014 11:22 pm
by walkra
ORIGINAL: choowee
Week 3
Island defenders capitulate, prisoners will be allowed to return to England.
Argentine forces begin digging in, will defend the entire east island to keep British forces separated. Pucaras are able to operate from island airfields and will provide combat support, jets cannot use the airfields so they will have to fly from the mainland. I order a squadron of A-4's to ready in the theater options.
I chose the Exocet air option to attack the anticipated invasion fleet at sea. The ARA destroyer Santisima Trinidad is scouting sea lane approaches. I hope to get some strikes in early as he nears.
Hi Choowee. I am Argentine. I thank you for playing this battle the Argentine side. In Puerto Argentino there were 6 (six) Aeromacchi MB 339. I think that they were jets. (Im sorry for my English).
RE: DAR Falklands 1982 -No USXpat-
Posted: Sun Aug 03, 2014 11:28 am
by choowee
Walkra, you are correct.
RE: DAR Falklands 1982 -No USXpat-
Posted: Sun Aug 03, 2014 11:37 am
by choowee
The conflict ended after turn 15, giving a marginal victory to the British on points (per USXpat, he may consider this an Argentine win). Argentina still holds Port Stanley and is threatening Goose Green. There is a substantial force of British on the west island that is fully under British control. They would cause a problem once ferried over. I would need need fresh troops to reinforce and hold if the battle continued.
Great scenario. USXpat is making some adjustments based on this play test. I really enjoyed playing it, and it held for me the feeling of the strategic and tactical choices I believe they had to make during the conflict.
The last two screens show the final tolls.
Thanks for following, hope you enjoyed it!
RE: DAR Falklands 1982 -No USXpat-
Posted: Sun Aug 03, 2014 11:38 am
by choowee
Argentina:

RE: DAR Falklands 1982 -No USXpat-
Posted: Sun Aug 03, 2014 11:40 am
by choowee
UK:

RE: DAR Falklands 1982 -No USXpat-
Posted: Sun Aug 03, 2014 3:04 pm
by USXpat
Great write up Choowee, thank you for helping test it! Well played. A few things on both sides were not working as intended but didn't impact play too much.
The Royal Navy was severely decimated. The sinking of the carriers was disastrous, killing English supply and air support (10). I figured the Mirage V's were active, but they were static the whole time.
All of the items not working as intended during play were fixed and tested yesterday. Thus far, testing has been done without the use of the AA patch, so I will be looking at implementing that and testing further. I welcome other players giving it a go and letting me know if they find any anomalies.
Can say that designing, testing and playing smaller scenarios like this is a breath of fresh air. Where TR 42-45 took 2 years to test; this only two weeks to reach a similar state.
Thanks Choowee!
RE: DAR Falklands 1982 -No USXpat-
Posted: Mon Aug 04, 2014 5:17 pm
by sapper32
Great job guys looks like a bit of a bloodbath on both sides.
Ian