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RE: 1.60 CTD
Posted: Tue Dec 02, 2014 3:48 pm
by Qwixt
While looking through the log file, I just noticed that I am not even using 1.6.0:
[12:31:42][884]Commander: The Great War(v 1.5.2)
So you can ignore, or not, my information. I thought ctgw was updated on steam to 1.6.0. Sorry.
RE: 1.60 CTD
Posted: Tue Dec 02, 2014 4:38 pm
by zakblood
for steam users,
For Steam go to your Library, right-click on the CTGW game, select Properties, tab Betas and select "beta-"
rest need to login to your account here and dl the beta patch
RE: 1.60 CTD
Posted: Wed Dec 03, 2014 6:30 am
by johnnybravo
To those not on 1.6.0: please try 1.6.0 Beta and see if it helps as bunch of problems were fixed.
To those on 1.6.0 Beta: did it also crash before update to 1.6.0? Was 1.5.2 working fine?
RE: 1.60 CTD
Posted: Fri Dec 05, 2014 5:29 am
by Magpius
1.52 was working 1.60 Beta not.
This is the non-steam(matrix) version
Here is the error log
Log date: 2014-11-21 21:42:03
[21:44:19][5608]Renderer: N11M-GE2/PCI/SSE2 version: 3.1 NVIDIA 189.90
[21:44:19][5608]Commander: The Great War(v 1.6.0)
[21:44:19][5608]Audio device used: OpenAL Soft
[21:44:19][5608]Loading main script
[21:44:19][5608]Loading app script
[21:44:20][5608]App version:1.6.0
[21:44:20][5608]Today is: 21.11.2014
[21:44:30][6348]smallgarrison disabled for rail transport
[21:44:30][6348]arabsmallgarrison disabled for rail transport
[21:44:30][6348]Invalid railroad from: KRISTIANA
[21:47:04][7132]Staring game turn 1
[21:47:04][7132]Phase start: central_powers
[21:47:04][7132]AiMakeTurn() for central_powers
[21:47:04][7132]*** Starting naval AI ***
[21:47:13][7132]Resume: false, ai/unit_movement.lua:186: attempt to call global 'AreHexesSafe' (a nil value)
[21:47:14][7132]lua runtime error
RE: 1.60 CTD
Posted: Mon Dec 08, 2014 4:40 pm
by johnnybravo
ORIGINAL: Agent S
1.52 was working 1.60 Beta not.
This is the non-steam(matrix) version
Here is the error log
Log date: 2014-11-21 21:42:03
[21:44:19][5608]Renderer: N11M-GE2/PCI/SSE2 version: 3.1 NVIDIA 189.90
[21:44:19][5608]Commander: The Great War(v 1.6.0)
[21:44:19][5608]Audio device used: OpenAL Soft
[21:44:19][5608]Loading main script
[21:44:19][5608]Loading app script
[21:44:20][5608]App version:1.6.0
[21:44:20][5608]Today is: 21.11.2014
[21:44:30][6348]smallgarrison disabled for rail transport
[21:44:30][6348]arabsmallgarrison disabled for rail transport
[21:44:30][6348]Invalid railroad from: KRISTIANA
[21:47:04][7132]Staring game turn 1
[21:47:04][7132]Phase start: central_powers
[21:47:04][7132]AiMakeTurn() for central_powers
[21:47:04][7132]*** Starting naval AI ***
[21:47:13][7132]Resume: false, ai/unit_movement.lua:186: attempt to call global 'AreHexesSafe' (a nil value)
[21:47:14][7132]lua runtime error
Hey, I am still not sure hot this happened to you. You have files in your build that should not be there (not your fault of course). Do you remember your update process from original installation of the game? Did you install patches as they were released one-by-one? Or did you install 1.5.2 right after recently installed fresh game? Any info will help. Thanks!
RE: 1.60 CTD
Posted: Tue Dec 09, 2014 1:20 pm
by johnnybravo
ORIGINAL: johnnybravo
ORIGINAL: Agent S
1.52 was working 1.60 Beta not.
This is the non-steam(matrix) version
Here is the error log
Log date: 2014-11-21 21:42:03
[21:44:19][5608]Renderer: N11M-GE2/PCI/SSE2 version: 3.1 NVIDIA 189.90
[21:44:19][5608]Commander: The Great War(v 1.6.0)
[21:44:19][5608]Audio device used: OpenAL Soft
[21:44:19][5608]Loading main script
[21:44:19][5608]Loading app script
[21:44:20][5608]App version:1.6.0
[21:44:20][5608]Today is: 21.11.2014
[21:44:30][6348]smallgarrison disabled for rail transport
[21:44:30][6348]arabsmallgarrison disabled for rail transport
[21:44:30][6348]Invalid railroad from: KRISTIANA
[21:47:04][7132]Staring game turn 1
[21:47:04][7132]Phase start: central_powers
[21:47:04][7132]AiMakeTurn() for central_powers
[21:47:04][7132]*** Starting naval AI ***
[21:47:13][7132]Resume: false, ai/unit_movement.lua:186: attempt to call global 'AreHexesSafe' (a nil value)
[21:47:14][7132]lua runtime error
Hey, I am still not sure hot this happened to you. You have files in your build that should not be there (not your fault of course). Do you remember your update process from original installation of the game? Did you install patches as they were released one-by-one? Or did you install 1.5.2 right after recently installed fresh game? Any info will help. Thanks!
Yes, seems something went wrong with patching. Please do this:
1) un-install the game
2) delete the installation folder (usually Program Files(x86)/Slitherine/Commader The Great War !! this step is very important as we want to make sure no bad files end up still there after re-installing
3) install fresh game
4) update to 1.6.0
RE: 1.60 CTD
Posted: Wed Dec 17, 2014 5:10 am
by Magpius
I have tried on numerous occasions to install the 1.60 Beta.
But it always stops responding at the: transport_attack_1.wav

RE: 1.60 CTD
Posted: Wed Dec 17, 2014 7:22 pm
by Magpius
installed[:)]