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RE: Mike's first mod

Posted: Fri Mar 13, 2015 3:03 pm
by Denniss
You may want to fix an invalid upgrade path for A-20B to 708 instead of the intended 707 A-20G.

RE: Mike's first mod

Posted: Fri Mar 13, 2015 3:11 pm
by decourcy2
Thanks Denniss, and i found another mistake for you guys as well.

Aircraft ID#24, 110G2, one of the weapons sets has 20mm cannons as 'ext'.
I'll continue to point these out for you as I find them.

RE: Mike's first mod

Posted: Fri Mar 13, 2015 6:34 pm
by decourcy2
I started a game as the Axis and found a couple problems.

Ju88's and 188's internal fuel is much too low. You have a clean He111 at 370 mins, a 217 at 280 mins, and a Ju88A4 at 160 minutes. I will agree that range is probably the hardest thing to model but all of my sources show a clean Ju88A4 had a range just below that of a He111H16.
I am increasing the endurance on A4's to 260 minutes which gives about the correct range. Also minor changes to the range on 188's as they were longer ranged than the database shows.

Do217K level bombers have two bomb loads that are virtually identical so i removed one and switched it out to two Hs293s. This is incorrect, as they actually carried 2 Fritz X's, but that is what the database has, and it is what the He177 is already using in '43. Kinda wish we had Fritz X's as that is what smacked the Savannah but, the other glide bomb is okay.

RE: Mike's first mod

Posted: Fri Mar 13, 2015 6:48 pm
by Denniss
Clean Ju 88 = only wing tanks = 1680 l fuel; same with Ju 188
Clean He 111 had 3450 l of fuel

Ju 88 comes only near He 111 range if using the 1220 l tank in forward bomb bay, may need the 680 l tank in rear bomb bay to have same range.
Do 217K already had a weapon set with two Hs 293 and fuel tanks

RE: Mike's first mod

Posted: Fri Mar 13, 2015 7:42 pm
by decourcy2
Okay, I am sticking with my numbers. You are correct the wing tanks carried 1680L of fuel but my sources show the 1220 L tank in the front bomb bay as standard equipment and every source i have shows the A4 capable of carrying two 1000 kg bombs and the two internal fuel tanks (front & rear bomb bay) having a range of 1100 miles.

The range in WitW standard is 700 miles carrying an external bomb load of 3300lbs instead of 4400lbs. Also, from my sources they usually carried two under wing fuel tanks when carrying the 28 50kg bombs, whereas in game the range is 410 miles.

Also, my sources give a fuel total for the He111 shows a fuel capacity of 2980L. The only way I see 3450L of internal fuel is if you are assuming imperial gallons but I have no data at all on which gallons. Also i am assuming U.S. gallons for the Ju88 fuel total not imperial.

I do not show Hs293s on the 217, could they be too far down the editor to see? I have noticed that if i create too many loadouts the loadouts scroll off the bottom and i see no way to scroll to them.

RE: Mike's first mod

Posted: Fri Mar 13, 2015 8:00 pm
by decourcy2
Carp on a stick... the Do217 did have the glide bomb option. Is there a way to scroll down weapon loadouts?

Okay, the 88A4 with 3300lbs of bombs has 980 miles of range while the He111 has about 750 miles with 4400lbs. The 111 is now too low but I mostly don't care as the Axis have like one air group flying He 111's in '43. From what I understood most of the 111 bomb loads were a mix of internal and external which would allow the internal fuel tank as the 111H16 did have a lift capacity of 6000lbs. Also, if all internal bomb load, the 111 H5 and later had clasps for two underwing fuel tanks.

RE: Mike's first mod

Posted: Fri Mar 13, 2015 8:15 pm
by Denniss
Below aircraft image, "Edit Weapon sets"
The 1200l tank was left out to enable the internal bombload, using the droptanks may be a good idea to get more range (will have to look at effects)
According to load plans it was impossible to carry 2t of bombs with full internal fuel, this was only possible with rear tank less than half filled.

He 111 wing fuel tank capacity was 2x 1025l + 2x 700l. 835l of extra fuel could be carried inside instead of 4x 250kg bobms

RE: Mike's first mod

Posted: Fri Mar 13, 2015 9:07 pm
by decourcy2
Thanks on the edit weapon sets button, i am red in the face; i have been going through these files essentially every day for two months and never saw that button. Sigh.

Do you see the problem i am seeing though? I have ranges with 4000lbs on the 88 anywhere from 874 miles to 1102 miles. I chose 1000ish miles, with 900 or so in game range, to show the effects of fuel reserve, but in vanilla WitW a 88 carrying 4400lbs has a range of 550 miles. This is just too low.

RE: Mike's first mod

Posted: Fri Mar 13, 2015 9:58 pm
by Denniss
I have to find better range data, especially regarding the cruise speed (which currently seems to be at or near max cruising speed).

RE: Mike's first mod

Posted: Tue Mar 17, 2015 12:29 pm
by decourcy2
Okay, i updated the file in the first post. I split the difference on the JU88. Denniss and I will work on this and argue back and forth until we come up with something.

But, the 110G's guns have been fixed and i updated fixed weapon sets for a number of aircraft.

RE: Mike's first mod

Posted: Tue Mar 17, 2015 12:45 pm
by decourcy2
Updated at the top for real this time.
As a bonus the P51B/C-1 starts one month later.

RE: Mike's first mod

Posted: Tue Mar 17, 2015 1:38 pm
by decourcy2
Denniss, would i break anything if I added a '44 production, 1 size, TA154 factory as a night fighter? I would assume you could still manually pick it even if no aircraft is specifically set to upgrade to it?

I guess after thinking about it i would have a 4 size factory in Wuppertal and a 1 size factory in Posen. Wuppertal of course to show the importance of the proper resin. Start production in May '44. Or thereabouts.

RE: Mike's first mod

Posted: Tue Mar 17, 2015 7:53 pm
by decourcy2
Denniss, sorry about bugging you so much.

Today's question is the Bf109G5. Do you...
A. Have it folded into the G6 production
B. Have it folded into the G6/AS production
Or
C. Totally skipped it.

It is hard to tell with the whole German thing of calling a repaired aircraft new production, but I see 340-60 or so G5's going to units between late April '43 and late July '44. Call it 5 or 6 production per week.

What are your thoughts on this?

RE: Mike's first mod

Posted: Tue Mar 17, 2015 10:00 pm
by Denniss
G-5 = pressurized G-6 = calculated into G-6 production. The G-5/AS were usually new-built G-5 rebuilt with AS engine whereas the G-6/AS were mostly built as such, at least from early Summer 44 on. 475 G-5 were built, I don't have the number of conversions on hand.
G-6/AS does not only contain the 325 built as such but also multiple hundred G-14/AS, more than 1k of the G-14/AS merged into G-10.

Might be of interest for you, still have to look into Bf 110 cruise speeds:
He 111H-3 and foreign variants - endurance +90 to 475
He 111H-6, H-11, H-16, H-20 and variants - endurance +75 to 445
Ju 88A-4 and variants - cruise speed -13 to 236, endurance +50 to 210
Ju 88D-1 and variants - cruise speed -13 to 236, endurance +65 to 365, max alt + ~500 to 30k
Ju 87D-3, D-1 and foreign Ju 87D - cruise speed -10 to 195, endurance +20 to 200

0038 Ju 188A - cruise speed -5 to 265, endurance +25 to 175
0071 Ju 87B - cruise speed -15 to 187, endurance +20 to 130
0072 Ju 87D-3 - cruise speed -10 to 195, endurance +20 to 200
0073 Ju 87G - cruise speed -2 to 185, endurance +20 to 200
0075 Ju 88C-2 - cruise speed -10 to 233, endurance +80 to 400
0076 Ju 88C-6 - cruise speed -22 to 236, endurance +65 to 365
0078 Ju 88G-1 - cruise speed -14 to 260, endurance +30 to 250
0085 Ju 88A-17 - cruise speed -10, endurance +65 to 365
0092 Ju 87D-5 - cruise speed -15 to 193, endurance +20 to 200
0096 Ju 188D - cruise speed -5 to 265, endurance +25 to 175
0097 Ju 88A - cruise speed -6 to 230, endurance +60 to 240
0187 Ju 87R - cruise speed -15 to 187, endurance +20 to 130
0457 Ju 88C-6a - cruise speed -19 to 236, endurance +65 to 365
0459 Ju 188A-3 - cruise speed -4 to 263, endurance +25 to 175
0460 Ju 188F-2 - cruise speed -4 to 263, endurance +25 to 175
0462 Ju 88C-6 '44 - cruise speed -19 to 239, endurance +65 to 365
0463 Ju 88G-6 - cruise speed -7 to 270, endurance +30 to 250
0464 Ju 88G-6 '45 - cruise speed -7 to 270, endurance +30 to 250
0465 Ju 88D-5 - cruise speed -6 to 233, endurance +60 to 240, climb -50
0566 Kittyhawk II - add 100 imports from P-40F
0604 Beaufort I - build limit/expansion of 5/1 added, upgrade changed to Beaufighter TF.X, ends 4/43 now
0610 Blenheim VD - build limit/expansion of 7/1 added, remove upgrade to Wellington X
0631 Wellington III - build limit/expansion set to 5/1

RE: Mike's first mod

Posted: Wed Mar 18, 2015 12:20 pm
by decourcy2
Thank you for posting all of that. After my initial exuberance i lowered the Ju88 endurance to about your level as well. The He 111 is looking pretty impressive now!


RE: Mike's first mod

Posted: Mon Mar 23, 2015 11:44 pm
by decourcy2
Newest update for .21 official release.
This has all of Denniss and my changes from the previous couple of posts, so I am still ahead of the official Matrix patch.

As a bonus I added the Ta154 night fighter for Germany. Allied fan boys need not fear, almost every other change I have made is a boost to the Allied side. The Ta 154, for those who do not know, was the German answer to the Mosquito. It was an all wood small two seater night fighter/intruder. It has a base armament as an intruder and then two options for heavier bomber destroyer equipment.

It has two factories, One in Wuppertal, size 4, this represents the resin production. Also a size 1 in Posen that will not expand, as that was the main production site.

I was tempted to add Erpo210 but was not sure if I should.

RE: Mike's first mod

Posted: Tue Mar 24, 2015 8:13 am
by Denniss
How did you limit the Posen factory to 1?
Factories always raise to element build limit if not damaged.

RE: Mike's first mod

Posted: Tue Mar 24, 2015 1:21 pm
by decourcy2
I made the max factory size for the Ta 154 '4' but I left the increase factory rating '0'.
Was that bad?

RE: Mike's first mod

Posted: Tue Mar 24, 2015 2:07 pm
by Denniss
If it works then no problem.

RE: Mike's first mod

Posted: Thu Jun 09, 2016 2:25 pm
by goodpoints
ORIGINAL: decourcy2

Yeah, the G-6 was a disaster. I have read accounts from a half dozen British and American aces who flew 109's and they tell about it's problems. I have read German accounts from production chiefs trying to cancel the 109 because the Luftwaffe did not want it but they couldn't because of Messerschmitt's political pull.

For example, the Fw190 is known as a poor turner, it's theoretical turn rate was much less than the Bf109. This dies not tell the whole story though; because of the narrow cockpit the pilot was only capable of exerting very limited force on his controls. Unfortunately for him at 300mph the elevators were unmovable by a 109 pilot. Unmovable. All of that theoretical turn rate was useless.
On the 190 the theoretical turn rate was poor but due to good design even at 300mph the pilot could turn at the max theoretical rate, or near enough.

The 109 was aerodynamically a nightmare, and the G series particularly the 6 and later were overloaded. Supposedly the -10 was a bit cleaner and the -14 more so but i have very little first hand reports of those two models, and remember they were quite late war.

If you're trying to convince anyone but yourself that your mod provides improved historical accuracy, I suggest you cite more specific sources than "accounts I have read" or wikipedia.

Where is the documentation of your specific changes? Have you tested your modifications by doing trial runs of inputting historical air doctrine and seeing if the results align with historical attrition rates? We're not playing DCS here, I don't care how technically accurate each individual 109 is. I care about if the game's Luftwaffe is historically plausible on an operational level.