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RE: Coming in v1.07: Mission Editor 2.0

Posted: Sun Feb 15, 2015 9:25 pm
by Vici Supreme
Magnifique.

RE: Coming in v1.07: Mission Editor 2.0

Posted: Mon Feb 16, 2015 3:12 am
by AdmiralSteve
ORIGINAL: Sunburn
ORIGINAL: AdmSteebe
We sooo underpaid for this game.

Can we quote you on that [:)]. We still have some folks absolutely refusing to give Command a try because of the upfront cost.
Not that it would do you any good but I was into this game when it was in pre-beta and called Red Pill in February 2011. I had followed it regularly in the Warfare Sims monthly updates and because of what I believed was going to be a fully detailed and complete game, I was set to drop some coin on it by the beginning of 2013. The other games never really did anything for me; they just didn't have that "look" to them. They were good and I've spent a good sum of money on the eight or so titles that I've bought over the last ten years. The updates are regular and extensive. The support is ten-fold better than that. The combined efforts by Warfare Sims on the mechanics, user interface and database is beyond that of the others in this market.
For me, you guys just nailed it.

RE: Coming in v1.07: Mission Editor 2.0

Posted: Mon Feb 16, 2015 3:58 am
by hellfish6
ORIGINAL: AdmSteebe

ORIGINAL: Sunburn
ORIGINAL: AdmSteebe
We sooo underpaid for this game.

Can we quote you on that [:)]. We still have some folks absolutely refusing to give Command a try because of the upfront cost.
Not that it would do you any good but I was into this game when it was in pre-beta and called Red Pill in February 2011. I had followed it regularly in the Warfare Sims monthly updates and because of what I believed was going to be a fully detailed and complete game, I was set to drop some coin on it by the beginning of 2013. The other games never really did anything for me; they just didn't have that "look" to them. They were good and I've spent a good sum of money on the eight or so titles that I've bought over the last ten years. The updates are regular and extensive. The support is ten-fold better than that. The combined efforts by Warfare Sims on the mechanics, user interface and database is beyond that of the others in this market.
For me, you guys just nailed it.

Ditto. I'd have paid more.

RE: Coming in v1.07: Mission Editor 2.0

Posted: Mon Feb 16, 2015 1:03 pm
by 1nutworld
ORIGINAL: hellfish6

ORIGINAL: AdmSteebe

ORIGINAL: Sunburn



Can we quote you on that [:)]. We still have some folks absolutely refusing to give Command a try because of the upfront cost.
Not that it would do you any good but I was into this game when it was in pre-beta and called Red Pill in February 2011. I had followed it regularly in the Warfare Sims monthly updates and because of what I believed was going to be a fully detailed and complete game, I was set to drop some coin on it by the beginning of 2013. The other games never really did anything for me; they just didn't have that "look" to them. They were good and I've spent a good sum of money on the eight or so titles that I've bought over the last ten years. The updates are regular and extensive. The support is ten-fold better than that. The combined efforts by Warfare Sims on the mechanics, user interface and database is beyond that of the others in this market.
For me, you guys just nailed it.

Ditto. I'd have paid more.
I would have too. This is by FAR the best SIM I've ever been able to play.

Congrats to the entire team, and thank you for your continued pursuit of excellence and your diligence in seeking it.

RE: Coming in v1.07: Mission Editor 2.0

Posted: Mon Feb 16, 2015 3:51 pm
by Primarchx
And the hits keep on rolling! Way to go, Warfare Sims! Going on two years after release and the game continues to get better and better!