Page 2 of 3
RE: Thoughts on 1.62 beta patch
Posted: Mon Mar 16, 2015 3:22 pm
by Hellfirejet
Did you do a new clean install using the games original CD ?
I had to uninstall the game, then re-install from CD,then updated the game with 1.6.2 patch.[;)]
The problem with my Anti-Virus, was that it does a check off my system on the hour every hour, and when it started to do the check, the game crashed, if I happened to be playing it at the time, I had to change my Anti-virus settings, and tell the software not to perform a check of my system if I was in the middle of playing a game.[:)]
RE: Thoughts on 1.62 beta patch
Posted: Mon Mar 16, 2015 3:31 pm
by warspite1
ORIGINAL: kirk23
Did you do a new clean install using the games original CD ?
I had to uninstall the game, then re-install from CD,then updated the game with 1.6.2 patch.[;)]
The problem with my Anti-Virus, was that it does a check off my system on the hour every hour, and when it started to do the check, the game crashed, if I happened to be playing it at the time, I had to change my Anti-virus settings, and tell the software not to perform a check of my system if I was in the middle of playing a game.[:)]
warspite1
Yes - twice. Its not the same problem because my crash happens at the same point every game.
RE: Thoughts on 1.62 beta patch
Posted: Mon Mar 16, 2015 4:06 pm
by Hellfirejet
Hi Robert, I just had a quick read up at the technical support, and looked at the posts you made regarding the game crashing on you. Do you have any kind of windows tuneup software, that fixes system registery problems, is your hard drive defragmented?
RE: Thoughts on 1.62 beta patch
Posted: Mon Mar 16, 2015 4:11 pm
by warspite1
ORIGINAL: kirk23
Hi Robert, I just had a quick read up at the technical support, and looked at the posts you made regarding the game crashing on you. Do you have any kind of windows tuneup software, that fixes system registery problems, is your hard drive defragmented?
warspite1
I love it when you talk dirty kirk [:D]
Sadly, I have absolutely no idea what you are taking about mate [:(]
RE: Thoughts on 1.62 beta patch
Posted: Mon Mar 16, 2015 4:12 pm
by Hellfirejet
I just sent you PM Robert[:)]
If you don't have any windows Tuneup software. I can recommend you give this a try, you even get a free trial period. If you have a problem this will help track it down.
http://www.avg.com/gb-en/avg-pctuneup?icid=ws-nav-pch
RE: Thoughts on 1.62 beta patch
Posted: Mon Mar 16, 2015 4:23 pm
by warspite1
ORIGINAL: kirk23
I just sent you PM Robert[:)]
If you don't have any windows Tuneup software. I can recommend you give this a try, you even get a free trial period. If you have a problem this will help track it down.
http://www.avg.com/gb-en/avg-pctuneup?icid=ws-nav-pch
warspite1
Thanks Kirk I have PM'd back.
RE: Thoughts on 1.62 beta patch
Posted: Mon Mar 16, 2015 4:26 pm
by Hellfirejet
Cheers! I got it, the software is great I have used it for years.[:)]
RE: Thoughts on 1.62 beta patch
Posted: Thu Mar 19, 2015 11:19 am
by operating
It's good to see that "SUPPORT" is out there helping the forum members.[:)]
RE: Thoughts on 1.62 beta patch
Posted: Sun Apr 19, 2015 3:55 pm
by operating
Hello Kirk,
There is a problem with Belgium not surrendering when it has "no" Belgian units in country, for that matter no units at all (all killed). Below is a SS from turn 6 as an example, will be followed by turn 7 SS, much the same thing:
No Belgian units. Usually that means a surrender, or at the very least an offer to surrender. They don't even have a Belgian unit to be forced to leave the country, which also forces them to capitulate. Durrr! Any thoughts on this?
Thanks, Bob

RE: Thoughts on 1.62 beta patch
Posted: Sun Apr 19, 2015 3:56 pm
by operating
ORIGINAL: operating
Hello Kirk,
There is a problem with Belgium not surrendering when it has "no" Belgian units in country, for that matter no units at all (all killed). Below is a SS from turn 6 as an example, will be followed by turn 7 SS, much the same thing:
No Belgian units. Usually that means a surrender, or at the very least an offer to surrender. They don't even have a Belgian unit to be forced to leave the country, which also forces them to capitulate. Durrr! Any thoughts on this?
Thanks, Bob
Turn 7

RE: Thoughts on 1.62 beta patch
Posted: Thu Apr 23, 2015 12:33 am
by operating
Kirk, Johnny Bravo,
I don't think it is fair that Bulgaria should be kept out of the war much beyond when it "Historically" entered, no matter how bad AH and Germany is getting beat. Actually I am in a MP match (as the Entente) where neither AH nor Germany have lost a native city, they did lose dreadnaught fleets, regardless Bulgaria should not be in the "RED". CP also has/had Brussels, Liege and Warsaw. Could Bulgaria's entrée into the war be adjusted? I remember this was a thorny issue with other members also.
Thanks, Bob
RE: Thoughts on 1.62 beta patch
Posted: Thu Apr 23, 2015 5:58 am
by Hellfirejet
Hi Bob, I'm working on getting Bulgaria to join the war,within a month off when she did in history no matter what other events trigger.[;)]
RE: Thoughts on 1.62 beta patch
Posted: Thu Apr 23, 2015 10:28 am
by operating
ORIGINAL: kirk23
Hi Bob, I'm working on getting Bulgaria to join the war,within a month off when she did in history no matter what other events trigger.[;)]
Mister Kirk, Thank you![:)]
RE: Thoughts on 1.62 beta patch
Posted: Thu Apr 23, 2015 11:35 am
by euroaron
just a thought about bulgaria.
the country joined the CP because for, say so, short term profit. what did they see in 1915? the impotence of entente in the region: gorlice, isonzo, gallipoli and the twilight of serbia. it is normal that they wanted some bites from the prey, in 1915 the CP had a very strong position, so to join the club seemed to be a good decision!
what the game is counting now the total power of the alliances, which shows an obvious entente superiority.
but if there is bulgaria then the other thing is romania. what did they see in 1916? the AHM was about to collapse, the brusilov offensive was in progress, and they had a good, almost blank offer from the entente to enlarge the country towards east. even if the army is good for a weak performance in the ballet, it seemed good to enter the war.
what happens in the game? pretend vinnytsia, chisnau, and odessa have been conquered by the CP, bulgaria is neutral, serbia is out of the game - but romania wants to join, just because the total number of the power says so? no way, please...
RE: Thoughts on 1.62 beta patch
Posted: Thu Apr 23, 2015 1:29 pm
by operating
To tell the truth: I'm only going by what I see diplomatically in the low to mid 20's turns in 1.62. I'm also seeing where players are getting totally frustrated with Bulgaria entering the war, due to some relatively unexplained reasons. I might add the use of poison gas by the Entente at turns prior to Bulgaria (and others) may effect an earlier enter to war and by others a later enter to war, those mechanics seem to be somewhat OK, the reverse of using poison gas could also ring true too. As far as Romania goes: I'll have to give that some more thought and will also say that situation also get's "wishie-washie" in the diplomatic circle of the game too. The results of the Balkan Wars have left these countries with a little bad blood for one reason or another, Bulgaria taking the worst of it territory wise (a mixed bag of territory loses and gains) as a result of those wars. I'll have to freshen up on the subject to be accurate.
RE: Thoughts on 1.62 beta patch
Posted: Mon Apr 27, 2015 2:40 pm
by operating
Kirk,
Where CP had captured Warsaw, then Russia recaptures Warsaw, then CP captures Warsaw again: Does Russia suffer a NM loss again for minus 10 NM a second time?
Curious, Bob[&:]
RE: Thoughts on 1.62 beta patch
Posted: Mon Apr 27, 2015 10:57 pm
by Hellfirejet
I think its a one off event, if not it should be, or a player could simply use it to their advantage, by capturing, then abandon, and then recapturing repeatedly, to cause a Nation to surrender, due to the National morale penalty.[:-]
RE: Thoughts on 1.62 beta patch
Posted: Mon Apr 27, 2015 11:55 pm
by operating
ORIGINAL: kirk23
I think its a one off event, if not it should be, or a player could simply use it to their advantage, by capturing, then abandon, and then recapturing repeatedly, to cause a Nation to surrender, due to the National morale penalty.[:-]
As stated in my prior post #36, Warsaw has been a contested city that has changed hands 3 times through normal combat. The question needing an answer is: Does either side incur NM losses from losing the city, where it is a Russian owned city does Russia take a NM hit only or does both CP and Russia take NM losses?
By-the-way, Nobody has abandoned any city in this case![:-]
RE: Thoughts on 1.62 beta patch
Posted: Tue Apr 28, 2015 12:37 am
by Hellfirejet
I'm fairly sure that its just the initial Capture that incurs the National Morale loss, contested Cities that change hands more than once, don't suffer repeated National Morale penalty.
RE: Thoughts on 1.62 beta patch
Posted: Fri May 01, 2015 7:25 pm
by operating
Did not notice till today that the Ruhr has now been named Dortmund!
