RE: please remove colony overthrow event
Posted: Mon May 18, 2015 4:00 am
Strange, dunnOr. In a game I'm playing, I'm actually seeing plenty of rebellions (I'm Quam and beating on Boskaran colonies with huge war weariness...), but they're the sensible kind where the planet raises 7 infantry units out of nowhere and try to fight it out against my invasion forces.
You are correct, however, that new colonies can be difficult. They have no infrastructure, they have no resources, and they have no happiness facilities. However, you can design a very cheap start base (command, reactor, 1 fuel cell, 1 cargo bay, 1 docking bay, med facility, rec facility plus life support) and build it with a constructor. That way the colony isn't in the red for long.
You are correct, however, that new colonies can be difficult. They have no infrastructure, they have no resources, and they have no happiness facilities. However, you can design a very cheap start base (command, reactor, 1 fuel cell, 1 cargo bay, 1 docking bay, med facility, rec facility plus life support) and build it with a constructor. That way the colony isn't in the red for long.