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RE: Will the map text ever get cleaned up?

Posted: Tue May 05, 2015 4:44 pm
by Yogi the Great
ORIGINAL: jglazier

I'll have you know, Yogi, that ol' Pappy shot down many Japanese planes with those goggles. I think the prescription was just fine! [;)]

I see you're about to work on shooting those planes down yourself with "Order of Battle: Pacific". Do you recommend the game? I have a few of the Panzer Corp series. It can be fun at times but a little too abstract and low in realism for me. However I was thinking of purchasing this one and have been looking at the screenshots and forum now an then. Was wondering what you thought of it. My father fought in the Pacific and it can be hard to find good games covering the topic.

Anyway thanks for taking my attempt at poking a little fun your way with the goggles.

RE: Will the map text ever get cleaned up?

Posted: Wed May 06, 2015 10:04 am
by FroBodine
I think Order of Battle: Pacific is excellent. It has some very good and interesting game mechanics that make it a little deeper than Panzer Corps. The supply system is brilliant, and is very similar to Unity of Command, if you have played that game. Force size is also limited by command points for each type, e.g. ground, air and naval, so you can't just build up a force of all super tanks. It is really a nice balance mechanic. The naval and air combat just feels right, you can tell they put a lot of thought into this part of the game.

Plus, the game is just super fun, the scenarios are excellently designed, if a little long, and the graphics are much, much nicer than Panzer Corps, which is always a plus. There is still room for improvement of course, but the game is solid and mostly bug free. It's still the initial release of the game. But, Panzer Corps was a little rough around the edges at release, too, as is most games.


RE: Will the map text ever get cleaned up?

Posted: Wed May 06, 2015 10:41 pm
by MikeS369
Getting rid of the stoke on the text will help clean it up at zoomed out levels.

RE: Will the map text ever get cleaned up?

Posted: Thu May 07, 2015 3:53 am
by Chromey
If the text didnt blur out when the game auto zoomed out during combat phase I wouldnt need to force it to stay zoomed in. When I start playing the bigger battles like Manasas Im gonna need to read the regiment text when zoomed out during combat phase. I suggest perhaps instead of typing out the whole State of the regiment you abbreviate it so it will be able to scale better when zoomed out with the regimental numbers and a L or R section if needed like 49 PA/L etc. Also keep up the work with the AI calculations so that they work faster! Some of us like to binge game and these 2 minute wait times between turns start to hurt! Im playing on a 4ghz 4 core processor here and expect faster results from these combat calculations!