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Posted: Fri Jan 24, 2003 3:25 am
by marc420
Speaking only for myself, I'm already in sticker shock from looking at that $70 price tag.

While I'm really looking forward to this game, that price tag is already going to make me think real hard about whether to buy it. I probably will, but its going to hurt. And it will be very much subject to delay until I can find a month who's budget can afford that big of a hit.

So I really don't see myself buying any expensive special edition versions.

Best wishes to those that would however.

Posted: Fri Jan 24, 2003 3:54 am
by Jeremy Pritchard
The reason we are paying more for this game is because it is not made by a computer software supergiant. This is a great thing.

If Matrix Games was backed by a big corporation (thereby resources would be greater, and end cost less, thereby the pricetag would be lower), then they would be under pressure to release the game before it was ready (like most games presently are). They will also be pressured to add features that will wreck the game (like what happened to the game GI Combat, where unrealistic features were pressured on the developers by those in the market division due to a percieved demand by the community).

The cost will be higher, but you will inevitably end up with something that was worth your money. I have bought many games that either were too buggy, or so uninteresting that I regret their purchase, even though they cost significantly less then $70.00 US (which means that this will be a $100.00 game for me).

Spending $70.00 for a high quality product, in the face of other industries pushing off cheaper, yet complete garbage is a no-brainer for me. Sure, I could buy a few copies of CC for what I would pay for WitP, but each dollar extra I spend on WitP will be hours of more enjoyable experiences then fighting with an equal or cheaper set of CC games.

However, I see no sense in a special edition, other then to feed some people's lack of patience (which usually causes games to be rushed, and end up to be a complete waste of purchase). Some of us have been waiting 10 years for a sequal to PW, we can wait a few more months.

Posted: Fri Jan 24, 2003 4:39 am
by Veldor
Originally posted by Jeremy Pritchard


If Matrix Games was backed by a big corporation (thereby resources would be greater, and end cost less, thereby the pricetag would be lower), then they would be under pressure to release the game before it was ready (like most games presently are). They will also be pressured to add features that will wreck the game (like what happened to the game GI Combat, where unrealistic features were pressured on the developers by those in the market division due to a percieved demand by the community).



All true, except even the smaller companies release games before they are ready. Just for different reasons, like complete lack of cash flow.

Whats ultimately most important is a good underlying ability to determine the source of bugs and errors in the game.. New features can then be added in a modular approach, correcting errors and bugs as you go while still assuring overall integrity of the product.

Sounds easy and complicated at the same time, and is both. The world is full of brilliant and highly-skilled programmers but seems to be at a loss for people who can manage the process of putting it all together...

Thus why a lot of small software developers fail to ever make a decent product... Some of those other things only come with experience in the industry...

BUT they are mostly simple things.. And sometimes its the small guy that will stick to the simple principles of software design whereas the big guys shove all that aside during screams of "bigger, bigger, better, more, faster, faster".....

So I guess Im agreeing and not agreeing at the same time... Large and Small software companies each face different challenges and each have their own advantages and disadvantages... Ultimately its the priorities a companies chooses that determines its success, large or small..

Posted: Fri Jan 24, 2003 8:24 pm
by The Gnome
The reason we are paying more for this game is because it is not made by a computer software supergiant.


False. The reason it will be so expensive is that it is being sold to a limited number of buyers (niche market), thus smaller units being sold, thus individual unit being more expensive overall. This would hold true regardless of who was making it - assuming they were trying to make a profit and not selling below cost.

This is not a game for mass appeal (a good thing).

Posted: Sun Jan 26, 2003 12:29 am
by docpaul
If you throw in an Admiral Halsey Bobblehead doll I'll go for it myself!!:D
Doc

Posted: Sun Jan 26, 2003 1:03 am
by Snigbert
There is another possibility about the pricing. The Matrix staff might have been sitting around and someone said "Our diehard grognard fans are going to buy this game whatever we price it at. What's the maximum we can charge for this product before we start scaring away casual customers."

Posted: Sun Jan 26, 2003 7:10 am
by David Heath
Hi Guys

We really do not expect a lot of sales for this game. We are doing it for the diehard gamer who loves the Pacific and for our self. In order to put the make sure we recover our cost and expect smaller sales we needed charge a higher.

David

Posted: Sun Jan 26, 2003 11:33 am
by stretch
someone's been working too hard. :)

Posted: Tue Jan 28, 2003 9:36 am
by Snigbert
David is the hardest working man in show business. Take it easy on him. :)

Posted: Thu Jan 30, 2003 3:49 am
by showboat1
You could count me in!

David's right

Posted: Sun Feb 02, 2003 5:49 am
by moore4807
Have to agree with David on this point, We ARE a small niche market and must bear that burden with our wallets.

Posted: Sun Feb 02, 2003 10:13 am
by Snigbert
Have to agree with David on this point, We ARE a small niche market and must bear that burden with our wallets.

And I'll continue to do so happily

Well?

Posted: Sun Feb 02, 2003 10:34 am
by demonterico
So David Heath, has the high command there at Matrix done any consideration of the original question? Is there any possibility that WITP will have a special first edition? Or am I just dreaming?
I do want to say I love the recent accessories added to UV, maps OBs ect, they're great.