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RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 12:29 pm
by jwolf
ORIGINAL: HansBolter
My Dutch army is now stuck forever on Timor.
Absurd beyond belief.
Question: since this is an AI game are you able to edit it, for example to change the Dutch units to ABDA? I admit this wouldn't address the fundamental question but if possible it would give you some justice in this particular game.
RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 1:04 pm
by HansBolter
ORIGINAL: jwolf
ORIGINAL: HansBolter
My Dutch army is now stuck forever on Timor.
Absurd beyond belief.
Question: since this is an AI game are you able to edit it, for example to change the Dutch units to ABDA? I admit this wouldn't address the fundamental question but if possible it would give you some justice in this particular game.
I'm not much for editing. Have never even opened the editor is spite of playing this series since it's DOS days.
I do have the Focus Pacific scenario which has lifted the restrictions on Dutch ground units, but I have only played 4 turns of it and don't know if it was structured to allow the Dutch command structure to survive in game terms.
RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 1:57 pm
by Symon
ORIGINAL: jwolf
Question: since this is an AI game are you able to edit it, for example to change the Dutch units to ABDA? I admit this wouldn't address the fundamental question but if possible it would give you some justice in this particular game.
Of course it can be fixed in the editor. I can think of four ways off the top of my head. For AI players, it is a no-brainer and would take 7 minutes. Problem with many AI players is they load, play, and save the “official” scenario in the ‘official’ slot, which cannot be edited. Why they don’t just ab initio load and save their chosen scenario in a slot number >25, and launch and play that, so it can be edited, I cannot understand. Sigh. JWE
RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 2:37 pm
by warspite1
ORIGINAL: wdolson
ORIGINAL: wdolson
If the Dutch cruisers had survived would they have possibly been converted to some kind of auxiliary purpose like an ASW platform or an APD?
Bill
warspite1
ORIGINAL: warspite1
But Sumatra did survive. She had problems with her machinery and, given her age, it was just not worth the aggro. She ended up iirc as part of the Mulberry harbour off the French coast.
The Tromp survived and saw service with the Eastern Fleet (just looked up the fate of the Dutch cruisers). The Java and De Ruyter were the only ones sunk. It looks like the Sumatra had problems from the start.
The Jacob van Heemskerck was under construction when the Netherlands was invaded and was fitted out as a convoy escort and served in that role for most of the war. The Java and De Ruyter could have been outfitted as escorts too, but I think they were fairly low priority for upgrades.
Bill
warspite1
Yes I stupidly overlooked the Tromp in my haste before work this morning. Heemskerck I did not include because she was in Europe.
Yes I quite agree on the "downgrading" to escorts role but that is not what was being suggested i.e. an upgrade to enable, presumably to enable them to continue in the cruiser role for which they (Sumatra and Java and probably De Ruyter) were either no longer suited or in the case of the latter, there were better options out there).
RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 2:41 pm
by Symon
ORIGINAL: HansBolter
I'm not much for editing. Have never even opened the editor is spite of playing this series since it's DOS days.
I do have the Focus Pacific scenario which has lifted the restrictions on Dutch ground units, but I have only played 4 turns of it and don't know if it was structured to allow the Dutch command structure to survive in game terms.
OK, so you don't want to do the editor. So what exactly do do you want? Do you want the developers to to change things to suit your personal preferences: ain't going to happen.
You want to rant about fanboism, and incompetence, it's OK. We know who you are and what your thoughts are worth. You really should look into the editor. It's there for you. JWE
RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 4:27 pm
by HansBolter
ORIGINAL: Symon
ORIGINAL: HansBolter
I'm not much for editing. Have never even opened the editor is spite of playing this series since it's DOS days.
I do have the Focus Pacific scenario which has lifted the restrictions on Dutch ground units, but I have only played 4 turns of it and don't know if it was structured to allow the Dutch command structure to survive in game terms.
OK, so you don't want to do the editor. So what exactly do do you want? Do you want the developers to to change things to suit your personal preferences: ain't going to happen.
You want to rant about fanboism, and incompetence, it's OK. We know who you are and what your thoughts are worth. You really should look into the editor. It's there for you. JWE
I'm playing on a 32 bit system that won't open the 64 bit editor SFB!
I'm not going to bother responding to the rest of your tripe.
RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 7:43 pm
by Symon
Why not just use the 32-bit editor then. Almost everybody else does, including me. Don't see the problem.
RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 10:03 pm
by wdolson
ORIGINAL: HansBolter
I'm playing on a 32 bit system that won't open the 64 bit editor SFB!
I'm not going to bother responding to the rest of your tripe.
There was a 64 bit editor released, but I believe the editor that comes with the game is 32 bit. There is a 32 bit version in any case.
And John there is no need to throw barbs at people with your information.
Bill
RE: Dutch aircraft and ships question
Posted: Wed Jul 01, 2015 10:09 pm
by wdolson
ORIGINAL: warspite1
Yes I stupidly overlooked the Tromp in my haste before work this morning. Heemskerck I did not include because she was in Europe.
Yes I quite agree on the "downgrading" to escorts role but that is not what was being suggested i.e. an upgrade to enable, presumably to enable them to continue in the cruiser role for which they (Sumatra and Java and probably De Ruyter) were either no longer suited or in the case of the latter, there were better options out there).
I think it might be interesting in a mod to have a conversion for the Dutch CLs to some kind of escort/auxiliary available. It also sounds like Sumatra should start with some pretty severe engine damage. When she was evacuated from the DEI she could only do 15 knots and she was in dry dock when the war started.
I had never looked at the Dutch CLs in much depth before.
Bill
RE: Dutch aircraft and ships question
Posted: Thu Jul 02, 2015 7:58 am
by HansBolter
ORIGINAL: wdolson
ORIGINAL: HansBolter
I'm playing on a 32 bit system that won't open the 64 bit editor SFB!
I'm not going to bother responding to the rest of your tripe.
There was a 64 bit editor released, but I believe the editor that comes with the game is 32 bit. There is a 32 bit version in any case.
And John there is no need to throw barbs at people with your information.
Bill
Thank you Bill, but when I try to run the editor that installed with my game I get an error message stating the system can't run a 64 bit program.
I'll dig deeper to see if there is another version of the editor in my install.
RE: Dutch aircraft and ships question
Posted: Thu Jul 02, 2015 8:49 am
by Alfred
In your "Scenario" sub folder you should have a 32 and a 64 bit editor .exe. The 64 bit one is identified by having the number listed. The 32 bit simply stated "AE Editor".
Alfred
RE: Dutch aircraft and ships question
Posted: Thu Jul 02, 2015 6:03 pm
by Symon
ORIGINAL: wdolson
And John there is no need to throw barbs at people with your information.
Bill
How wonderful. Someone who spends years urinating on the the game system, puking on it day after day, and you think you should admonish "me" for finally sticking a sharpie in his butt. It wasn't that sharp and it wasn't that personal. What in the world were you thinking? Nonetheless, he is a consummate asshole, and you and everyone else knows that. But someone finally called him on it, and the little PC weenies are out and about, and you don't know what to do, so I guess I'm just chopped liver.
So just bite me Bill. This is the last post I will ever make on these threads. You want to pander to these pathetic idiots, it's your playpen. Used to be a nice forum before the weenies took over. Have a nice time in your new milieu. Goodbye.
RE: Dutch aircraft and ships question
Posted: Thu Jul 02, 2015 8:29 pm
by AW1Steve
ORIGINAL: Symon
ORIGINAL: wdolson
And John there is no need to throw barbs at people with your information.
Bill
How wonderful. Someone who spends years urinating on the the game system, puking on it day after day, and you think you should admonish "me" for finally sticking a sharpie in his butt. It wasn't that sharp and it wasn't that personal. What in the world were you thinking? Nonetheless, he is a consummate asshole, and you and everyone else knows that. But someone finally called him on it, and the little PC weenies are out and about, and you don't know what to do, so I guess I'm just chopped liver.
So just bite me Bill. This is the last post I will ever make on these threads. You want to pander to these pathetic idiots, it's your playpen. Used to be a nice forum before the weenies took over. Have a nice time in your new milieu. Goodbye.
John you are brilliant , knowledgeable , and could be such an incredible asset to this forum if you were not such an unmitigated asshole! Bill's doing his job , and doing it well. You have no call to treat him as such , and since he can't speak in his defense , I will. If your parting shot has to be a shot at him , I'm glad to see you go. We don't need you , or your crap.
And since I'll probably not be posting again , I'd like to say thank you to all of the wonderful denizens of this forum. It's been a great ride for be , you've been great.
RE: Dutch aircraft and ships question
Posted: Thu Jul 02, 2015 9:08 pm
by GaryChildress
Wow I leave for a while, come back and some things just don't change... Kudos to Bill our forum moderator, he seems to get caught in the middle a lot. I agree it's not fair to attack him, especially when he's just trying to keep the peace. [:(]
RE: Dutch aircraft and ships question
Posted: Fri Jul 03, 2015 1:23 pm
by JosephM
Hello AW1Steve,
I know you are defending Bill, but please do mind your language, as we have a no-abuse policy in place on the forums. We have taken action against Symon, so if you notice any abusive messages please do not reply in kind and instead contact the staff or moderators and we are happy to help. Please do keep the forums civil.
RE: Dutch aircraft and ships question
Posted: Mon Jul 06, 2015 4:13 pm
by Hermit
It's always disappointing when members get personal. I think all of the people involved in this dispute have worthwhile contributions to make, and it hurts everyone when someone leaves for those reasons. I have not posted much, but have been a long-time wargame (both tabletop and computer) player and frequent lurker. I hope all involved can take a breath and press the "reset" button. I for one would prefer to have your continued input and contributions on game-related topics.
RE: Dutch aircraft and ships question
Posted: Mon Jul 06, 2015 6:23 pm
by rustysi
ORIGINAL: Hermit
It's always disappointing when members get personal. I think all of the people involved in this dispute have worthwhile contributions to make, and it hurts everyone when someone leaves for those reasons. I have not posted much, but have been a long-time wargame (both tabletop and computer) player and frequent lurker. I hope all involved can take a breath and press the "reset" button. I for one would prefer to have your continued input and contributions on game-related topics.
Here, here!!!!! Very well said sir.



Maybe you shouldn't be such a 'Hermit'.[:D]
RE: Dutch aircraft and ships question
Posted: Mon Jul 06, 2015 6:46 pm
by oldman45
There are Dutch squadrons that show up as RAAF. In my game I keep one of the Dutch commands alive and since I am playing against the AI I let the Indies fall. The AI needs that for it to work. I pull out one of the commands and have it "remake" itself and change the name. I forgot what I called it. Then I assign units through PP points to this command.
RE: Dutch aircraft and ships question
Posted: Tue Aug 04, 2015 1:56 am
by TOMLABEL
Serenity prayer is probably in order here.........
TOMLABEL
RE: Dutch aircraft and ships question
Posted: Tue Aug 04, 2015 11:36 am
by Feltan
ORIGINAL: TOMLABEL
Serenity prayer is probably in order here.........
TOMLABEL
Tom,
It might well be in order. However, a prayer of thanksgiving might do just as well. Knowledge does not equal character, and mere presence does not equal grace. Sometimes it is just time for people to move on.
I recall a framed picture I once saw in an officer's club: "Everyone bring joy to this location. Some by entering, and some by leaving."
I for one am thankful that Bill and the moderators are on the job.
Regards,
Feltan