Page 2 of 2
RE: Bombur mod v0.92
Posted: Tue Aug 25, 2015 8:42 pm
by Bombur
Version 0.99h is out. Webizen modified the file to work with historical TOE´s, while Claus introduced some AI improvements. In the future, we hope Claus will add his fantastic work with AI to this mod.
Another change
Experimental feature: experience now can reach a level of 400, it will allow the creation of elite units with very high proficiency levels. You also must train your troops before sending them to battle.
We´re also improving some ugly graphics. P-40´s, Ki-43I, Bf-109E7 and DB-3 are some examples
RE: Bombur mod v0.92
Posted: Wed Aug 26, 2015 2:30 pm
by Tac2i
re TO&E: note that you cannot used a saved TO&E template designed for v2.21g. Bombur's mod uses quite a few more sft-types and if you import your v2.21g template you will get funky results. It would be best to design a template specifically for this mod. This feature and how it functions with this mod needs tested so leave your feedback here.
ORIGINAL: Bombur
Version 0.99h is out. Webizen modified the file to work with historical TOE´s, while Claus introduced some AI improvements. In the future, we hope Claus will add his fantastic work with AI to this mod.
Another change
Experimental feature: experience now can reach a level of 400, it will allow the creation of elite units with very high proficiency levels. You also must train your troops before sending them to battle.
We´re also improving some ugly graphics. P-40´s, Ki-43I, Bf-109E7 and DB-3 are some examples
RE: Bombur mod v0.92
Posted: Wed Aug 26, 2015 2:48 pm
by ernieschwitz
In the future, we hope Claus will add his fantastic work with AI to this mod.
Umm... I don´t find my AI work fantastic. But I´ll try and get more features into the mod as I get the time.

RE: Bombur mod v0.92
Posted: Sun Sep 20, 2015 9:47 pm
by Bombur
Version 1.00 is out it introduces non combat readiness degradation for SFT´s.
For next steps:
-New equipment will appear each 3 months
-Upgrade paths for veteran units
RE: Bombur mod v0.92
Posted: Fri Jan 29, 2016 8:40 pm
by Twotribes
In the 97 version the USA does not get rifle II at all. You forgot to list USA as one of the Countries for it )
Also the Gato US submarine does not appear to work right. I attacked a bunch of French carriers with the porpoise submarine and sank a bunch it has a 300 to attack with, I attacked a Group of Carriers with MORE Gato which have 800 attack and did not even scratch the ships. Further the default nato graphic looks like an aircraft icon.
RE: Bombur mod v0.92
Posted: Sat Jan 30, 2016 3:56 am
by Twotribes
where is version 1?
RE: Bombur mod v0.92
Posted: Sat Jan 30, 2016 4:29 pm
by Bombur
In the community site
RE: Bombur mod v0.92
Posted: Sat Jan 30, 2016 6:48 pm
by Twotribes
Wasn't there yesterday all that was there was .97 I believe.
RE: Bombur mod v0.92
Posted: Sat Jan 30, 2016 7:24 pm
by Bombur
Checked again, 1.0 is there
RE: Bombur mod v0.92
Posted: Wed Feb 17, 2016 8:33 am
by Twotribes
Newest Bombur mod the American corsair has nothing assigned to the LT no picture no sft. Also rifle II for us is not assigned to America.