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RE: SPWaW 2016 - Now Available

Posted: Sat Feb 20, 2016 8:04 pm
by JEB Davis
They are not useless! [X(]
Oh, I see you were joking [;)]
[:D]

RE: SPWaW 2016 - Now Available

Posted: Tue Mar 08, 2016 11:13 pm
by Mordeep
I have just downloaded the game and tried a couple of scenarios. The units are very small compared to my old 8.4 version.

Is there a way I can increase the unit sizes in 2016? I tried changing my screen resolution.

RE: SPWaW 2016 - Now Available

Posted: Tue Mar 08, 2016 11:45 pm
by Major_Mess
ORIGINAL: Mordeep

I have just downloaded the game and tried a couple of scenarios. The units are very small compared to my old 8.4 version.

Is there a way I can increase the unit sizes in 2016? I tried changing my screen resolution.


Cool, hope you're enjoying.

On the Preferences Screen ....

• Unit Icon
This value determines the size of the icons that appear on the Battle Map.
Range is from: Large: XXX to Small: 3



HTH


MM


RE: SPWaW 2016 - Now Available

Posted: Thu Apr 28, 2016 7:14 pm
by proberts
Just found this version, works great, feels much smoother to use than the previous version.Thank you all for the continued work on this great sim.

RE: SPWaW 2016 - Now Available

Posted: Thu Apr 28, 2016 7:33 pm
by Major_Mess
ORIGINAL: fmphil

Thank you all for the continued work on this great sim.

Dude, you are more than welcome.

Try this out ..... a waaaaay better palette for the game. (subdued colours, muted tones)
Get it HERE!!!

This will be part of an AWESOME PACK that will include new and improved icons along with the palette.



Major Mess

RE: SPWaW 2016 - Now Available

Posted: Thu Apr 28, 2016 8:03 pm
by proberts
MM
just read through the thread, very nice.I have dloaded it and will try it out.Thanks for the heads up.

RE: SPWaW 2016 - Now Available

Posted: Fri Apr 29, 2016 1:17 am
by Zap
ORIGINAL: Major Mess

ORIGINAL: fmphil

Thank you all for the continued work on this great sim.

Dude, you are more than welcome.

Try this out ..... a waaaaay better palette for the game. (subdued colours, muted tones)
Get it HERE!!!

This will be part of an AWESOME PACK that will include new and improved icons along with the palette.



Major Mess


Wow waiting for that with great anticipation.

RE: SPWaW 2016 - Now Available

Posted: Sat Apr 30, 2016 4:03 pm
by sami heimola
I played SPWAW 2016 today and noticed that 1 US Marine inf icon shows as "red dot" (or should I say "red diamond";)) in game. Scenario is Raider Attack Redux and hex 86,32. It's bit strange that there's another USMC Raiders' icons which are ok[8|]... I even reinstalled SPWAW but there's red dots still[:(]. Any help? Am I only one who have noticed this?

edit:I noticed same thing in Japan side. Knee Mortar Sq and hex 81,22. Hmm this is more strange than I first thought[X(]...

edit2. JA Inf Sq* hex 23,74 red dot too...

RE: SPWaW 2016 - Now Available

Posted: Sat Apr 30, 2016 6:00 pm
by Major_Mess
I'll take a look at this one Sami

MM

RE: SPWaW 2016 - Now Available

Posted: Sun May 01, 2016 8:22 am
by sami heimola
Thanks Major[:)]. Btw, I tested same scenario without DxWnd and BES but red dots are still there[X(]... And with DxWnd/BES same result[8|]. Hmm interesting.
I even ran Avast scan (no viruses found). Could those "dots" be some kind of bug?

edit.I just noticed that in scenario Destroy The Port all ships are red dots[X(]... Well this problem is larger than I ever imagined[:(]... Do I have to reinstall game once again?

edit2. Wake Island scen: all US civilian crew icons are red dots[X(]...

Hmm it's better than I stop trying all other scens to save my poor mental health[:'(] (not so serious though;))

RE: SPWaW 2016 - Now Available

Posted: Sun May 01, 2016 9:56 am
by Riitaoja2
ORIGINAL: sami heimola

Thanks Major[:)]. Btw, I tested same scenario without DxWnd and BES but red dots are still there[X(]... And with DxWnd/BES same result[8|]. Hmm interesting.
I even ran Avast scan (no viruses found). Could those "dots" be some kind of bug?

edit.I just noticed that in scenario Destroy The Port all ships are red dots[X(]... Well this problem is larger than I ever imagined[:(]... Do I have to reinstall game once again?

edit2. Wake Island scen: all US civilian crew icons are red dots[X(]...

Hmm it's better than I stop trying all other scens to save my poor mental health[:'(] (not so serious though;))

The OOB files have changed since those scenarios were build. For example if the scenario is using a unit that has then been deleted or moved around in the oob you will get a wrong graphic displaying for the unit. In SPWAW this graphic defaults to Icon0000 and the image # 0. For example in the Camo Workshop games you get units on the map displaying an Icon with the text OOB ERROR or something similar. In the Enhanced mod you get those red diamods with a dot in the center. And in the original SPWAW game you get a halftrack icon.

So it is nothing to worry about and can be fixed by editing the scenario.

RE: SPWaW 2016 - Now Available

Posted: Sun May 01, 2016 10:20 am
by sami heimola
Riitaoja, thanks about info but does it mean that I must re-fix all icons with Editor myself[X(]? I'm afraid that there's more scens than those mentioned above[&:]... It will take time to search and fix all one by one[8|]. Well, if there's no alternatives I just have to start fix them.

PS. Has anybody else seen those dots in same scens as me? Riitaoja?

RE: SPWaW 2016 - Now Available

Posted: Sun May 01, 2016 12:28 pm
by Riitaoja2
If you have multiple scenarios with issues then there might be something wrong with the oob's too. I do not have enhanced scenarios at hand now and I have not played the enhanced version much so I do not recall these scenarios. Maybe it is best to wait for a reply from Major Mess.

RE: SPWaW 2016 - Now Available

Posted: Mon May 02, 2016 6:17 am
by sami heimola
Riitaoja do you mean that you have only "vanilla" version of SPWAW? I have SPWAW 2016 (I had Enhanced version earlier).

Btw, I noticed if I choose Japan unit which has knee mortar sq, it shows ok in game[X(]. Interesting isn't it? Why they refuse to show in scens[8|]? Very mystic...

RE: SPWaW 2016 - Now Available

Posted: Mon May 02, 2016 4:42 pm
by Riitaoja2
Ok I just checked these two scenarios in SPWAW 2016.
245 * Destroy the Port
248 * Raider Attack Redux
Both scenarios showed up fine and no red diamonds.

RE: SPWaW 2016 - Now Available

Posted: Mon May 02, 2016 6:12 pm
by Major_Mess
I just checked out #248 Raider Redux.
Everything was fine.

Sami, are you having any Hiisi problems where you live?

MM

RE: SPWaW 2016 - Now Available

Posted: Mon May 02, 2016 6:17 pm
by sami heimola
Hiisi[&:] What do you mean? According wikipedia hiisi="holy cultplace" as freely translated into english[:'(]...
Excuse me but is it something to do with SPWAW?

RE: SPWaW 2016 - Now Available

Posted: Mon May 02, 2016 7:38 pm
by Major_Mess
Ha ha ha

That's what I get for using the Internets.

According to an unreliable source a Hiisi was some sort of Finnish bridge troll, or something. Trying to be funny ... in over my head

MM

RE: SPWaW 2016 - Now Available

Posted: Mon May 02, 2016 8:42 pm
by Riitaoja2
Hey Mess say "Vesihiisi sihisi hississä!" as fast as you can. [:D]

Sami it looks like there is something wrong with your SPWAW 2016 installation. Do you still have the Installer packgage? It should be named "SPWaW 2016.exe" and the file size should be 739 Mb.

This is the link where I downloaded it:
http://spwaw.com/phpBB2/viewtopic.php?t ... 96d3ff0e36

You could also try installing it to a different folder.

RE: SPWaW 2016 - Now Available

Posted: Tue May 03, 2016 5:42 am
by sami heimola
Yeah exactly same exe and size. My folder is now "c:\SPWAW 2016". How using different folder affects in this case? Fox example, my SPWW2/MBT are in similar paths (c:\WinSPWW2 and c:\WinSPMBT) but they are ok in every level. What comes to SPWAW, I have already reinstalled game once. Should I try second reinstall? It's possible that installation file somehow failed because in Battle Generator those icons are ok but not in scenarios[8|]...

edit. I reinstalled SPWAW once again into c:\SPWAW 2016\SPWAW subfolder. Now everything seems to be ok[:)]! Then I copied all into main folder and removed subfolder. No red dots in Raider Redux scenario anymore[:D].