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RE: The road to v1.10: Electronic warfare improvements and weight-dependent aircraft kinematics
Posted: Mon Jan 04, 2016 11:35 pm
by FTBSS
So how does multiple mald jammers work do they jam multiple frequencies?
RE: The road to v1.10: Electronic warfare improvements and weight-dependent aircraft kinematics
Posted: Fri Jan 22, 2016 7:50 pm
by FTBSS
Just started messing with some EW testing and found that a S-400 was able to track target and shoot down an EA-18 Growler equipped with what is supposed to be the most advanced jammer in the world at 160+ miles and also shoot down Lrasm stealthy cruise missiles while being jammed, think these results have definately skewed the results way too much in favor of defensive weapon systems. It appears only way to overcome the Sam battery is to overwhelm it or run it out of missiles, I hate the keep launching weapons until you are winchester play.
Thanks for the update other than this issue I love the DB mods and the off axis attacks the game keeps getting better thanks to all your hard work.
RE: The road to v1.10: Electronic warfare improvements and weight-dependent aircraft kinematics
Posted: Fri Jan 22, 2016 10:11 pm
by mikmykWS
ORIGINAL: FTBSS
Just started messing with some EW testing and found that a S-400 was able to track target and shoot down an EA-18 Growler equipped with what is supposed to be the most advanced jammer in the world at 160+ miles and also shoot down Lrasm stealthy cruise missiles while being jammed, think these results have definately skewed the results way too much in favor of defensive weapon systems. It appears only way to overcome the Sam battery is to overwhelm it or run it out of missiles, I hate the keep launching weapons until you are winchester play.
Thanks for the update other than this issue I love the DB mods and the off axis attacks the game keeps getting better thanks to all your hard work.
Be great if you could post a test file.
Mike
RE: The road to v1.10: Electronic warfare improvements and weight-dependent aircraft kinematics
Posted: Fri Jan 22, 2016 11:04 pm
by Dysta
The debate of Growler's "Alien-tech Force Field", continues.
Yeah, more test is needed with the first RC.
RE: The road to v1.10: Electronic warfare improvements and weight-dependent aircraft kinematics
Posted: Sat Jan 23, 2016 1:04 am
by FTBSS
Just re-ran same test and it looks fine now sorry must have done something wrong in first test
BTW awesome update
RE: The road to v1.10: Electronic warfare improvements and weight-dependent aircraft kinematics
Posted: Sat Jan 23, 2016 1:04 am
by mikmykWS
LOL. That made me laugh[:)]
If you have a save file depicting said force field it would be great.
Thanks!
Mike
RE: The road to v1.10: Electronic warfare improvements and weight-dependent aircraft kinematics
Posted: Sat Jan 23, 2016 1:17 am
by FTBSS
Figured out what i did wrong had a mainstay as neutral on side A and friendly with S-400 which was side c and side B (Growler NGJ) was jamming
A=mainstay friendly with C neutral with B
B= Growler NGJ Neutral with A hostile to C
C= S-400 Frindly with A and Hostile to B
I guess my Growler only jammed the S-400 although it said it was jamming Mainstay
S-400 got targetting data from Mainstay and was able to shoot down growler from long range.
Nice it works like this will be able to use this in future scenarios.
You guys are really awesome developers, the game is so much further along then when I purchased and I thought it was great then.
The off axis attacks and loads affecting aircraft performance just stupendous.