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RE: Hopes for this game

Posted: Thu Feb 11, 2016 12:32 pm
by blazej
I'm perfectly happy playing the AI. It's never easy to find a human opponent. Everything of course depends on how strong the AI is. In the gameplay video posted earlier this week we can see the AI on the offensive and doing a very good job. So I would say - kudos!

Michal

RE: Hopes for this game

Posted: Thu Feb 11, 2016 2:06 pm
by waltero
ORIGINAL: tigercub

this game is not going to work PBEM way to slow.

But multi-player game is what is badly needed.
broke my hart when i saw only Hotseat!


Mine too[&:]

I think I will take a pass on this one...all hope is lost ("hope for this game").

RE: Hopes for this game

Posted: Thu Feb 11, 2016 4:01 pm
by rickier65

I wouldn't give up all hoope yet. If this game offers a hot seat mode, then it might be possible to incorporate a network play mode. where two players can play 'hotseat' over a network connection.

Programming the connection might be a challenge, but if it has mechanism for hotseat, it might not be too hard if perhaps the programmer can get support from an expert network programmer. Maybe Matrix might know some expert who worked on their own PBM server.

I will probably play against the AI myself. But if i were other I wouldn't give up hope.

Thanks
Rick


RE: Hopes for this game

Posted: Thu Feb 11, 2016 7:12 pm
by waltero
ORIGINAL: Rick


I wouldn't give up all hoope yet. If this game offers a hot seat mode, then it might be possible to incorporate a network play mode. where two players can play 'hotseat' over a network connection.

Programming the connection might be a challenge, but if it has mechanism for hotseat, it might not be too hard if perhaps the programmer can get support from an expert network programmer. Maybe Matrix might know some expert who worked on their own PBM server.

I will probably play against the AI myself. But if i were other I wouldn't give up hope.

Thanks
Rick


That is what I thought.

According to some of the previous (above) posts, I do not think it is ever going to be part of the plan.



RE: Hopes for this game

Posted: Mon Feb 15, 2016 4:05 pm
by idjester
Just an option.... there is always a work around if the need arises.

Skype has an option to share your screen with the person your talking with. You setup your skype so you can chat and view the game and therefore can play. You would disable fog of war so you can see both sides of the units.

This let you taunt your opponent before you blow up his tank...

RE: Hopes for this game

Posted: Mon Feb 15, 2016 5:31 pm
by MrsWargamer
90% of my war gaming has been just me and the game.

The day I sold my ASL it felt like I was selling the hobby. But the thing is, ASL is a lot of physical hassle. Storing almost 75 maps, storing more counters than I want to think of. Storing several binders of rules and charts and scenarios. It was just too much bulk and too much effort.

If Tigers on the Hunt gives me 90% of what ASL was, and none of the bulk, and is destined to be just me sitting here yet again without a human opponent I will be as happy with Tigers on the Hunt as I was with ASL. You won't satisfy every person in war gaming, but I have yet to see a war game since Tactics II that satisfied the entire war gaming crowd.

We say the game is modeled on ASL, but I'm guessing it will be as fun as original Squad Leader if it plays as easily as Squad Leader due to the machine taking care of all that made ASL a chore.

I've on a few occasions pondered hunting down a copy of Squad Leader and just playing it. Because 90% of my playing of SL/ASL was playing Squad Leader actually. And it was because it was simpler and easier to play.

Sometimes you can put on too much make up and just look like a bad joke eh guys. More is not always better.

RE: Hopes for this game

Posted: Mon Feb 15, 2016 5:58 pm
by Paullus
ORIGINAL: MrsWargamer

90% of my war gaming has been just me and the game.

The day I sold my ASL it felt like I was selling the hobby. But the thing is, ASL is a lot of physical hassle. Storing almost 75 maps, storing more counters than I want to think of. Storing several binders of rules and charts and scenarios. It was just too much bulk and too much effort.

If Tigers on the Hunt gives me 90% of what ASL was, and none of the bulk, and is destined to be just me sitting here yet again without a human opponent I will be as happy with Tigers on the Hunt as I was with ASL. You won't satisfy every person in war gaming, but I have yet to see a war game since Tactics II that satisfied the entire war gaming crowd.

We say the game is modeled on ASL, but I'm guessing it will be as fun as original Squad Leader if it plays as easily as Squad Leader due to the machine taking care of all that made ASL a chore.

I've on a few occasions pondered hunting down a copy of Squad Leader and just playing it. Because 90% of my playing of SL/ASL was playing Squad Leader actually. And it was because it was simpler and easier to play.

Sometimes you can put on too much make up and just look like a bad joke eh guys. More is not always better.
As a SL/ASL player since the 1980s I know you will be satisfied. I've had a lot of fun designing the scenarios for this game and still have. It has a great feeling and it can be very intense. You just have to look at Xaviers AARs to see that.

Jorgen

RE: Hopes for this game

Posted: Mon Feb 15, 2016 6:18 pm
by Gerry4321
Jorgen:

Might ye guys be doing scenario packs? Themed packs would be great - might get me to read a bit of history.

RE: Hopes for this game

Posted: Mon Feb 15, 2016 6:27 pm
by Paullus
ORIGINAL: Gerry

Jorgen:

Might ye guys be doing scenario packs? Themed packs would be great - might get me to read a bit of history.
Nothing decided as of yet. Expansions/scenario packs are a definite possibility. [:)]

RE: Hopes for this game

Posted: Mon Feb 15, 2016 7:15 pm
by Richie61
ORIGINAL: MrsWargamer
If Tigers on the Hunt gives me 90% of what ASL was, and none of the bulk, and is destined to be just me sitting here yet again without a human opponent I will be as happy with Tigers on the Hunt as I was with ASL.

I feel it will do this for you. Beta testing brought me back to the '70's board gaming feel [:)] I really enjoy HPS Squad Battles WWII titles, but this game just feels like a time machine! [&o]
I've on a few occasions pondered hunting down a copy of Squad Leader and just playing it. Because 90% of my playing of SL/ASL was playing Squad Leader actually. And it was because it was simpler and easier to play.


Agree! [:)]

RE: Hopes for this game

Posted: Mon Feb 15, 2016 9:24 pm
by giffin
ORIGINAL: Richie61

ORIGINAL: MrsWargamer
If Tigers on the Hunt gives me 90% of what ASL was, and none of the bulk, and is destined to be just me sitting here yet again without a human opponent I will be as happy with Tigers on the Hunt as I was with ASL.

I feel it will do this for you. Beta testing brought me back to the '70's board gaming feel [:)] I really enjoy HPS Squad Battles WWII titles, but this game just feels like a time machine! [&o]
I've on a few occasions pondered hunting down a copy of Squad Leader and just playing it. Because 90% of my playing of SL/ASL was playing Squad Leader actually. And it was because it was simpler and easier to play.


Agree! [:)]

I just picked up Squad Battles Red Victory while I wait for this game to show up. Now I need to find me some MODS for SB Red Victory.


RE: Hopes for this game

Posted: Mon Feb 15, 2016 11:43 pm
by Richie61
ORIGINAL: Punisher007
I just picked up Squad Battles Red Victory while I wait for this game to show up. Now I need to find me some MODS for SB Red Victory.

Mods
https://tfe4.wordpress.com/

Great place for SB.
http://www.theblitz.org/message_boards/ ... php?fid=13

RE: Hopes for this game

Posted: Thu Feb 25, 2016 4:36 pm
by juv95hrn
My hopes are a Red Barricades ASL campaign transformed into this format against a decent AI that lets me play when I want.

I also would like any balanced campaign where you can buy reinforcements groups and keep your forces between days.

RE: Hopes for this game

Posted: Thu Feb 25, 2016 5:02 pm
by Hertston
ORIGINAL: waltero

I think I will take a pass on this one...all hope is lost ("hope for this game").

Likewise, to be honest. Haven't been following this one too closely, but as it was supposed to attract the ASL crowd (?), I would have thought reasonably hassle-free multiplayer in some form was essential.

RE: Hopes for this game

Posted: Thu Feb 25, 2016 5:29 pm
by MrsWargamer
I was stuuuuupidly hoping this game might be in the 40ish dollar range.

80 bucks!!

Yeah I have bought all of Gary's creations. I even bought World in Flames with the books.

Then my marriage died and the gravy train was kinda wiped out in a TAC strike (I'm amazed I can laugh some days).

Even if this game is a dream come true though. I think I'm pretty much going to be left either begging for it for my birthday (good luck on that), or going off to sulk until this title eventually ends up on the predictable 2 years from now sale option.

On my own, this one will take me till about next fall to save up for (alas I have other things that insist I buy them too).

I think this game is going to be what I wanted it to be, but I don't think it's going to matter for a while for me.

I've had to walk away from a lot of models and some really nice dresses in the last couple of years as well.

RE: Hopes for this game

Posted: Thu Feb 25, 2016 5:36 pm
by FroBodine
Where do you get $80? It's $49.99


RE: Hopes for this game

Posted: Thu Feb 25, 2016 6:02 pm
by Hertston
Depends whose $ you are talking about. Are you a Canuck, Mrs W?

RE: Hopes for this game

Posted: Thu Feb 25, 2016 7:18 pm
by Storm72
Scared the heck outta me!
I saw $49.99 this morning!
Thought they jacked the price to $80.00 after a 5 hour window!