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RE: So, is it worth it?
Posted: Wed Mar 16, 2016 1:44 pm
by Richie61
ORIGINAL: blackcloud6
I bought the game a few days after release and have sadly concluded that it can sit on my hard drive now until there are improvements in the UI. I have given up in frustration.
I suggest you keep playing it. I agree that the UI can use improvement but it is certainly not unplayable; after a week or so of playing you'll get used to it. (That said, I do hope it improves just for the sake of efficiency) There is a great game here,; don't miss out on it.
This.
Yeah the UI is clunky at first, but it's easy to get use to after a bit of play. Still a great game at the end of the day [:)]
RE: So, is it worth it?
Posted: Wed Mar 16, 2016 7:50 pm
by Rosseau
A month ago, Ian wrote a Steam post about the highly competitive gaming market and how modern games must have a UI up to what the customer expects, if the game is to be successful. Obviously, he was not talking about niche wargaming [;)]
TotH is really not too bad and any bugs will be fixed. It's cake compared to WitE or World in Flames.
I was initially impressed with OOB Pacific's excellent interface. But now I find myself skipping through scenarios out of boredom, as I pretty much know the exact results before they happen. As a non-ASL player, I don't mind the lack of information in TotH, as every fire phase is exciting. So yes, it's worth it to me. Like Mike said above, "it depends on who you are."
RE: So, is it worth it?
Posted: Sat Mar 19, 2016 4:17 pm
by DaBoost
Thanks for all the replies. I never did enjoy CoH and only parts of Stalignrad, but I do like John Tiller's games and this kinda seems similar. I'll have to watch those streams I think and make up my mind. Cheers. The game doesn't seems to have different levels of height or am I wrong?