Page 2 of 14
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 9:07 am
by Dysta
Now I am benchmarking with it, noticed the obvious smoothness and very little shuttering than the older version. It still only use 1/4 of a 6-core CPU at max, maybe I need a much bigger scenario than one from standalones.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 10:35 am
by SASR
Wow that was fast. Excellent job!
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 11:29 am
by Raptorx7_slith
Beautiful.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 11:30 am
by BradOrbital
Thanks dsatya.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 12:14 pm
by Vici Supreme
Amazing! Thanks for the ongoing support!
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 12:21 pm
by FIaps
In the strike planner, are the greyed-out boxes that say 'attack method', 'target distr' etc not implemented yet? Or is there a way to activate them?
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 12:31 pm
by BrianinMinnie
Played Havana Dreaming, worked great with tons of weapons in the air, Thanks All
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 1:07 pm
by tjhkkr
Thank you! [8D]
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 3:01 pm
by AlGrant
(Closes eyes and takes a deep breath)
Resist, stick with the latest official build ...
Resist, stick with the latest official build ...
Resist, stick with the latest official build ...
Can't resist .... downloading now!
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 5:46 pm
by anxiousbob
Working great so far!
A few things though:
-What happened to the cavitation alert in the throttle window from 1.10?
-Would it be possible to add a toggle for the hosted aircraft icon? It's a little weird to have it on my own ships all the time.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 6:24 pm
by ComDev
Please start separate threads in the Tech Support forum if there are questions or errors.
It is impossible for us to keep track of stuff otherwise, and things may accidently be missed. We really want to address all issues so please help us out. Thanks!
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 6:25 pm
by Airborne Rifles
Awesome! Thanks devs!
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 7:01 pm
by kritter
Thanks now my scenario runs and does not crash. Great job.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 7:21 pm
by BradOrbital
edited: Will post my question in the tech area. Thanks... just saw previous post.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 8:51 pm
by zclark
By far, the most stable and high performing release I've seen so far with CMANO. I've been running a huge scenario for over 12 hours straight without a single crash. Prior to this release, it would always crash frequently.
I'm extremely impressed with the developers dedication and passion with this program and to us, the user. Very much appreciated.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 9:05 pm
by mikmykWS
ORIGINAL: zclark
By far, the most stable and high performing release I've seen so far with CMANO. I've been running a huge scenario for over 12 hours straight without a single crash. Prior to this release, it would always crash frequently.
I'm extremely impressed with the developers dedication and passion with this program and to us, the user. Very much appreciated.
Yeah Rag and D worked hard on that. You should all be seeing more speed and stability.
Mike
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 9:26 pm
by Raptorx7_slith
Yeah this update has given me the best performance increase so far, amazing work devs.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 9:30 pm
by Glenn Beasley
Thank You.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Tue Mar 15, 2016 10:51 pm
by JPFisher55
I have a couple of questions about aircraft performance in 1.11 RC1.
1. What does attack speed mean? I have noticed that when my a/c take "offensive engagement" they use the speed that they determine which is sometimes afterburner which sometimes cause them to run out of fuel before reaching target. I tried setting the attack speed to full or cruise, but this did not affect the a/c once they went into the offensive engaged mode.
2. Are a/c supposed to RTB on afterburner instead of full speed if they have some fuel above the bingo setting? I thought that it would be afterburner in 1.11, but it still seems to be full.
Otherwise, v1.11 performs great.
Sorry, just saw Mike's previous post in this thread. Will post in tech forum.
RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)
Posted: Wed Mar 16, 2016 4:06 pm
by ScottGridley
I really did not expect this so close on the heels of 1.10! GREAT WORK AND HUGE THANKS!