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RE: 2.0.11.4 Open Beta Released!!!
Posted: Tue May 03, 2016 5:08 pm
by cbelva
Paolo, I don't see what you are describing. There is no unit in hex 3617. There is a blue unit in 3317 with a hasty move order with one waypoint to 1220 that takes it north of the center woods into Hameln. It is the only blue unit with a movement order. When I press start, it moves one hex and runs into 4 Soviet units on the attack. It looses a tank and retreats one hex canceling its movement order. This all makes sense and is in accordance to how the game functions.
I am wondering if you sent the correct saved game file?
RE: 2.0.11.4 Open Beta Released!!!
Posted: Tue May 03, 2016 5:22 pm
by harry_vdk
I have a strange air strike time.
To prevent a to early air strike I adjust several times the planned toa of the air strike.
But after a while the time looks wrong.

RE: 2.0.11.4 Open Beta Released!!!
Posted: Tue May 03, 2016 6:07 pm
by CapnDarwin
Harry, Thanks for the information, that should help Rob understand and fix this bug which may be part of the crashes you were having with the strikes.
RE: 2.0.11.4 Open Beta Released!!!
Posted: Wed May 04, 2016 5:14 am
by guderian68
Hi Cbelva,
the save game is correct (and the only one i have !:)). If you look at the turn reply, my unit start in 3617. I can't see my starting order on the reply, but thrust me it was via 3523. When the weather changed from clear to Heavy rain 500m, my unit change the order to the one you see. Probably I should have sent you the previous saved games, but is not amongs us anymore.
Sorry for the 7z format, I forgot to rename.
Thanaks
Paolo
RE: 2.0.11.4 Open Beta Released!!!
Posted: Wed May 04, 2016 1:12 pm
by harry_vdk
Perhaps doing something stupid (within the scenario editor), but when I give a shopper a order and change the waypoint. The old waypoint marker stay on the original place but the connecting line go to the new place.

RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 10:58 am
by CapnDarwin
Harry, just to verify, you are running 11.4?
RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 12:26 pm
by harry_vdk
Yes.
RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 1:08 pm
by CapnDarwin
Thanks. Hate to chase our tails. [:D]
RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 1:23 pm
by harry_vdk
This a nice one.

RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 1:25 pm
by harry_vdk
And the save of this.
RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 2:41 pm
by CapnDarwin
Harry you are seeing a bunch of old one off bugs back to back. Any chance you can do a fresh install to another base folder starting with 2.06 Player's Edition first and then update to 2.0.10b and then do 11.2 and 11.4? I'm curious to see if the same errors occur or are repeatable for your save games. Quite the undertaking, so if you don't have time we understand.
RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 4:57 pm
by harry_vdk
I have done a reinstall with:
shpointRedStorm-Setup-2.00.exe
FlashpointGermanyReforged-SetupRelease-v2010.exe
FlashpointRedstorm-UpdateComp-v2010d.exe
FPRS_OpenBeta_2011_2.zip
FPRS_OpenBeta_2011_4.zip
And try again.
RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 6:43 pm
by CapnDarwin
My only concern is the base installer. 2.06 Player's Edition is the latest full install of the game. The rest looks fine. Let me know how it goes.
RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 6:59 pm
by harry_vdk
I don't have a 2.06 base installer but if I have a way of getting a 2.06, I will reinstall again.
RE: 2.0.11.4 Open Beta Released!!!
Posted: Thu May 05, 2016 9:12 pm
by CapnDarwin
You should be able to get that in your members area I think.
RE: 2.0.11.4 Open Beta Released!!!
Posted: Fri May 06, 2016 4:19 am
by harry_vdk
ORIGINAL: Capn Darwin
Harry you are seeing a bunch of old one off bugs back to back. Any chance you can do a fresh install to another base folder starting with 2.06 Player's Edition first and then update to 2.0.10b and then do 11.2 and 11.4? I'm curious to see if the same errors occur or are repeatable for your save games. Quite the undertaking, so if you don't have time we understand.
Maybe this info helps.
I have added a missing bridge to the reforged scenario "A few shoppers" and was looking for the impact of the added bridge.
Can a modified reforged scenario trigger this?
RE: 2.0.11.4 Open Beta Released!!!
Posted: Fri May 06, 2016 7:53 am
by CapnDarwin
That shouldn't cause any error like you are seeing. We will keep looking on this end. Rob has your reports and is working on them. With any luck maybe he finds something. He's good like that. [;)]
RE: 2.0.11.4 Open Beta Released!!!
Posted: Fri May 06, 2016 11:09 am
by harry_vdk
So far no problems except there was a wrong click while setting/editing a waypoint.
After start there was a delay when this unit was processed. With the next cycle and giving a new move order this was over.

RE: 2.0.11.4 Open Beta Released!!!
Posted: Fri May 06, 2016 11:10 am
by harry_vdk
There was no negative effect on the outcome.

RE: 2.0.11.4 Open Beta Released!!!
Posted: Fri May 06, 2016 3:14 pm
by harry_vdk
Done a reinstall with:
FlashpointRedStorm-Setup-206.exe (thanks to support)
FlashpointRedstorm-UpdateComp-v2010.exe
FlashpointGermanyReforged-SetupRelease-v2010.exe
FlashpointRedstorm-UpdateComp-v2010d.exe
FPRS_OpenBeta_2011_2.zip
FPRS_OpenBeta_2011_4.zip
The differences between the start with 2.00 and 2.06 are:
