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Posted: Mon Feb 10, 2003 4:44 pm
by Kaakao
Sorry to say this but the max units bug is back.
I have barge carriers with their barges and just can't unload them

This has a bad effect of leaving over half of my units not being able to move to the front during the game (only 3 barges in the water, lots and lots of units

)
I played the turn but it's not a nice to watch. Over 80% of my infantry is out of contact due to those mortar barrages and that's why I'm still in the same spot where I was after turn 2. Not so easy to move when you have nothing to move
Atleast that strongpoint died. Not looking good.
Posted: Mon Feb 10, 2003 5:33 pm
by Scharfschütze
The barges... in M4´s Stalingrad scenario we used barges to ferry troops across the Volga, and unloaded them at wharves, i.e. good roads/bridges reaching out 1 hex into the river. I had difficulties unloading in other places, though not always. Check it out... I sincerely believe that Jess can count and won´t provide us with a flawed scenario twice!
German turn 5, east
Posted: Mon Feb 10, 2003 6:59 pm
by DerC
It's quiet. Main reason for this is the fact that my infantry won't move from their foxholes. And I don't blame them! :p
Even my amphibious operations are slowing down a bit. Still can't get the infantry to their rafts. They have full movement points, are not suppressed and are adjacent to water hexes.
Back to Scharf.
Sov/5/West
Posted: Mon Feb 10, 2003 9:08 pm
by Scharfschütze
We honour the heroic defenders of the first line! The time your sacrifice has bought will be crucial for the final defeat of the enemy forces invading our beloved capital. Your shining example will be followed by all of us! For Stalin!
Already our fine tanks are firing at the cowardly riverboats the enemy has conjured. We´ll watch them sink with glee...
5/SO/E
Posted: Tue Feb 11, 2003 1:43 am
by Capt. Pixel
Just hummin' along. A little exchange between some soviet Rifles and a Scheutzen in the eastern rowhouses. They just won't learn. :rolleyes:
The battle so far, seems to dominated by artillery. German SP 150s and 81s are peppering suspected soviet shoreline positions and smoking up and down the riverbanks. Several 105 batteries are grinding on Scharfschutze's lines.
I think the 81s might be harder on my troops than the 150s. More shots, more supression. Hopefully, DerC hasn't read Artillery Management and will promptly run low on ammo. Hehhe
Soviet artillery, not to be outdone, returns the insults. German foot soldiers are dying at the river's edge. (I'm trying to help with your max unit problem. It's just taking a little time.

)
The Katyusha batteries are really acting up. Vodka break I think. I don't know what their problem is.
On to kaakao for turn 6.

Posted: Thu Feb 13, 2003 1:59 am
by Kaakao
Sorry a bit of delay with the turn.
Just graduated at school (12 years over and so, just some final exams left to do

) and I'm going to a cruise tomorrow so I'll probably get the turn played at friday or saturday. Also, I'll be away the next week due to a holiday so there's also a small break.
Congratulations kaakao
Posted: Thu Feb 13, 2003 8:09 am
by Capt. Pixel
The first part of your education is nearly finished. Now you've got the rest of your life to learn. The lessons have only just begun.

:D:D
German turn 6 west
Posted: Fri Feb 14, 2003 5:18 pm
by Kaakao
Thx
I just cannot unload those barges, same hex, every unit has full movement points, first one unloads and the rest just won't do it. Have tried it for several turns now. This leaves over half of my troops cut off from the battle area.
Still I continue to play, moving forward, suppression very high, troops won't move. Bombarment on suspected mortarparks has worked, one ammo dump gone.
German turn 6 east
Posted: Fri Feb 14, 2003 6:37 pm
by DerC
Pinned down. Nothing is happening, just sitting tight under the barrage...
I'm starting to believe the max unit number is a problem again. This turn I could only get my infantry to use rafts when an equal number of rafts unloaded. I'm sorry to say but this is not very realistic and is making the battle even harder for the Germans.

Sov/6/West
Posted: Fri Feb 14, 2003 8:56 pm
by Scharfschütze
Forward units have observed the enemy shipping heavy equipment across the Volga, without any cover!
Of course, we had to make them pay for this. A tank was brought forward to take potshots at the "Schute"-ferries, sinking one of them. That should teach them a thing or two!
:p :p :p
Posted: Fri Feb 14, 2003 9:00 pm
by Scharfschütze
Ah, and congratulations from here, too Kaakao!
The real fun is only about to begin! I hope you aim for the good times of higher education... I can recommend it warmly!

6/SO/E
Posted: Sat Feb 15, 2003 2:45 am
by Capt. Pixel
We really are trying to help you with your max unit problem. But DerCs just not presenting me with enough targets to eliminate. :rolleyes:
Soviet 107s and 120mm mortars continue to redefine the banks of the Yauza river. I suspect that the Germans are having a very difficult time making progress underneath the metal hailstorm we're providing.
Found a SiG33 - she's our new target. :p
Happy Valentine's Day, Everyone.

Without
Posted: Sun Feb 16, 2003 8:53 am
by M4Jess
giving out too much information...
the re-design had this in mind..remember..Germans..I gave you an assault force to be reconed with...
I feel no bad.............
:rolleyes:
Now go kick some Red Arse!
Bump
Posted: Tue Feb 18, 2003 12:27 am
by Capt. Pixel
Que pasan, caballeros?

Update on the situation..
Posted: Thu Feb 20, 2003 3:12 am
by DerC
Okay, Kaakao will be out on holiday this week. I'm ready to continue as soon as he gets back, and I'm confident he is too.
Jess,
I'm really sorry I missed your PMs earlier. I have responded now, although perhaps a bit late.. I think I now understand what's up with the max units limit.
Thanks DerC
Posted: Thu Feb 20, 2003 4:06 am
by M4Jess
I was starting to think you guys where getting pissed at me :rolleyes: shoooooooooWeeeeeeeeeeeeeee
I really do think both side will feel better about this re-du!
Jess~Trouble Maker
german turn7 west
Posted: Sun Feb 23, 2003 8:19 pm
by Kaakao
And it's time to play some more.
Was sick about half of the week but good vacation anyway.
This turn, I got to move ! Atleast some of my units got understood what rallying means and made some progress. First V-hex captured, plenty of more to capture.
Posted: Mon Feb 24, 2003 4:26 pm
by Scharfschütze
I am having hardware problems at the moment which I hope to solve during the course of the week. Just in case a turn reaches me and you wonder why I am not sending it on...
German turn 7 east
Posted: Thu Feb 27, 2003 11:20 pm
by DerC
The bridgehead is still pinned down, not much happening there except one StuG getting damaged.
A landing by our infantry caught the Russians unprepared and we were able to destroy an infantry gun.
Back to Scharf. :p
bump
Posted: Tue Mar 04, 2003 1:34 am
by Capt. Pixel
I hate seeing this thread go to page two. (It's all the WCs fault. :p )