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RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Tue Jul 05, 2016 11:10 pm
by Excroat3
Thanks for the comments magi!
In the book, the author describes the Eisenhower as having 2 Intruder squadrons, which would leave no deck space for S-3s if you don't change anything else about the carrier's air wing.
I was going to add a long range shooter but now that some people who have played the scenario are saying that they can swat away the strikes with ease, I'm not so sure I should make it easier.
Not sure how to deal with the british and french subs, I think that the player will just have to plant themselves right in front of the enemy groups, the subs should have enough time to position themselves correctly.
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Tue Jul 05, 2016 11:33 pm
by magi
okidokie.... i would use the book as a guideline... i have noticed that many authors of this genera.... are often not very knowledgeable... and you are designing a scenario...
its all fine with me as.. while i really appreciate what you guys do... i always play in editor mode and if i feel something is not right.. i just change it... especially things like.. position composition,.. loadouts... i like to just play a plausible mission... not the designer...
i see you made some basses stikable... cool... thanks...
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Thu Jul 07, 2016 1:31 am
by Excroat3
Version 3 up (Hopefully 3rd time's the charm)
CHANGELOG:
Edited some UER patrol doctrine
Edited UER patrol zones (especially submarines)
Moved Northern Backfire base closer to South Africa
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Thu Jul 07, 2016 1:51 am
by cajunnavy
Thank you sir.[8D] And thanks for all the hard work.
It's a real fun scenario.
C
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Fri Jul 08, 2016 6:40 pm
by magi
this is perty fun so far....
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Sat Jul 09, 2016 5:50 am
by wild_Willie2
Running v3 right now and you REALLY want those French fleets dead, this version indeed has an increased difficulty but its still winnable if you play your cards right, although at the cost of many of your own ships. The soviet subs are the most deadly threat by far in this scenario, in this play through, two attacked the US fleet with torpedoes at the same time and sank four US escort ships before I killed them. This turned out to be quite an interesting scenario, although mopping up the soviet fleets becomes a bit tedious after after doing it a second, third and fourth time.
You may now increase the indicated difficulty level of this scenario to very high
Good job.
W.
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Sat Jul 09, 2016 5:43 pm
by Excroat3
Thanks for the response! Here is the 4th and (hopefully) final version of this scenario! This will be your last chance to comment on it if you want any changes, so make sure to say something now!
CHANGELOG:
Changed difficulty level from 3 to 4
Edited briefing
Enjoy!
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Sat Jul 09, 2016 6:00 pm
by Sardaukar
Thanks for making this! I was actually thinking of making this myself, but I am not much of a scen designer. [8D] I really liked the book.
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Sat Jul 09, 2016 9:03 pm
by Excroat3
ORIGINAL: Sardaukar
Thanks for making this! I was actually thinking of making this myself, but I am not much of a scen designer. [8D] I really liked the book.
I always get just a little worried when I try to make a scenario based off a book. For example, if I didn't make this scenario it was going to be the Alpha Strike on the bridges during Red Phoenix, and someone just released a beta for that too!
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Tue Jul 12, 2016 7:39 am
by AlexGGGG
I scored 3700 on version 3. I did play with unlimited ammo though.
Backfire strike from Quatro did RTB before they were in range for missiles (they do not have enough endurance for the strike? range from base to target at the time was just above 1500 NM).
I lost all subs but one. Found subs near useless in the environment saturated by Soviet ASW helos.
Taking advantage of unlimited ammo, spent more HARMs than any other type of missile.
And last not least, I enjoyed it very much. Great scenario.
RE: New Scenario For Testing - The Seventh Battle, 1992
Posted: Tue Jul 12, 2016 8:01 am
by wild_Willie2
ORIGINAL: AlexGGGG
I scored 3700 on version 3. I did play with unlimited ammo though.
Cheat
A real man takes on two Soviet fleets with iron bombs once the Harpoons and Harm's run out
W.