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RE: Need Lite version of this game

Posted: Fri Aug 26, 2016 6:15 am
by Rising-Sun
ORIGINAL: Texican

Would like to see simplified land/amphib action, elimination of headquarters and the minutiae of non-combat units, some way to get rid of a turn spending 10 minutes on stuff like the Dutch launching a 3-plane raid that hits nothing, etc... And make "quiet China" really quiet, by roping off that section of the map, altogether. Have stuff like "send points to China or suffer VP point penalty", etc..., stuff like that.

The carrier and naval/air ops are good, keep that. But an in-between sort of game, something that could run faster yet keep the naval/air realism would be good. Need a game that's a step down from WITP.

You could try the previous version, it is not as bad or complex as this one...
http://www.matrixgames.com/products/294 ... he.Pacific

RE: Need Lite version of this game

Posted: Fri Aug 26, 2016 6:25 am
by Yaab
And I need a Lite version of Real Life so I can get to year 1942 in WITP:AE.

RE: Need Lite version of this game

Posted: Fri Aug 26, 2016 7:22 am
by chemkid
.

RE: Need Lite version of this game

Posted: Fri Aug 26, 2016 12:02 pm
by Macclan5
ORIGINAL: mrchuck

I have always believed that the minutiae of staff problems like e.g. making sure support units get loaded with combat units is not worth modelling at the grand strategic level.
ORIGINAL: geofflambert


The ability to do something about that (as the Japanese player) is, to me, central to the value of this game


My Gorn friend expresses succinctly what I suspect is the majority view. The lure of this game is the ability to make decisions that have consequences.

This is very rare in many games. The best games of any genre manage it correctly.

---

I disagree that you can model the "Strategic" without the "Tactical" in any meaningful way.

I think some people confuse strategy with tactics.

Simply put the Strategy of the Allies in WW2 and the Pacific Theater was to bring superior manpower, weapon force both quantitatively and qualitatively, supported by superior supplies to halt Japanese expansion and then reverse it.

Period.

They did so.

The industrial / population / resource base of the Allies made it inevitable so long as the Allies stayed the course on unconditional surrender.

The Japanese Strategy was to enter a short term war by rapid expansion and the creation of a non-euro / non colonial / non-'western" sphere of influence dominated by Japans government. They intended from the very start to endure a short war and inflict such massive damage that the so called western powers would loose their will to fight through a long war.

They expected to end the war by compromise and treaty with Japan maintaining the bulk of its sphere of influence. Japan never planned for a long war of attrition.

Period.

Everything else is tactics

Whether picking a raid site, a location to face off mano a mano, how you leverage your resources, how you leverage your forces, right down to how you ensure you have sufficient mechanics repairing planes is all tactics.

You might be able to further abstract "support" embedded in every troop concentration but in my opinion that limits your decsisions, flexibility, and consequences because you end up placing "airstips" where there are "troops" ~ at the point of attack for example.

Not historical, not practical, not good tactics.

But everyone is entitled to their own opinion on the merits thereof.

Cheers


RE: Need Lite version of this game

Posted: Fri Aug 26, 2016 12:55 pm
by Skyros
I believe he should play Pacific War which is available for free from Matrix. ITs a much simplified version and was the first generation of this game before WITP and WITPAE.

It can be found here.

http://www.matrixgames.com/products/235 ... ix.Edition

RE: Need Lite version of this game

Posted: Fri Aug 26, 2016 4:41 pm
by Rising-Sun
ORIGINAL: Skyros

I believe he should play Pacific War which is available for free from Matrix. ITs a much simplified version and was the first generation of this game before WITP and WITPAE.

It can be found here.

http://www.matrixgames.com/products/235 ... ix.Edition

That's a sweet old Pacific War, remember beating that game as Japan few times back then. Its not as complex as these versions, but not sure if you need DOSBox to run it tho.

There are a lot of Pacific War games out there, Hearts of Iron Series, Making History, etc.

RE: Need Lite version of this game

Posted: Fri Aug 26, 2016 11:44 pm
by rustysi
There are a lot of Pacific War games out there, Hearts of Iron Series, Making History, etc.

There are no other Pacific War games out there, and that's final!!!!![:'(] AE is it.[:D]

RE: Need Lite version of this game

Posted: Sat Aug 27, 2016 8:54 am
by oaltinyay
ORIGINAL: Texican

Would like to see simplified land/amphib action, elimination of headquarters and the minutiae of non-combat units, some way to get rid of a turn spending 10 minutes on stuff like the Dutch launching a 3-plane raid that hits nothing, etc... And make "quiet China" really quiet, by roping off that section of the map, altogether. Have stuff like "send points to China or suffer VP point penalty", etc..., stuff like that.

The carrier and naval/air ops are good, keep that. But an in-between sort of game, something that could run faster yet keep the naval/air realism would be good. Need a game that's a step down from WITP.


Actually I would ask for a more detailed version that lets us to fine tune industries in more detail and certainly more realism in land battles.

I dream about a module like combat mission where to resolve a battle a seperate module is launched that lets player participate in the battles down to the lowest tactical level - as I said like Combat Mission or similar.

RE: Need Lite version of this game

Posted: Sat Aug 27, 2016 10:35 am
by geofflambert
ORIGINAL: oaltinyay

ORIGINAL: Texican

Would like to see simplified land/amphib action, elimination of headquarters and the minutiae of non-combat units, some way to get rid of a turn spending 10 minutes on stuff like the Dutch launching a 3-plane raid that hits nothing, etc... And make "quiet China" really quiet, by roping off that section of the map, altogether. Have stuff like "send points to China or suffer VP point penalty", etc..., stuff like that.

The carrier and naval/air ops are good, keep that. But an in-between sort of game, something that could run faster yet keep the naval/air realism would be good. Need a game that's a step down from WITP.


Actually I would ask for a more detailed version that lets us to fine tune industries in more detail and certainly more realism in land battles.

I dream about a module like combat mission where to resolve a battle a seperate module is launched that lets player participate in the battles down to the lowest tactical level - as I said like Combat Mission or similar.

Oh yeah? I dream about Halle Berry

RE: Need Lite version of this game

Posted: Sat Aug 27, 2016 11:00 am
by Yaab
Wasn't she in "Gorn with the Wind"?

RE: Need Lite version of this game

Posted: Sat Aug 27, 2016 11:32 am
by oaltinyay
ORIGINAL: geofflambert

ORIGINAL: oaltinyay

ORIGINAL: Texican

Would like to see simplified land/amphib action, elimination of headquarters and the minutiae of non-combat units, some way to get rid of a turn spending 10 minutes on stuff like the Dutch launching a 3-plane raid that hits nothing, etc... And make "quiet China" really quiet, by roping off that section of the map, altogether. Have stuff like "send points to China or suffer VP point penalty", etc..., stuff like that.

The carrier and naval/air ops are good, keep that. But an in-between sort of game, something that could run faster yet keep the naval/air realism would be good. Need a game that's a step down from WITP.


Actually I would ask for a more detailed version that lets us to fine tune industries in more detail and certainly more realism in land battles.

I dream about a module like combat mission where to resolve a battle a seperate module is launched that lets player participate in the battles down to the lowest tactical level - as I said like Combat Mission or similar.

Oh yeah? I dream about Halle Berry


wont work out, she's taller than you , besides your chemistries wont match.

ps. was Gorn Fed. part of the StarFleet Battles universe ?

RE: Need Lite version of this game

Posted: Sat Aug 27, 2016 1:25 pm
by geofflambert
ORIGINAL: Yaab

Wasn't she in "Gorn with the Wind"?

No, unfortunately they cast Kirk for that role. I must say though, he's kinda cute in a dress.


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RE: Need Lite version of this game

Posted: Mon Aug 29, 2016 10:37 am
by LeeChard
[:D][:D][:D]

RE: Need Lite version of this game

Posted: Mon Aug 29, 2016 11:07 am
by Rising-Sun
lol

RE: Need Lite version of this game

Posted: Mon Aug 29, 2016 4:13 pm
by geofflambert
OK, Moose, it's been two days since someone posted something serious on this thread, so I will give myself special dispensation to gunk it up some more.
Everyone just remember, if you're looking for a less taxing game than WitP-AE just type "Halle Berry" in the search box.

Now, back to the main subject. Wolverine gets all the chicks.


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RE: Need Lite version of this game

Posted: Mon Aug 29, 2016 4:14 pm
by geofflambert
All he has to do is drop to his knees...

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RE: Need Lite version of this game

Posted: Mon Aug 29, 2016 4:15 pm
by geofflambert
And she starts weeping for joy!

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RE: Need Lite version of this game

Posted: Mon Aug 29, 2016 4:16 pm
by geofflambert
She even goes for short little bald gay guys...

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RE: Need Lite version of this game

Posted: Mon Aug 29, 2016 4:17 pm
by geofflambert
What's a poor lizard like me who's lost his tail to do?

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RE: Need Lite version of this game

Posted: Tue Aug 30, 2016 5:24 pm
by Zigurat666
1. Start any scenario computer versus computer...it dont get any lighter than that!