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Posted: Thu Oct 19, 2000 6:40 am
by degen
I concur with keeping the undo button. I also have made the accidental click on an empty hex instead of a unit. Besides, it is still unforgiving in that you cannot take back a move that effects the enemy and you can only take back one move, not multiple moves (eg. like in MS word or excel).

Let's quit tinkering with the game mechanics; instead focus on having fun with it and the great new scenarios that are being designed!