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RE: Playing Italy
Posted: Sun Dec 18, 2016 6:44 pm
by Hartmann
ORIGINAL: Yogol
The good thing that the Italians have going is that once Germany invades Russia, you can take the occupied cities one-by-one with a single Italian corps, which will raise your MPP considerably (unless that goes against one of your house-rules too).
Actually ... I tried that (after the Germans took Belgrade from under my nose), but it didn't work. The Yugoslav cities stayed under German control when I visited them with Italian units.
RE: Playing Italy
Posted: Sun Dec 18, 2016 6:56 pm
by Hartmann
This will be the first game I lose, but - strangely - not because of my Italians. Even though there's no DAK (why o why did the AI decide against it!), I am still staunchly defending Tobruk and the UK loses about one unit per turn now. It seems they begin to slacken too. I also managed to upgrade my navy and sunk a RN carrier and a battleship. It took me until June 1942, but I now conquered Greece.
Still: All is lost. For some reason the Germans fucked up bad. I mean REAL BAD. They NEVER performed SO bad in all my games when I played the Allies. For one thing, even though Germany was poised to invade the USSR in 1941, they waited until the Soviets declared war. In 1941, the Germans advanced just to Bryansk, Brest-Litowsk and Odessa. In 1942, the Soviets counterattacked and now - in June - they are already in East Prussia!!! The Eastern front is in complete disarray. I will hurry North with my Italians from Greece, but it will be too late.
Can someone explain to me what happened here? Is missing the war entry indeed so bad for the Germans? Or is it my fault after all? Did they not declar war on the Soviets because I prevented them from taking Greece (by blocking them with my units), but took my sweet time to conquer it?
Or was the game expecting ME (the human player) to make that declaration of war to the Soviets on behalf of the Axis?
RE: Playing Italy
Posted: Mon Dec 19, 2016 2:39 pm
by BillRunacre
Hi Hartmann
Can you send me a save turn from sometime before Germany falls please so I can take a look?
Not deploying the DAK suggests something is up, because the AI is set to always deploy them. The beating it has received makes me think the disappearing capitals problem is the issue here, as that would affect Germany's scripts and income.
RE: Playing Italy
Posted: Mon Dec 19, 2016 5:02 pm
by Hartmann
ORIGINAL: Bill Runacre
Hi Hartmann
Can you send me a save turn from sometime before Germany falls please so I can take a look?
Not deploying the DAK suggests something is up, because the AI is set to always deploy them. The beating it has received makes me think the disappearing capitals problem is the issue here, as that would affect Germany's scripts and income.
Sure, I'd like to send you a savegame (or a couple of them) no prob, but what do you mean by "sometime before Germany falls"? Maybe a turn from 1942 where Germany still exists, but the front is already in disarray? (Edit: This may be a dumb question, but how do I send you an email with attachments anyway - if I click on the "email" function in your profile, it seems I cannot attach anything ...)
In the meantime I'll take a look if Germany still has its capital. (Edit: Berlin is still Germany's capital.)
Btw regarding scripts, I don't know if this is of relevance: I unchecked some of the victory conditions for this game because I wanted to prevent it from ending early. I didn't change anything else, though. Difficulty=normal, all other gameplay options are default too.
Game looked normal to me until summer 1941 where Germany wouldn't declare war on the Soviets. They also strangely did not really act decisively against Yugoslavia. They only bombed Belgrade, but their units stayed away from the town, even though a panzer was stationed in Nish. Only when I've had enough and finally got an Italian unit to Belgrade, the Germans took the town from under my nose. Afterwards they left 3 panzer units against partisans in Yugoslavia! (If I'd send you a turn from where there's already Soviets flooding into Prussia, you can still see this as two of those Panzer units are still stationed there.)
RE: Playing Italy
Posted: Mon Dec 19, 2016 6:12 pm
by BillRunacre
Hi
My email is:
bill.runacre@furysoftware.com and if you can zip it or send it via WeTransfer that would be great.
In terms of what turn, whatever is the oldest save you have will probably be best. If you have lots then one from late 1940 might be best (hard to be 100% sure until I see it).
Thanks
RE: Playing Italy
Posted: Mon Dec 19, 2016 6:27 pm
by Hartmann
ORIGINAL: Bill Runacre
Hi
My email is:
bill.runacre@furysoftware.com and if you can zip it or send it via WeTransfer that would be great.
In terms of what turn, whatever is the oldest save you have will probably be best. If you have lots then one from late 1940 might be best (hard to be 100% sure until I see it).
Thanks
Ok, I will try and find a couple of "nice" ones. [:)] Edit: Done
RE: Playing Italy
Posted: Tue Dec 20, 2016 10:39 am
by wie201
Germany never sent DAK to me either, even after they promised.
RE: Playing Italy
Posted: Tue Dec 20, 2016 1:29 pm
by BillRunacre
Thanks wie201, if you have a saved turn I'd also be interested in seeing it. I seem to have fixed Hartmann's game so hopefully I can do yours too! [:)]
RE: Playing Italy
Posted: Wed Dec 21, 2016 1:32 pm
by wie201
OK, game over. Hitler died and Germany held on for another two turns.
In Italy there were 61 Allied units in Northern Italy, with another at least 60 en route.
The Western Allies had nine units in Sicily (still, after invading over a year earlier), and 1 in Southern Italy.
I guess the Soviet Union had the closest unit to Rome, as it magically appeared in Rome and therefore Italy was considered conquered by them.
Love the game! Can't wait for multiplayer.
Get well Hubert and Happy Holidays to ALL!!!!!