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RE: ultra wide resolution support

Posted: Sat Apr 22, 2017 2:53 pm
by Paullus
Oh okay, I see what you mean. I'll forward your thoughts to Peter

RE: ultra wide resolution support

Posted: Sat Apr 22, 2017 4:09 pm
by Qwixt
ORIGINAL: casebier

Qwixt apologize beforehand as i may not be understanding you.

1920x1080 (full screen res) works for me (i7 4.2 32gb 6gb 1060 nvidia).

If you have a monitor that is natively not at one of the approved resolutions, the game fails to launch. So you must either set the game to run windowed mode, which is quite a bit smaller, or go change the desktop resolution for windows to one of the approved resolutions, which is a bit annoying in my opinion.

RE: ultra wide resolution support

Posted: Sat Apr 22, 2017 6:50 pm
by Qwixt
So I created a program that will change the resolution before launching the game and back to original resolution on exit, called ResSetter.exe. It is a .net 4.5 application.

It will launch the game with the passed resolution settings, then launch the game. I created a desktop shortcut (right-click "tigers on the hunt.exe" and send to desktop), then changed the target line to this:

E:\ResSetter.exe -sx 1920 -sy 1080 "D:\Games\Tigers On The Hunt\Tigers on the Hunt.exe"


E:\ResSetter.exe is the name and location of my program. I put it at the root of my E: drive because I am lazy and hate typing paths.

Parameters:

-sx # = screen width
-sy # = screen height

"D:\Games\Tigers On The Hunt\Tigers on the Hunt.exe" is the full path to the program to execute. It's important to use the double quotes due to spaces in the name.

Source code to follow in next post.

RE: ultra wide resolution support

Posted: Sat Apr 22, 2017 6:51 pm
by Qwixt
Here is the source code for VS2015 express.


RE: ultra wide resolution support

Posted: Sun Apr 23, 2017 4:43 am
by Paullus
Great work Qwixt. Many thanks for sharing.

RE: ultra wide resolution support

Posted: Sun Apr 23, 2017 2:42 pm
by dox44
Qwixt thanks!

very nice...

casebier