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RE: Private Beta v2.26
Posted: Fri Jan 12, 2018 5:17 pm
by Zajcew
Hi again
Everything works again even though I tried the exact opposite of what You sugested and turned high-gfx ON (it was off by default after a fresh reinstall) Like You said' it must have been my old OS being fickle.
Thank You for the fast reply. I really appreciate all the work and support You put into this great game Vic.
All the best
Zajcew
RE: Private Beta v2.26
Posted: Sat Jan 20, 2018 3:01 pm
by ernieschwitz
Thanks for the new 2.27f update, Vic

RE: Private Beta v2.26
Posted: Sun Jan 21, 2018 7:03 am
by Vic
Yeah. I hope you noticed a speed difference there
Make sure to keep an eye out of if no errors are introduced with Location Production & Auto-Replacements. Since I nerved those 2 algorithms to execute quicker.
Best wishes,
Vic
RE: Private Beta v2.26
Posted: Sun Jan 21, 2018 10:51 am
by ernieschwitz
I couldn't believe the difference that it made in speed. I am very impressed.

RE: Private Beta v2.26
Posted: Sat Mar 03, 2018 4:06 pm
by HeinzHonokaPepperoni
Will we ever see this patch for the steam version? I'd really love to have these new features, especially those for modders, but I only own the steam edition of the game.
RE: Private Beta v2.26
Posted: Sun Mar 04, 2018 11:26 am
by ernieschwitz
I believe it is just on the horizon.

RE: Private Beta v2.26
Posted: Sun Mar 04, 2018 9:49 pm
by lion_of_judah
I have no idea how the blockade symbol works as it seems supply is still getting through, albeit in small amounts. A blockade is suppose to keep all supply out of the port or from leaving it, correct.
RE: Private Beta v2.26
Posted: Mon Mar 05, 2018 4:13 am
by ernieschwitz
I have no idea how the blockade symbol works as it seems supply is still getting through, albeit in small amounts. A blockade is suppose to keep all supply out of the port or from leaving it, correct.
Are you trying to stop an enemy from getting supply out of his ports by using it on them? I told you earlier that that is not how it works. Imagine if it did: You get to put a blockade on any enemy port, and it stops supply. How is the enemy going to remove the blockade? And how come you don't have to invest any ships to get a blockade going?
The blockade symbol is not really a blockade symbol, but a block supplies symbol. The difference being in how it is used. You use it to say, this hex (or hexes) I don't want to have MY supplies running through. That's right. It is a way to make your supply routes at sea be different than just the shortest line.
RE: Private Beta v2.26
Posted: Mon Mar 05, 2018 4:51 am
by Vic
ATG 2.27 should become gold now any day (waiting on Matrix). And +5 days it should get greenlight to be new version for Steam.
Sorry for the delays.
The more games I have in my catalogue the slower I seem to get.
Best wishes,
Vic
RE: Private Beta v2.26
Posted: Mon Mar 05, 2018 5:55 pm
by GaryChildress
Wonderful! Thanks for continuing to support this awesome game!
RE: Private Beta v2.26
Posted: Fri Jun 22, 2018 5:41 am
by Vic
Updated to subversion M !
RE: Private Beta v2.26
Posted: Thu Jun 28, 2018 12:54 pm
by lion_of_judah
cannot find the latest patch on your site, thanks
RE: Private Beta v2.26
Posted: Thu Jun 28, 2018 2:42 pm
by ernieschwitz
Link to it is in the first post of this thread.
RE: Private Beta v2.26
Posted: Thu Jun 28, 2018 4:17 pm
by Twotribes
obviously I don't understand what is the main directory,I can't get it to work.
RE: Private Beta v2.26
Posted: Thu Jun 28, 2018 4:42 pm
by ernieschwitz
The directory you are supposed to put both files in is the none that has the ATGE.ico file in it, or the autorun.exe, or a number of other things. It is the folder you installed ATG in.
RE: Private Beta v2.26
Posted: Thu Jun 28, 2018 5:05 pm
by Twotribes
is it the one with all the folders and games?
RE: Private Beta v2.26
Posted: Thu Jun 28, 2018 5:25 pm
by cpdeyoung
If you have a shortcut to ATG then right click and select "Open file location".
I rename the AdvancedTacticsGold.exe there to save it, and then copy the new one and irrKlang.net4.dll there.
Chuck
RE: Private Beta v2.26
Posted: Thu Nov 15, 2018 3:04 pm
by Vic
Posted private patch v2.28.
I'll need a confirm or two of it running well and then after that I will push this one as the next official new version. First to Matrix, then to Steam.
Best wishes,
Vic
RE: Private Beta v2.26
Posted: Sat Nov 17, 2018 12:22 pm
by LJBurstyn
ORIGINAL: Vic
Posted private patch v2.28.
I'll need a confirm or two of it running well and then after that I will push this one as the next official new version. First to Matrix, then to Steam.
Best wishes,
Vic
This is with GD1938V3.
Bug report for patch v2.28.
The card that changes from map to text does not work. It stays with the map..so cannot confirm that the text problem was fixed (not being able to see the top portion of the text). Although it stays with the map you cannot pick an area to influence (diplomatic card, discord card, or agents card).
RE: Private Beta v2.26
Posted: Sat Nov 17, 2018 2:03 pm
by ernieschwitz
Although it stays with the map you cannot pick an area to influence (diplomatic card, discord card, or agents card).
This last part is by design. With the "centering" on the first available hex, it was supposed to work smoothly. Of course you can always choose the "use map" mode.