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RE: Pole Position (Spoilers)

Posted: Tue Aug 01, 2017 10:16 am
by Grazyn
Thank you!
One last thing (this is really minor and easy fixable from editor but since we're talking fixes might as well mention it): side briefing for US warns about oil explorations ships using powerful sonars, however the 2 vessels (Exon explorer and Polar explorer) don't have any sonar, unlike the environmental ships which get their sonars and additional sensors from the .ini file. They are also assigned to SEAD patrols for some reason.

RE: Pole Position (Spoilers)

Posted: Tue Aug 01, 2017 10:25 am
by Gunner98
The SEAD patrol is an expedient to get them to behave the way I'd like.

I'll fix the sonars, was thinking that there might be too much for the player to deal with and the threat would suffice, but players seem to be handling the congestion well.

B

RE: Pole Position (Spoilers)

Posted: Tue Aug 01, 2017 4:48 pm
by Tailhook
Ice at Wrangel island prevents using the SDV for delivery with Dallas (the under ice non nuclear submarine issue). I'm also not sure that the water around Kotelny island is deep enough to use the Dallas in and launch the SDV properly (a surface launch is theoretically doable but I might as well just use the RHIB if I have to surface a nuclear sub off shore. This leaves Komsomelets and Alexandra islands as the best candidates for a submerged raid by Dallas, but if she spawns near the Bering Sea then it's a long journey, leaving little time for Ohio to raid multiple clusters.

RE: Pole Position (Spoilers)

Posted: Tue Aug 01, 2017 5:47 pm
by Gunner98
Decisions, Decisions [8D]

RE: Pole Position (Spoilers)

Posted: Tue Aug 01, 2017 7:12 pm
by Tailhook
Mission seems to be working fully as intended now, and it's better than before! With 4 days left:

Illinois detected a Delta IV Stretch and an escorting Akula off of Greenland. She is keeping a tail on her, monitoring as it works at the seafloor. I'm fairly confident I've remained undetected.

Ohio is sitting out of range of a cluster lance, waiting on Dallas to transit from the Bering Sea to Kotelny Island and disable the sensors (almost there).

Jimmy Carter has been inspecting the reactor for about a day now, without a peep of nearby activity. Dallas will rejoin her as an escort once the SEAL insertion is complete.

Mississippi is checking out each inactive Cluster Lance site, hoping to catch a construction sub. She just identified an SSN which may be a possible escort.

Seawolf got very, very interesting. I had her transiting along the ridge, alternating above and below the layer. Suddenly, an Akula was detected sprinting right for her, above the layer and about 15 miles out. I crash dove under it and went all silent, waiting for her to noisily pass overhead. This was rewarded because not far behind was the Belgograd Oscar II construction sub, about 50 nm behind the escort. The detection of this sub, combined with the Delta IV stretch and reactor inspection was apparently enough evidence for Washington to authorize me to "persuade" the Russians that we meant business, giving permission to give a Russian sub an "accident". Although Illinois had been trailing the Delta IV for 2 days at this point with a perfect firing solution, I gave Seawolf permission to sink the Belgograd since she was well under the ice pack whereas the Delta was not. My reasoning being that this would make follow up inspections to determine a cause very difficult, especially at 11,000 feet. Plus, Kursk recently suffered a disastrous explosion so it's not like the type is known for it's safety... With that in mind, a single ADCAP torpedo was enough to eliminate the monstrous construction submarine, without a hint of return fire. I'm not allowed to engage any others, as fun as it would be.

Exciting stuff, Gunner. Great mission!.

RE: Pole Position (Spoilers)

Posted: Tue Aug 01, 2017 7:35 pm
by Grazyn
I spent a lot of time waiting for the random weather to roll a sea state lower than 4 so that I could use the RHIB (max sea state 3) only to realize that it can indeed survive state 4 anyway [:D]

RE: Pole Position (Spoilers)

Posted: Tue Aug 08, 2017 6:51 pm
by giantsquid
Thanks devs and Gunner for this interesting and inspiring scenario. Great research work and nice concept. Well done! One of my favorite LIVE, together with Spratly Spat.

I didn’t discover any fault and I played the last version of the scenario. SDV and Echo Voyager don’t go under ice, even for a few miles, and this may cause some problem in the scenario (maybe a bug?) especially in Wrangell base. I got all the objective, disabling 10 cluster lance. Patrolling at 3 kn along the ridges in Spitzbergen and Northwind I managed to find the Delta III and Delta IV and their escort, trailing them easily. After the SEAL mission on Komsomolets, some Russian unit turned hostile (red) and one of my Virginia SSN automatically engaged the Delta III that was in torpedo range, without me giving command (used default ROE). It was killed and the escorting Akula didn’t find me. I have been given 250 points for this, with a message stating that 1 sub lost could be an accident, 2 an act of war. I didn’t engage any other sub in the scenario, keeping distance from the others I detected. The sabotage mission with the Ohio and its amazing UUV has been flawless.

I would like to see other scenarios like this, exploring the possibility of modern SSN equipped with new UUV/UAV able to perform different missions.

Great work anyway

Francesco

RE: Pole Position (Spoilers)

Posted: Tue Aug 08, 2017 6:58 pm
by Galahad78
I'm just starting the scenario, getting a knack on the tasks and how to complete them (I'm playing Russian side).

Couple of things I've noticed:

· Some Yankee skipper is quite trigger happy, they've killed a biologics with a 6 Mk48 salvo (happened already on two different games)

· Pantera detects the Illinois trolling happily at 20 kts. Perhaps the US SSN has a sniff of the old Akula because she suddenly slows to 5 kts, closes on the unsuspecting Russian SSN (who, automatically, has labeled Illinois as Neutral upon identification) and then...fires two Mk48 torpedoes [&:] is this intended behaviour? Is there a war going on and I haven't been informed? [:'(]

PS: BTW, Pantera fires back and sinks Illinois, narrowly escaping the two Mk48s. However Moscow says that one American SSN sunk is enough [&:] they fired first!!! (like Han Solo [:D])

RE: Pole Position (Spoilers)

Posted: Wed Aug 09, 2017 7:04 pm
by Gunner98
Thanks

Next update will have them on Weapons Tight.

RE: Pole Position (Spoilers)

Posted: Sun Aug 27, 2017 10:36 am
by kbrown1950
I'm not clear on exactly how to get the seal team ashore on Alexandra Island, I assume ice isn't a problem there (how would I tell?). I've tried moving the Dallas into the reference point area and leaving it there, I was thinking the SDV would deploy automatically but it still shows up on the Dallas (Boats: 2/2). I've tried various depths including surface with speed 0. I've also manually launched the SDV and moved it to within the beach points but the Seals still show up as being on the Dallas hours later. In the first instance should I see the SDV being deployed and moving to shore or does it get teleported to the shore area? What about the Seal team, what should I see there, should they show up within the shore area and need to be moved to the Cyber points. Lastly, will there be any log messages indicating anything about the cyber attack (successful attempt or failure)? Appreciate any help with this. Thanks.

RE: Pole Position (Spoilers)

Posted: Sun Aug 27, 2017 5:56 pm
by Gunner98
kbrown1950

Because the scenario does not require the CoW functionality, the SEALs that are indicated on the Dallas will remain there, they are not in play. You need to move the SDV to the area marked by the 4 locked Ref Points marked Beach (1, 2, 3 or 4). For Alexandria Island it is Beach 4. The SEALs then teleport onto the island. You will get a message and then need to move the SEALs to the Area marked by the 4 locked RPs named Cyber 4. You will get another message. After 2 hours you will get yet another message, you will not know how effective the Cyber attack is, you just need to have hope and faith. Next you move the SEALs to the area marked Embark, and the RHIB to the area marked Pickup. After another message the SEALs will disappear and you need to get the RHIB back to the Dallas.

B

RE: Pole Position (Spoilers)

Posted: Sun Aug 27, 2017 9:19 pm
by kbrown1950
ok, thank you Gunner98

Edit: followed your instructions and it worked as you indicated it would. [:)]

RE: Pole Position (Spoilers)

Posted: Sat Dec 16, 2017 6:21 pm
by TheOttoman
ORIGINAL: kbrown1950

I'm not clear on exactly how to get the seal team ashore on Alexandra Island, I assume ice isn't a problem there (how would I tell?). I've tried moving the Dallas into the reference point area and leaving it there, I was thinking the SDV would deploy automatically but it still shows up on the Dallas (Boats: 2/2). I've tried various depths including surface with speed 0. I've also manually launched the SDV and moved it to within the beach points but the Seals still show up as being on the Dallas hours later. In the first instance should I see the SDV being deployed and moving to shore or does it get teleported to the shore area? What about the Seal team, what should I see there, should they show up within the shore area and need to be moved to the Cyber points. Lastly, will there be any log messages indicating anything about the cyber attack (successful attempt or failure)? Appreciate any help with this. Thanks.

1. Move Dallas into the Ref Point Box.
2. Launch the SDV and maneuver it to the beach Ref Point Box.
You will receive notification that the SDV is on station and the the SEALs have landed on the beach.
3. The SEALs teleport into the area. Send the SDV back to the Dallas
4. You have to move the SEALs to the target area.
5. Once on station, you'll receive notification that they're uploading the virus / conducting cyber attack
6. They finish, and you're informed to move them to the Exfil location.
7. Maneuver the Dallas nearby and then launch the RIB to the Exfil location.
8. The SEALs teleport out of the area.
9. Send the RIB back to the Dallas.

Mission Complete