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RE: Ground Attack or Airfield Attack

Posted: Fri Aug 11, 2017 8:53 pm
by BBfanboy
ORIGINAL: Lokasenna

ORIGINAL: BBfanboy

ORIGINAL: Lokasenna




Because engineers must be in combat mode to do engineer things.
I know that - so what is the point of putting them in rest mode? They can do repairs without using supply so why not do them? Engineer morale?

No, if for some reason you want them to not repair the base because your opponent is going to take it and you want them to have to repair it.

The thing being posited was that you can't stop the engineers from repairing the base (as the owner of the engineers). But you can if you put them in rest mode (I think any non-combat mode will do).
OK - now I understand the aim - I did not notice the shift in discussion to how to avoid giving the enemy gifts!

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RE: Ground Attack or Airfield Attack

Posted: Sat Aug 12, 2017 12:47 pm
by szmike
ORIGINAL: BBfanboy
I know that - so what is the point of putting them in rest mode? They can do repairs without using supply so why not do them? Engineer morale?
is it confirmed?
I've always thought one strat was to get enemy to repair, thus using supply [&:]

RE: Ground Attack or Airfield Attack

Posted: Sun Aug 13, 2017 1:57 am
by Lokasenna
ORIGINAL: szmike

ORIGINAL: BBfanboy
I know that - so what is the point of putting them in rest mode? They can do repairs without using supply so why not do them? Engineer morale?
is it confirmed?
I've always thought one strat was to get enemy to repair, thus using supply [&:]

Repairs burn no supplies.

Construction burns supplies.

RE: Ground Attack or Airfield Attack

Posted: Mon Aug 14, 2017 4:07 pm
by rustysi
Interesting. No experience gain for this Chinese unit from all this bombing. Must be due to its complete lack of AAMGs or AA guns.

Units do not gain experience from air bombardment. They will however gain experience from ground units bombarding them. I think that it'll only go to the national limit from this method though.

RE: Ground Attack or Airfield Attack

Posted: Tue Aug 15, 2017 3:46 am
by geofflambert
ORIGINAL: Lokasenna

You can set engineers to rest mode - they won't repair then.

They also won't fortify then. Your purpose is to hold out as long as possible but the game doesn't allow you to do that. That has to be calculated based on supply since fortifying consumes supply.

RE: Ground Attack or Airfield Attack

Posted: Tue Aug 15, 2017 6:52 am
by HansBolter
ORIGINAL: rustysi
Interesting. No experience gain for this Chinese unit from all this bombing. Must be due to its complete lack of AAMGs or AA guns.

Units do not gain experience from air bombardment. They will however gain experience from ground units bombarding them. I think that it'll only go to the national limit from this method though.

Not sure what national limit is. Chinese won't go above 59 experience from pure ground bombardment. Have much experience monitoring this.

RE: Ground Attack or Airfield Attack

Posted: Tue Aug 15, 2017 10:55 am
by Lokasenna
ORIGINAL: geofflambert

ORIGINAL: Lokasenna

You can set engineers to rest mode - they won't repair then.

They also won't fortify then. Your purpose is to hold out as long as possible but the game doesn't allow you to do that. That has to be calculated based on supply since fortifying consumes supply.

But you can't build forts if the base is damaged every day [;)].

RE: Ground Attack or Airfield Attack

Posted: Tue Aug 15, 2017 10:55 am
by Lokasenna
ORIGINAL: rustysi
Interesting. No experience gain for this Chinese unit from all this bombing. Must be due to its complete lack of AAMGs or AA guns.

Units do not gain experience from air bombardment. They will however gain experience from ground units bombarding them. I think that it'll only go to the national limit from this method though.

There is no limit to experience gains from combat.

RE: Ground Attack or Airfield Attack

Posted: Tue Aug 15, 2017 2:17 pm
by Alfred
The National Limit is a ceiling only for LCUs not involved in combat.  To increase the experience level beyond the National Limit ceiling requires combat with low casualties as replacements reduce the current experience level.
 
Alfred