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RE: 1.08 beta

Posted: Fri Oct 20, 2017 6:00 pm
by terminator
The name of the unit "Bofors 40mm"(polish) could be better centered on the Nato symbol. Bofors 37mm is better centered :
Image

RE: 1.08 beta

Posted: Sat Oct 21, 2017 6:13 am
by Ronald Wendt
HI terminator,

is done. Thanks.

Regards,

RE: 1.08 beta

Posted: Sun Oct 22, 2017 2:30 am
by terminator
Hi Ronald,
Is it possible to harmonize the name of the Polish infantry as the units of infantry of the other countries ?
Suggestions:
- Polish Regular 1939 -> Regular '39
- Polish Infantry 1944 -> Regular '44 or Infantry '44
Image

The Soviet Regular '41 is available in 1939. Changing the name -> Regular '39 or simply Regular or create another Soviet infantry unit Regular '39 ?
It would be interesting to have various types of infantry according to years as in other games.

RE: 1.08 beta/expanding infantry

Posted: Tue Oct 24, 2017 3:22 am
by Ronald Wendt
Hi terminator,

yes of course it can be unified.

As for the types/year: there are several in the game (Germany '43/ Soviet '42) and i am willing to add more as long as it is based on significant changes in the TOE or structure (like in the Soviet Mech Corps) see image.

But this should be placed on a wishlist for 1.09 as i want to finalize 1.08 for release.

I uploaded a new version on the server which contains the Western Europe map and all tweaks mentioned here.

If you want to e.g. add 1.08 units to one of your maps that will be included in this release, please do so in the next days so 1.08 can be published.

Image

RE: 1.08 beta/expanding infantry

Posted: Tue Oct 24, 2017 11:46 am
by AngrySwan
Hi Ronald,

In this version PzIV F2 is available from summer of 1941. As far as I know, it reached the front line a year later. Have I missed something? If there were some prototypes in 1941 I will make a house rule for the 1941 campaign ''There are no Pz IV F2 on the frontline in 1941.''

RE: 1.08 beta/expanding infantry

Posted: Wed Oct 25, 2017 1:31 am
by Ronald Wendt
Hi Marechal,

indeed this is a mistake, the KwK 40 L/43 was not available in 1941 for production.

Will be fixed - thanks for spotting it.

Regards,

RE: 1.08 beta/expanding infantry

Posted: Mon Oct 30, 2017 2:52 am
by terminator
Hi Ronald,
The 3 new scenarios done by me have been upgrade for the upgrade 1.08:
-Eben Emael (1.03)
-Battle of Odessa 1941 (1.02)
-Kutno 1939 (1.04)
You can upload this scenarios in the Mods and Scenarios section.

RE: 1.08 beta/expanding infantry

Posted: Mon Oct 30, 2017 3:50 am
by terminator
Bug with the button "Show/hide Deploy Fields" :
When I click on the button "Show/hide Deploy Fields" all the mini-map becomes green.

Example with Road to Demyansk :
Image

RE: 1.08 beta/expanding infantry

Posted: Mon Oct 30, 2017 3:58 am
by terminator
Fokker DXXI:
-For Netherlands we have Battalion and Regiment formations.
-For Finland we only have Battalion formation. I find it too restrictive. I have made a test, the plane seemed very passive. Can be that with more strength (Regiment) he would be more aggressive?
Image

1.08 final

Posted: Mon Oct 30, 2017 2:38 pm
by Ronald Wendt
Hi folks,

thanks for your contributions, we are now finalizing 1.08 for the release.

@terminator: The Finnish D.XXI will get regiment. It may well be that the AI is not too pleased with the chances of a battalion of those planes.

We have support hexes (permanent deploy possible) and deploy hexes (only in first turn on a campaign map) in the game. Road to Demyansk is not a campaign map, so there are no deploy hexes. The filter seems to act normal, except there is something i missed in your description. Any road, this will be fixed in 1.09 if there really is an issue. Its too late for 1.08.

Regards,

RE: 1.08 final

Posted: Mon Oct 30, 2017 2:41 pm
by zakblood
thanks for the support and extra work and effort as always[&o]

RE: 1.08 final

Posted: Mon Oct 30, 2017 5:31 pm
by terminator
ORIGINAL: Ronald Wendt
We have support hexes (permanent deploy possible) and deploy hexes (only in first turn on a campaign map) in the game. Road to Demyansk is not a campaign map, so there are no deploy hexes. The filter seems to act normal, except there is something i missed in your description. Any road, this will be fixed in 1.09 if there really is an issue. Its too late for 1.08.
Regards,

In the mini-map Road to Demyansk with 1.07 only the hexes around Dno (HQ 16.Army) are green (Deploy Fields):

Image

RE: 1.08 final

Posted: Tue Oct 31, 2017 2:03 am
by terminator
Hi Ronald,
If you approve to add Regiment to Finnish D.XXI then you should approve to add Regiment to Finnish Bf109E ?

Image

RE: 1.08 final

Posted: Tue Oct 31, 2017 3:05 am
by Ronald Wendt
Hi folks,

@zakblood: you are welcome. [:)]

terminator: For mini-map it may be there slipped a bug in while we added the display of the enemy supply hexes in the editor. We will see to this in 1.09. Same goes for the Finnish BF-109. We can discuss reforms of the German Allies for 1.09. Had to draw a timeline somewhere. Your scenarios work fine an gave me some ideas for improvements already btw.

Regards,

RE: 1.08 final

Posted: Mon Nov 06, 2017 3:08 am
by terminator
Hi Ronald,
ORIGINAL: Ronald Wendt
Your scenarios work fine an gave me some ideas for improvements already btw.
New units or other improvements ?

RE: 1.08 final

Posted: Mon Nov 06, 2017 7:02 am
by Ronald Wendt
Hi terminator,

some GUI things actually. Will post something about it as soon as i took action.

I have already a list of units in minds for 1.09, too.

Regards,