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RE: NEW Babylon 5 Mod 2017 [DWU]

Posted: Thu Apr 19, 2018 11:15 pm
by soulcatcher357
If anybody wants I do have alternate designs for bacon mod.

RE: NEW Babylon 5 Mod 2017 [DWU]

Posted: Sun Jun 10, 2018 2:58 pm
by Malenfant
I would love to play this mod, but as soon as I launch a game it crashes to desktop. Any fixes for that?

Thank you for your work by the way.

RE: NEW Babylon 5 Mod 2017 [DWU]

Posted: Tue Jun 12, 2018 3:02 am
by soulcatcher357
Sorry about that.

Note running with any custom map will not work. Use random map. That's a limitation of the DWU engine (otherwise I couldn't do this mod).

Are you running any other mods with it? It doesn't work with Baconmod at the moment(That replaces the Distant Worlds .exe). What size galaxy and how many races? Specifically which races were you trying to run? Minbari, Centauri, EarthForce, Narn, and most League races should work. The other races don't have completed designs yet. I've done the most testing with Humans vs Minbari no pirates.

Also switch to default vanilla theme then to my theme. That seems to work better.

Which game mode options you selecting?

RE: NEW Babylon 5 Mod 2017 [DWU]

Posted: Fri Jul 06, 2018 2:35 pm
by Omnius
I love Babylon 5 and recently bought the game so I can try out this mod plus the Star Wars one. Is this Babylon 5 mod playable yet? Has there been a scenario or two created for us to enjoy? Am learning the game and can't wait to try out some mods of my favorite sci-fi themes. A shame no one did Dune or Farscape.

RE: NEW Babylon 5 Mod 2017 [DWU]

Posted: Fri Jul 06, 2018 8:29 pm
by soulcatcher357
It's playable with a new map, just the main 4 races and a few of the league races(they have ship designs and racial files and tech complete). Do not add shadows or vorlons or random. I am working on tech tree changes and scenarios at the moment.

Open to any suggestions.

Note, loading a custom map doesn't work (vanilla game bug) because I have different resources.

A few visual bugs I need to fix... particularly the drazi so many different types of beam weapons I used one beam weapon as a torpedo before I realized torpedos spin. LOL.

FYI- the ABBAI are ALMOST OP because of their better shield tech, but they hardly do damage.

RE: NEW Babylon 5 Mod 2017 [DWU]

Posted: Sun Jul 08, 2018 11:30 am
by Omnius
soulcatcher357,
Sounds like fun, I'm still learning the base game and it's nice that you're still working on this B5 mod. I hope you'll add some of the characters from the series.

RE: NEW Babylon 5 Mod 2017 [DWU]

Posted: Wed Apr 22, 2020 7:11 am
by logopatico
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