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RE: MOD Request
Posted: Sun Nov 19, 2017 3:19 pm
by Oberst_Klink
The one in post #14 is the Imperial Ensign; the Nazi Reichskriegflagge was this one:
Captured by 'your' boys in this picture though
Klink, Oberst

RE: MOD Request
Posted: Sun Nov 19, 2017 3:32 pm
by sPzAbt653
Thanks for the photo! I would think then, that the one that redmarkus posted in post #14 would be the best representation, given the pixel limitation that we have to deal with. However, my American eyes really see no difference between that and the one in post #4 [both are swastikas].
RE: MOD Request
Posted: Sun Nov 19, 2017 3:37 pm
by Oberst_Klink
Stevo,
Post #14 was my post; anyway. There were always differences between a German war flag and a German national flag. :)Even now... Alas, now we call it Truppenflagge, not Kriegsflagge
Klink, Oberst
RE: MOD Request
Posted: Sun Nov 19, 2017 3:40 pm
by gbaby
ORIGINAL: redmarkus4
Here's my take on it...
1. It's 'historical' - party flag or other. It is popular amongst many gamers.
2. It's not illegal in my country
3. Using this symbol in a historical wargame in no way suggests support for what it stood for.
4. My family fought Nazism
Exellent for me, but I'm not certain how to activate, needing educating. I put the h_FlagRoundels.png into the Graphics Override folder but it had no effect. Basically the game is using lower resolution FlagRoundels.png instead. So I'm missing how I can get the h_FlagRoundels.png used by TOAW IV instead of the FlagRoundels.png? What am I missing? Running at 2560x1440.
RE: MOD Request
Posted: Sun Nov 19, 2017 3:51 pm
by sPzAbt653
ORIGINAL: Oberst_Klink
Stevo,
Post #14 was my post; anyway. There were always differences between a German war flag and a German national flag. :)Even now... Alas, now we call it Truppenflagge, not Kriegsflagge

Klink, Oberst
Oops, typo ... meant Post #17, not #14.
RE: MOD Request
Posted: Sun Nov 19, 2017 4:10 pm
by Oberst_Klink
ORIGINAL: redmarkus4
Here's my take on it...
1. It's 'historical' - party flag or other. It is popular amongst many gamers.
2. It's not illegal in my country
3. Using this symbol in a historical wargame in no way suggests support for what it stood for.
4. My family fought Nazism
I was just stating facts

'sides, I have the 'historical' flag (including in Wolfenstein LOL) installed. Alas, if one would post the 'Hindu symbol' in German forums... that would entitle one to time on porridge. Seriously. As for the modding and the roundel flag, It's possible to just centre on the Kriegsflagge with the 'Hindu symbol'.
Klink, Oberst
RE: MOD Request
Posted: Sun Nov 19, 2017 4:35 pm
by Redmarkus5
ORIGINAL: gbaby
ORIGINAL: redmarkus4
Here's my take on it...
1. It's 'historical' - party flag or other. It is popular amongst many gamers.
2. It's not illegal in my country
3. Using this symbol in a historical wargame in no way suggests support for what it stood for.
4. My family fought Nazism
Exellent for me, but I'm not certain how to activate, needing educating. I put the h_FlagRoundels.png into the Graphics Override folder but it had no effect. Basically the game is using lower resolution FlagRoundels.png instead. So I'm missing how I can get the h_FlagRoundels.png used by TOAW IV instead of the FlagRoundels.png? What am I missing? Running at 2560x1440.
I do it the old fashioned way. I go to the main game graphics folder and backup the original image file - call it roundels_original or whatever. To do this, just click on the name of the file until the text gets highlighted, then change the name. Then, I simply paste the new file in here. It should load after you do a full restart of the game.
NOTE: the game loads the graphics when you first start it, so you need to close the game down completely, add the files you want to use, then start the game up again if you're unsing my old fashioned technique.
RE: MOD Request
Posted: Sun Nov 19, 2017 4:36 pm
by Redmarkus5
Lucky for me that the only porridge I need to worry about is the Scots variety!
RE: MOD Request
Posted: Sun Nov 19, 2017 4:54 pm
by sPzAbt653
Just a friendly warning, you will have problems doing it 'the old fashioned way'. Move up to the new and goofy looking 'Documents/My Games/The Operational Art of War IV/'Graphics Override'. I rebelled at first too, but learned it has to be done.
RE: MOD Request
Posted: Sun Nov 19, 2017 5:22 pm
by gbaby
ORIGINAL: redmarkus4
I do it the old fashioned way. I go to the main game graphics folder and backup the original image file - call it roundels_original or whatever. To do this, just click on the name of the file until the text gets highlighted, then change the name. Then, I simply paste the new file in here. It should load after you do a full restart of the game.
NOTE: the game loads the graphics when you first start it, so you need to close the game down completely, add the files you want to use, then start the game up again if you're unsing my old fashioned technique.
Okay, I usually try to avoid the "direct" method, but its working that way. Much better, thanks. Now for those map objective flags!!!
RE: MOD Request
Posted: Sun Nov 19, 2017 6:02 pm
by sPzAbt653
Now for those map objective flags!!!
Oh thanks, I hadn't noticed those yet. I took a look and I see them, so I will have something shortly !
I did some work on the hand cursor thing, but so far it eludes me as to how I can change it.
RE: MOD Request
Posted: Sun Nov 19, 2017 7:45 pm
by Silvanski
ORIGINAL: sPzAbt653
Just a friendly warning, you will have problems doing it 'the old fashioned way'. Move up to the new and goofy looking 'Documents/My Games/The Operational Art of War IV/'Graphics Override'. I rebelled at first too, but learned it has to be done.
It had me stumped -and cussin'- as well... We old guard being so used to the AltGraphics folder[:D]
RE: MOD Request
Posted: Sun Nov 19, 2017 8:41 pm
by Champagne
ORIGINAL: redmarkus4
'Historical' Nazi flag mod
I downloaded this and put it into the Graphics Override folder but the stock roundel is not replaced with the historical symbol. Strange.
Does the file name need to be changed from h_FlagRoundels to something else?
RE: MOD Request
Posted: Sun Nov 19, 2017 8:48 pm
by Champagne
[/quote]
Exellent for me, but I'm not certain how to activate, needing educating. I put the h_FlagRoundels.png into the Graphics Override folder but it had no effect. Basically the game is using lower resolution FlagRoundels.png instead. So I'm missing how I can get the h_FlagRoundels.png used by TOAW IV instead of the FlagRoundels.png? What am I missing? Running at 2560x1440.
[/quote]
Yes, I'm having the same problem. Putting the downloaded roundels file has no effect.
RE: MOD Request
Posted: Sun Nov 19, 2017 9:23 pm
by gbaby
ORIGINAL: Champagne
Yes, I'm having the same problem. Putting the downloaded roundels file has no effect.
As explained in the response I got, this paticular file will need to go in the game graphics directory ("C:\Program Files (x86)\Matrix Games\The Operational Art of War IV\graphics", or where you installed), not the Graphics Override.
This can dangerous, so make sure you rename the original file and don't lose it, then place this file in the same directory and it will be used by the game and you will see the new graphic.
RE: MOD Request
Posted: Mon Nov 20, 2017 12:40 am
by Champagne
ORIGINAL: gbaby
ORIGINAL: Champagne
Yes, I'm having the same problem. Putting the downloaded roundels file has no effect.
As explained in the response I got, this paticular file will need to go in the game graphics directory ("C:\Program Files (x86)\Matrix Games\The Operational Art of War IV\graphics", or where you installed), not the Graphics Override.
This can dangerous, so make sure you rename the original file and don't lose it, then place this file in the same directory and it will be used by the game and you will see the new graphic.
I decided to face danger in the face and followed your instructions to the letter. I launched the game and the new symbol presents itself just as in the pic you posted. I'll play a turn or two and report back if there are any issues. Thanks.
RE: MOD Request
Posted: Mon Nov 20, 2017 12:49 am
by gbaby
Champagne, don't forget that is redmarkus4's mod, not mine. He delivered a good update to the default in the game, which I like very much better. The instructions is what he informed me after I had same failed result as you, assuming Override Graphics directory was all I needed. Not sure why we need substitute the games original file, but its safe, no danger, just don't lose the original which I hope you just renamed to something you can recognize.
Regards
RE: MOD Request
Posted: Mon Nov 20, 2017 1:50 am
by Champagne
ORIGINAL: gbaby
Champagne, don't forget that is redmarkus4's mod, not mine. He delivered a good update to the default in the game, which I like very much better. The instructions is what he informed me after I had same failed result as you, assuming Override Graphics directory was all I needed. Not sure why we need substitute the games original file, but its safe, no danger, just don't lose the original which I hope you just renamed to something you can recognize.
Regards
Yes, thanks to him for creating this very professional looking mod.
RE: MOD Request
Posted: Mon Nov 20, 2017 2:42 am
by sPzAbt653
All Flags are now included in the zip in Post #2. Note that the Install is slightly different as there are now multiple files.
RE: MOD Request
Posted: Thu Nov 23, 2017 12:06 pm
by Champagne
ORIGINAL: sPzAbt653
All Flags are now included in the zip in Post #2. Note that the Install is slightly different as there are now multiple files.
How is the install procedure different? Does this group of flag mod files change all roundels to square?
Thanks for the good work.