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RE: Unit Icon Functions

Posted: Tue Jun 05, 2018 10:26 pm
by 76mm
I give up, I wish some of this stuff was less opaque. I went in to the Equipment Editor, chose one of the monitors, edited it to give it both Riverine and Light Naval movement, and then when to the Force editor and created a unit with this equipment and gave it a primary icon for Riverine and a secondary icon for Light Naval. But it can still only move in shallow water.

RE: Unit Icon Functions

Posted: Tue Jun 05, 2018 10:31 pm
by larryfulkerson
I wish some of this stuff was less opaque.
+1

TOAW V will surely be a better version for editors and game engine and graphics, etc.