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RE: Tutorial '43 - Combat - Update
Posted: Thu Dec 07, 2017 3:45 pm
by Oberst_Klink
The situation at the end of T9. Not too bad, but... well?! Could be better, eh?
Klink, Oberst

RE: Tutorial '43 - Combat - Update
Posted: Thu Dec 07, 2017 3:52 pm
by Oberst_Klink
T10 with the planned attacks.
Klink, Oberst

RE: Tutorial '43 - Combat - Update
Posted: Thu Dec 07, 2017 3:59 pm
by Oberst_Klink
T11. Yes, the Soviets had the initiative for 2 turns... and they somehow to manage to inflict some serious, alas not real killer damage.
Klink, Oberst

RE: Tutorial '43 - Combat - Update
Posted: Thu Dec 07, 2017 4:12 pm
by Oberst_Klink
A Marginal Victory, just about that. The Soviets, for some reason, only started to pressure me the last 2-4 turns; not bad.
Now, it's your turn to play the Soviets and see if you can do better, eh?
Klink, Oberst
P.S. Please, Do let me know what tutorial I could offer you next, OK?

RE: Tutorial '43 - Combat - Update
Posted: Thu Dec 07, 2017 4:16 pm
by alpenmonster
Once again....thank you very much for all your effort....[&o]
RE: Tutorial '43 - Combat - Update
Posted: Thu Dec 07, 2017 7:40 pm
by Meyer1
ORIGINAL: Oberst_Klink
A bit (O)ff(T)opic: For those of you, and I am sure there are quite many rather than a few, who are wondering how the combat system works 'under the hood'; it's worth examining the toawlog.txt. I use Notepad++ (very good program!) to read the .txt out and use bits even for, well, AARs and kinda little TOAW IV combat report stories. Notice the highlighted information? Artillery really does smash fortifications and entrenchment rates, eh?
Klink, Oberst
"Ouch" level? [:D]
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 2:36 am
by Oberst_Klink
Indeed, that's when it really hurts

I like the toawlog.txt; gives you the best insight... might even do a tutorial about what one can use to make an even
more enjoyable AAR or a cartoon.
Klink, Oberst
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 5:04 am
by cantona2
Herr Oberst
The toawlog.txt. Is there one for each save game or just for the last turn run regardless of save?
Danke
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 5:22 am
by Oberst_Klink
Jonathan
every time you start a new game the old toawlog.txt is going to be overwritten.
What I do is, I make sure I rename it for potential AAR use and analysis.
Edit: Turn saves attached, nearly forgot about that.
Here an extraction of the toawlog.txt
ATCombat : 8.8cm Flak 36 current effective accuracy vs. T-34/76 (late): 32%.
ATCombat : Chance of penetration on T-34/76 (late) [8 @ 68 degrees -> 9] by
8.8cm Flak 36 [12] is 100%.
ATCombat : Effective hit on Soviet Union T-34/76 (late) by Axis 8.8cm Flak 36.
Combat : T-34/76 (late) destroyed. (specificAttrit=3)
Klink, Oberst
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 6:54 am
by Oberst_Klink
Recommended viewing/listening to understand the concept of the operational art of war as well as how to identify the 'Schwerpunkt' aka centre of gravity.
https://www.youtube.com/watch?v=nBStKk3fE4E
Klink, Oberst
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 9:40 am
by cantona2
ORIGINAL: Oberst_Klink
Jonathan
every time you start a new game the old toawlog.txt is going to be overwritten.
What I do is, I make sure I rename it for potential AAR use and analysis.
Edit: Turn saves attached, nearly forgot about that.
Here an extraction of the toawlog.txt
ATCombat : 8.8cm Flak 36 current effective accuracy vs. T-34/76 (late): 32%.
ATCombat : Chance of penetration on T-34/76 (late) [8 @ 68 degrees -> 9] by
8.8cm Flak 36 [12] is 100%.
ATCombat : Effective hit on Soviet Union T-34/76 (late) by Axis 8.8cm Flak 36.
Combat : T-34/76 (late) destroyed. (specificAttrit=3)
Klink, Oberst
Danke herr oberst
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 10:57 am
by Oberst_Klink
I am more than happy to work on yet another episode of the apparently appreciated(?!) Tutorial 'XX series... but I need some feedback what I could cover. River crossings, How to use artillery to pound fortifications to dust, smaller scale 1km/hex (1, 3 or 6hrs turns) combined arms, like JTS does, basically a TOAW IV version of Brigade/Regimental Commander? The good thing about the latter, I can utilize the TO&E from SPWAW...
So?
Klink, Oberst
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 12:19 pm
by Oberst_Klink
An old thread that explain the philosophy behind some .EQP modifications I implemented in Tutorial 'XX and the Kharkov '43 scenarios:
tm.asp?m=3442719
Also attached, the EquipmentList.rtf that gives designers and newbies some insight in how certain parameters are defined.
Klink, Oberst
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 3:30 pm
by cantona2
The use of air power maybe Herr Oberst?
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 3:36 pm
by Oberst_Klink
ORIGINAL: cantona2
The use of air power maybe Herr Oberst?
Splendid! As in... well, bridge attack, airfield attack, interdiction, AS, CAS... I guess that cries out for a Tutorial '44... let my grunts of 106th Infantry experience the 'death from above'? Sturmoviks, Yak against the grunts and perhaps some Me-262 and Ar-234B on the German side?

Doable, I guess...
Klink, Oberst
RE: Tutorial '43 - Combat - Update
Posted: Fri Dec 08, 2017 5:11 pm
by Oberst_Klink
Aw'roite boyo! The Tutorial '44 will be dedicated to you, Jonathan!
Klink, Oberst

RE: Tutorial '43 - Combat - Update
Posted: Sat Dec 09, 2017 7:48 am
by cantona2
thanks
RE: Tutorial '43 - Combat - Update
Posted: Sun Dec 10, 2017 6:57 pm
by MrLongleg
Great tutorial, have to dive into this log file to better understand results.
RE: Tutorial '43 - Combat - Update
Posted: Mon Dec 11, 2017 6:06 am
by Oberst_Klink
ORIGINAL: MrLongleg
Great tutorial, have to dive into this log file to better understand results.
A good example how even low estimates of bridge attacks can have a good outcome can be found at my Tutorial '44. Like historically, fighter-/dive bombers seem to have a real better chance to smash them than high altitude bombers, despite the estimates.
Klink, Oberst
RE: Tutorial '43 - Combat - Update
Posted: Mon Dec 18, 2017 1:50 pm
by Oberst_Klink
Tutorial '41:
tm.asp?m=4382552
Tutorial '42:
tm.asp?m=4387818
Tutorial '42 - Editor:
tm.asp?m=4401098
Tutorial '43:
tm.asp?m=4390285
Tutorial '43 - Combat:
tm.asp?m=4394374
Tutorial '44:
tm.asp?m=4397183
OK peeps, that's the whole Tutorial 'xx series at present. Please do forgive me the countless typos in various 'speech bubbles'; I'll try to go through the whole slides (quite a few!!!) and correct them. The whole project is not finished yet, alas I do require direct feedback, positive or negative. Feel free to post your feedback in threads or PM/Email me. Thanks!
Klink, Oberst (GE)
Klinkovski, Polkovnik (SU)
Klinkoni, Col. (IT)
McKlinkock, Lt.Col. (UK)