RE: Looking for a game to replace WitP AE
Posted: Tue Feb 06, 2018 3:09 pm
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: Lecivius
Don't go looking for trouble [:-][:D]
Here is the thread on the issue tm.asp?m=4390639
ORIGINAL: Franklin Nimitz
I'd like a WitP-AE 2 with much of the same features- WEGO 1-3 day turns, 40-50 mile hex map, etc. Overall, I love the scope of WitP, but the execution is an exercise in OCD micromanagement. Clean up and modernize the interface (less mouse clicking), automate some processes and streamline the logistics. Considering the forum traffic for WitP and WitP-AE as an indicator of popularity, I'm surprised Matrix hasn't made a "new and improved" WitP a priority project.
ORIGINAL: GaryChildress
ORIGINAL: Franklin Nimitz
I'd like a WitP-AE 2 with much of the same features- WEGO 1-3 day turns, 40-50 mile hex map, etc. Overall, I love the scope of WitP, but the execution is an exercise in OCD micromanagement. Clean up and modernize the interface (less mouse clicking), automate some processes and streamline the logistics. Considering the forum traffic for WitP and WitP-AE as an indicator of popularity, I'm surprised Matrix hasn't made a "new and improved" WitP a priority project.
Good question. If Matrix has a flagship game I would think it would probably be WITP. Wish there were more effort devoted to keeping the game alive with more patches containing new features and improvements as well as a concerted effort to launch a new and improved WITP 2. Of course maybe there is something going on behind the scenes we don't know about.
ORIGINAL: larrybush
ORIGINAL: KurtC
ORIGINAL: Lecivius
Don't go looking for trouble [:-][:D]
Here is the thread on the issue tm.asp?m=4390639
Yes, really weird, but in a good way for me. I just let the 12/7/1941 turn run and saw no bleeding. My monitor adjusts to 1024-768 ingame, and maybe that is it?
I just reloaded it last week on my machine with an updated win 10 at 1920 X 1080, works fine.
ORIGINAL: larrybush
ORIGINAL: KurtC
ORIGINAL: larrybush
I just reloaded it last week on my machine with an updated win 10 at 1920 X 1080, works fine.
I'm not an expert at getting games to run at different resolutions. How would I be able to force it to play in 1080?
I have to use some switches that you can specify in the target line of the shortcut.
SO after I installed all the Matrix official updates, I installed the beta patch 1126b found in Tech Support. It creates it's own beta shortcut, under target line I used "D:\Program Files (x86)\Matrix Games\WITP AE\Beta2\War in the Pacific Admiral Edition.exe" -f -px1920 -py1080 -deepColor. The -f and on are the switches I used, the two -px1920 -py1080 force the resolution. I forget what the -f does, the -deepColor gets rid of the slow scrolling / response issue.
Edit: You may or may not need the others which don't effect resolution, each system may have it's own needs, there are many more switch settings I don't use. I don't know but they may all be listed somewhere in the manual.
ORIGINAL: Franklin Nimitz
I'd like a WitP-AE 2 with much of the same features- WEGO 1-3 day turns, 40-50 mile hex map, etc. Overall, I love the scope of WitP, but the execution is an exercise in OCD micromanagement. Clean up and modernize the interface (less mouse clicking), automate some processes and streamline the logistics. Considering the forum traffic for WitP and WitP-AE as an indicator of popularity, I'm surprised Matrix hasn't made a "new and improved" WitP a priority project.
WitE needs to be made compatible with WitW, so that War in Europe can be made.ORIGINAL: mbar
ORIGINAL: Franklin Nimitz
I'd like a WitP-AE 2 with much of the same features- WEGO 1-3 day turns, 40-50 mile hex map, etc. Overall, I love the scope of WitP, but the execution is an exercise in OCD micromanagement. Clean up and modernize the interface (less mouse clicking), automate some processes and streamline the logistics. Considering the forum traffic for WitP and WitP-AE as an indicator of popularity, I'm surprised Matrix hasn't made a "new and improved" WitP a priority project.
Did I hear right that 2by3 is working on WitE 2? I was a bit stunned by that news. My thought was "but why not adapt that game engine to WitP 2?"
Absolutely!ORIGINAL: Zorch
WitE needs to be made compatible with WitW, so that War in Europe can be made.
ORIGINAL: GaryChildress
I wish 2by3 would go back to WITP first instead of WITE or WITW. I'm not a big fan of the WITE game engine. WITP, OTOH, is one of my favorite game engines of all time.