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RE: Turn 4 (9:00am)

Posted: Thu Feb 22, 2018 9:57 pm
by Curtis Lemay
The last unit of Hildebrand’s brigade was also somewhat attritted, but not retreated or destroyed. Another similar attack is set up. More units are in time to join this time.

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RE: Turn 4 (9:00am)

Posted: Thu Feb 22, 2018 9:58 pm
by Curtis Lemay
The attacks against Miller’s brigade succeeded in eliminating one unit and retreating the other. Now those successes can be exploited.

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RE: Turn 4 (9:00am)

Posted: Thu Feb 22, 2018 10:00 pm
by Curtis Lemay
The attack against Hildebrand’s brigade also succeeded, retreating the unit. Some exploitation is now possible.

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RE: Turn 4 (9:00am)

Posted: Thu Feb 22, 2018 10:01 pm
by Curtis Lemay
The success against Miller’s brigade has allowed some exploitation. Prentiss’s remaining infantry are close to surrounded.

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RE: Turn 4 (9:00am)

Posted: Thu Feb 22, 2018 10:02 pm
by Curtis Lemay
Exploitation against Sherman’s division has resulted in the pocket being more securely surrounded. Also, another RBC against the artillery unit evaporated it.

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RE: Turn 4 (9:00am)

Posted: Thu Feb 22, 2018 10:04 pm
by Curtis Lemay
Finally, I made some changes to further entrap McDowell’s brigade. I’m hoping I can keep the artillery and second regiment from escaping.

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RE: Turn 4 (9:00am)

Posted: Thu Feb 22, 2018 10:06 pm
by Curtis Lemay
This shot shows the start of the Union turn. Everything has been released from reserve. Note that the Union 1st Division might be thought to have an opportunity to try to rescue some of the trapped forces. But, I consider that to be throwing good money after bad. They will fall back to a safer deployment.

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RE: Turn 4 (9:00am)

Posted: Thu Feb 22, 2018 10:06 pm
by Curtis Lemay
This shot shows the Union move. 1st Division has fallen back, while 4th Division has moved forward to the sunken road. Only one of the trapped units even tried to escape, and didn’t get far.

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Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:07 pm
by Curtis Lemay
Turn 5 (10:00am)

Prentiss’s infantry is now completely surrounded. Now we have to reduce the pocket.

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RE: Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:08 pm
by Curtis Lemay
Similarly, Sherman’s units now must be reduced.

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RE: Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:09 pm
by Curtis Lemay
Reduction against Prentiss continues.

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RE: Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:10 pm
by Curtis Lemay
Two pockets of Sherman’s division are eliminated. Work now shifts to the last few.

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RE: Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:14 pm
by Curtis Lemay
Prentiss’s infantry is now stuffed into a single hex and fully surrounded. Next turn should finish it.

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RE: Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:14 pm
by Curtis Lemay
Work continues against the remaining pockets of Sherman’s division.

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RE: Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:15 pm
by Curtis Lemay
At top, see that the remainder of Sherman’s division has been forced into a single hex, like Prentiss’s infantry. The Union continues to form its main line of resistance. Note that it makes full use of the sunken road.

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RE: Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:16 pm
by Curtis Lemay
Before proceeding, I want to point out a bug I discovered here. Note that one of the Union regiments has been subdivided by combat. They are all shown as unsupplied (black square) as they should be. But when I recombine them…

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RE: Turn 5 (10:00am)

Posted: Thu Feb 22, 2018 10:17 pm
by Curtis Lemay
The recombined unit is now shown, incorrectly, as supplied! Actual combat results incurred in the following turn confirm that this isn’t just a display issue. The unit really is treated as supplied. You can imagine the exploitation this bug could generate. It will need high priority on the bug list as soon as I can get to it. Otherwise, it makes no other impact on this game. Now, back to the report.

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Turn 6 (11:00am)

Posted: Thu Feb 22, 2018 10:18 pm
by Curtis Lemay
Turn 6 (11:00am)

Attacks are set up on the remaining two pockets.


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RE: Turn 6 (11:00am)

Posted: Thu Feb 22, 2018 10:18 pm
by Curtis Lemay
This shows the results against Sherman’s division’s pocket. This is the double benefit of pocketing defenders: Not only are all defenders eliminated due to lack of a retreat path, but all losses go to the dead pile. None returns to the pools.

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RE: Turn 6 (11:00am)

Posted: Thu Feb 22, 2018 10:19 pm
by Curtis Lemay
And here are the results against Prentiss’s pocket. Note that a slight number were returned to the pools due to the recombination bug above. This is proof that the unit really was treated as if it was supplied. But a huge number were eliminated cheaply.

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