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RE: Panzer Command Ricostfront

Posted: Fri Jun 29, 2018 11:27 am
by Piteas
ORIGINAL: Joselillo

ORIGINAL: rico21

Thanks guys to maintain alive this good game.

+1 Nice :)

+10 good news

RE: Panzer Command Ricostfront

Posted: Fri Jun 29, 2018 5:11 pm
by Alan Sharif
Excellent news. This game is still a winner.

RE: Panzer Command Ricostfront

Posted: Tue Jul 10, 2018 11:40 am
by ruixilyy
I still play PCO regularly. Hope there will be further patches/expansion pack. One thing I would like to suggest: what about adding a feature to let the player know the size of the set battle in the description/intel section? This will help the player decide whether to play a large battle the whole Friday night or some some skimirsh battles. Thanks in advance.

RE: Panzer Command Ricostfront

Posted: Wed Jul 11, 2018 11:12 am
by Mobius
By size do you mean amount of points or number of units?

RE: Panzer Command Ricostfront

Posted: Wed Jul 11, 2018 10:36 pm
by rickier65
ORIGINAL: ruixilyy

I still play PCO regularly. Hope there will be further patches/expansion pack. One thing I would like to suggest: what about adding a feature to let the player know the size of the set battle in the description/intel section? This will help the player decide whether to play a large battle the whole Friday night or some some skimirsh battles. Thanks in advance.

Scenario designers could certainly include that information in their description and it sounds like it would be a good addition.

In the meantime, there is a gauge in the Battle Selection Screen that give an indication, though I don't recall if the complexity is based on points or number of units.

Maybe it will help.

Thanks
Rick

Image

RE: Panzer Command Ricostfront

Posted: Thu Jul 12, 2018 10:29 am
by Mobius
I haven't seen that gauge work.

RE: Panzer Command Ricostfront

Posted: Sat Jul 21, 2018 3:32 pm
by rickier65
ORIGINAL: Mobius

I haven't seen that gauge work.

I rechecked, and it seems to be working for me.

Thanks
Rick

RE: Panzer Command Ricostfront

Posted: Sun Jul 22, 2018 2:55 pm
by Mobius
OK, it works in most cases. I was checking some test maps I just made. You have to have text in the scenario description for it to work. In my test maps this was blank.