Page 2 of 2
RE: Battle of Malaya, Japanese Animation
Posted: Mon Aug 27, 2018 2:30 pm
by Leandros
Kirishima got it!
Fred

RE: Battle of Malaya, Japanese Animation
Posted: Mon Aug 27, 2018 2:31 pm
by Leandros
She kept afloat till sunrise…
Fred

RE: Battle of Malaya, Japanese Animation
Posted: Mon Aug 27, 2018 8:23 pm
by FlyByKnight
Silent Hunter V? I take it the game has Pacific War mods?
RE: Battle of Malaya, Japanese Animation
Posted: Mon Aug 27, 2018 8:27 pm
by Anachro
Haven't played much Silent Hunter V, but SHIV had some very decent mods for it if you could get past the utter complexity of trying to install mods for that game. Thinking primarily of the Trigger Maru Overhal and Run Silent, Run Deep mod.
RE: Battle of Malaya, Japanese Animation
Posted: Tue Aug 28, 2018 3:14 am
by Leandros
ORIGINAL: Anachro
Haven't played much Silent Hunter V, but SHIV had some very decent mods for it if you could get past the utter complexity of trying to install mods for that game. Thinking primarily of the Trigger Maru Overhal and Run Silent, Run Deep mod.
Sorry, I meant to write SH IV - the "V" I've never tried. The "IV"
is the Pacific War. It's not perfect and it has some
peculiarities - USAAC Lancasters and torpedo-carrying Vindicators...[:)]..The Editor, however, can generate some cool
scenarios, not necessarily with submarines. At times, the graphics are quite good - air action, too.
Fred

RE: Battle of Malaya, Japanese Animation
Posted: Tue Aug 28, 2018 3:22 am
by Leandros
Or this….

RE: Battle of Malaya, Japanese Animation
Posted: Tue Aug 28, 2018 6:16 pm
by ericv
Thanks adarbrauner, I really liked this.
ORIGINAL: jwolf
I'd like to see them do Midway. Or even Coral Sea.
Both Coral Sea and Midway are there.
Coral sea
Midway