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RE: Andler 1944

Posted: Mon Sep 10, 2018 12:58 pm
by UP844
TURN 8

Turn 8 German


Administrative Segment
The wounded C leader is eliminated as it attempted to rally
The M8 HMC is OOC

Fire Segment
A StuG kills the M8 HMC

Movement Segment
Germans take VP hex near the South bridge

Turn 8 American

Fire Segment
The M8 armored car fires on German infantry in the VP hex they just took and pins a squad

Movement Segment
The M5A1 on the east slope moves to the north slope to engage the StuGs; both StuGs fire at it and miss
American infantry moves south along the road in the woods towards the 50 VP hex.

Defensive Fire Segment
German infantry fires PSK and small arms at the M8 armored car with no effect

Advancing Fire Segment
The M5A1 fires at a StuG and misses


Image

RE: Andler 1944

Posted: Mon Sep 10, 2018 1:03 pm
by UP844
TURN 9

Turn 9 German


Administrative Segment
The M5A1 is OOC

Fire Segment
Both StuGs fire at the M5A1; one misses but the second kills it
German infantry fires PSK at the M8 armored car and kills it

Movement Segment
Some marching infantry noise, but no units are visibile

Turn 9 American

Movement Segment
The BAZ- and .50cal HS arrive within 1 hex from the VP hex in the woods

TURN 10

Turn 10 German


Movement Segment
Moving AFV and marching infantry noise are heard, but no units become visible.

Turn 10 American

Movement Segment
The BAZ- and .50cal HS occupy the VP hex in the woods (a pointless exercise, since the Germans cannot move any more)


Image

RE: Andler 1944

Posted: Mon Sep 10, 2018 1:20 pm
by UP844
The final score for the Americans is 300 VP, enough for a Minor Victory.

Any chance to get a Major evaporated when the American forces holding the South hill were all killed.

The AI was - as usual - a bit slow (the idea of bypassing enemy units is utterly alien to it, so it spent too much time dealing with the two HS in Andler). I think it would be a nice option to give the AI some extra turns to accomplish its mission; this should offset the effects of the above mentioned behavior and of other AI deficiencies (e.g. I set the reserve M5A1 to CE, to have it pay the 1/2 MP road movement rate; the AI will never do so).

The AI also went straight for the closer VP hexes, i.e. the ones in Andler and then the one near the South bridge. Unfortunately for its score, these also were the ones worth less VPs.
I will try replaying the scenario to see if it adopts a different approach from game to game, but I am afraid it considers the VP hex past the South bridge (11 hexes from the neutral VP hex) much more appealing that the VP hex past the West bridge (17 hexes from the neutral VP hex). In my not necessarily correct opinion, this issue could be solved by fiddling with the position of the VP hexes or by giving "ATTACK X,Y" orders to some units.

Image

RE: Andler 1944

Posted: Fri Sep 14, 2018 6:17 pm
by Dorky8
Whats up with this game, looks goofy. what am I missing.

RE: Andler 1944

Posted: Sun Oct 07, 2018 2:07 pm
by fuselex
looks goofy ?
whats up with the game , what am I missing ?
I`ll go out on a limb , and say a mother that is not related to your uncle :)
looks goofy ? what am I missing :)


RE: Andler 1944

Posted: Sun Oct 07, 2018 6:19 pm
by Dorky8
ORIGINAL: fuselex

looks goofy ?
whats up with the game , what am I missing ?
I`ll go out on a limb , and say a mother that is not related to your uncle :)
looks goofy ? what am I missing :)





are you always a jackass or just having a bad day

nobody gives a crap about your ugly dog you pathetic fool



Really

RE: Andler 1944

Posted: Sun Oct 07, 2018 7:39 pm
by UP844
Why don't you get back from where you came? We won't miss you [:D]

RE: Andler 1944

Posted: Sun Oct 07, 2018 9:03 pm
by Dorky8
I was just asking about the game, the BS comment from your buddy was way over the top

bye

RE: Andler 1944

Posted: Sun Oct 07, 2018 9:29 pm
by KingHunter3059
[&:] What was that?

RE: Andler 1944

Posted: Mon Oct 08, 2018 12:48 am
by Magpius
T R O L L
Image

RE: Andler 1944

Posted: Mon Oct 08, 2018 12:35 pm
by Dorky8



[:D][:D][:D][:D]

I just realized its a board game, you guys are actually playing a board game. That's why I thought it looked goofy, my apologies.

I will leave you guys to it.

Haven't laughed this hard in a while.

Sorry if I offended the guy with the pet pictures.