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RE: Goslar/Salzgitter Map

Posted: Sat Dec 01, 2018 4:22 pm
by exsonic01
Just finished a game on approach ground to Goslar, it was interesting ground.

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This is the east of Goslar, meeting engagement game.

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Looks like wide open field, but small hills and shallow valleys made this ground more interesting.

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Fierce battle between T-80BVs and Challenger / Chieftains.

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Their push was dangerous, that river valley was good approaching route for T-80BVs, minimized exposure against ATGMs. Fortunately, my Chieftains came to rescue.

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Game finished as draw.

Looks like a good map, great work. I will see if I can report anything in Goslar region in the future.

RE: Goslar/Salzgitter Map

Posted: Mon Dec 03, 2018 12:44 pm
by exsonic01
I found some rocky fields and rocky mountains around the high grounds surrounding Goslar. They are regarded as impossible terrain. Is this OK to have this amount of rocky mountains?

RE: Goslar/Salzgitter Map

Posted: Mon Dec 03, 2018 1:11 pm
by 22sec
ORIGINAL: exsonic01

I found some rocky fields and rocky mountains around the high grounds surrounding Goslar. They are regarded as impossible terrain. Is this OK to have this amount of rocky mountains?

Are these the rocky slopes you are referring to? Those are generated by the game to represent steep slopes. I know there is a quarry east of Goslar that is rough terrain as well, but it surrounded by dirt track.

RE: Goslar/Salzgitter Map

Posted: Mon Dec 03, 2018 2:37 pm
by exsonic01
ORIGINAL: 22sec
Are these the rocky slopes you are referring to? Those are generated by the game to represent steep slopes. I know there is a quarry east of Goslar that is rough terrain as well, but it surrounded by dirt track.
Oh, OK, then they should be good. I was just thinking, those high grounds would be one of the priority to take for both sides. I didn't know game automatically generate the no-go zone based on height, good to catch that.

RE: Goslar/Salzgitter Map

Posted: Mon Dec 03, 2018 3:19 pm
by 22sec
It’s based on change in elevation, so a steep slope is impassable to vehicles.

RE: Goslar/Salzgitter Map

Posted: Thu Dec 06, 2018 8:27 pm
by 22sec
Alpha version 0.2 now available in first post. Northern half of map is now complete.

RE: Goslar/Salzgitter Map

Posted: Mon Dec 10, 2018 8:02 pm
by 22sec
I am almost finished with the beta version of the map. I have just the bottom half of the southeast quadrant left to complete. Hopefully in the next couple of days I will get it uploaded.

RE: Goslar/Salzgitter Map

Posted: Wed Dec 12, 2018 8:57 pm
by 22sec
Hopefully will have the beta ready tomorrow. Until then enjoy some screenshots....

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RE: Goslar/Salzgitter Map

Posted: Wed Dec 12, 2018 8:58 pm
by 22sec
Goslar

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RE: Goslar/Salzgitter Map

Posted: Wed Dec 12, 2018 8:59 pm
by 22sec
A view of your typical German neighborhood.

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RE: Goslar/Salzgitter Map

Posted: Thu Dec 13, 2018 12:31 am
by exsonic01
Awesome work!! In the last picture, are those roads are secondary road and normal highway?

RE: Goslar/Salzgitter Map

Posted: Thu Dec 13, 2018 12:47 am
by 22sec
ORIGINAL: exsonic01

Awesome work!! In the last picture, are those roads are secondary road and normal highway?

Thanks! Those are highways, and paved roads (residential roads in the OSM data).

I think I’ve got about 50-70 hours of time invested in this map. Veitikka the in-game map editor is even better than I thought before I set out on this project. It definitely needs hotkeys added for the other terrain at some point.

RE: Goslar/Salzgitter Map

Posted: Thu Dec 13, 2018 1:11 am
by exsonic01
ORIGINAL: 22sec
Thanks! Those are highways, and paved roads (residential roads in the OSM data).

I think I’ve got about 50-70 hours of time invested in this map. Veitikka the in-game map editor is even better than I thought before I set out on this project. It definitely needs hotkeys added for the other terrain at some point.
Great effort pal, I really wish if I can spend more time on map work. Once I make sure my self about map painting or if devs publish map making manual, I may need to looking for more people who is interested in this work in Korean forum for my Korean war mod.

Anyway, I agree with more hotkey. I'm also currently working with AB map editor, and right now I copy and pasted the smaller version of AB palette in the map. But I need to move that "palette section" after I finish target region, which become bothering time to time.

RE: Goslar/Salzgitter Map

Posted: Mon Nov 04, 2019 3:49 am
by blaa
Nice map, should not be buried! [:D]
Edit: Ok should be buried since there is a newer thread with a more recent version [8|]

RE: Goslar/Salzgitter Map

Posted: Wed Nov 13, 2019 10:51 pm
by Hoyt Burrass
So Noob question...I have the steam version...can I install this map mod...and if so how...

thanks in advance for any help

RE: Goslar/Salzgitter Map

Posted: Wed Nov 13, 2019 11:19 pm
by budd
Download, drop the folder in your drive letter:Steam>steamapps>common>Armored Brigade>data>map

You'll see the other map folders in there.