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RE: Desert War: Designing Avalanche
Posted: Sun Feb 17, 2019 2:35 am
by bcgames
ORIGINAL: Okayrun3254
Definitely liking the thicker counters!!
Great! It will be the standard in the next Desert War patch.
RE: Desert War: Designing Avalanche
Posted: Tue Feb 19, 2019 4:21 am
by canuckgamer
I really like the beveled counters!!
RE: Desert War: Designing Avalanche
Posted: Sat May 25, 2019 12:20 pm
by Zovs
To bad Avalanche died I was just getting interested in it and this game but thing just seem to die off. Pity
RE: Desert War: Designing Avalanche
Posted: Wed May 29, 2019 5:44 am
by bcgames
Sorry about that. Been working and working on the next game. It's as ugly as that.
RE: Desert War: Designing Avalanche
Posted: Sat Oct 12, 2019 11:36 pm
by bcgames
But wait! It's winter again! And it's only Fall...maybe time to resurrect this one. Can't be outside in the cold after-all.
RE: Desert War: Designing Avalanche
Posted: Sun Oct 13, 2019 12:44 pm
by Alan Sharif
That would be REALLY great, but don't neglect Stalingrad

RE: Desert War: Designing Avalanche
Posted: Sun Oct 13, 2019 3:11 pm
by bcgames
All work and no play makes Jack a dull boy.
RE: Desert War: Designing Avalanche
Posted: Wed Oct 16, 2019 9:07 pm
by Deathtreader
ORIGINAL: bcgames
But wait! It's winter again! And it's only Fall...maybe time to resurrect this one. Can't be outside in the cold after-all.
Looking forward to this one! Hope you get a chance to finish it...…
Rob.
RE: Desert War: Designing Avalanche
Posted: Thu Oct 17, 2019 12:33 am
by bcgames
Great!
Today I completed the 1 Dec 1942 MEGA-SCENARIO for Stalingrad. The combined Axis and Allies OBs equal about 1200 lines of .csv file. Lots to enumerate/synchronize/de-conflict.
I am ready for a break.
RE: Desert War: Designing Avalanche
Posted: Thu Oct 17, 2019 4:55 am
by Alan Sharif
OMG, that does sound like a lot of work.
RE: Desert War: Designing Avalanche
Posted: Sat Oct 19, 2019 11:50 pm
by bcgames
Tis that.
RE: Desert War: Designing Avalanche
Posted: Thu Nov 07, 2019 2:04 am
by bcgames
ORIGINAL: bcgames
People say...don't post this scenario--make it DLC for dollars! I'm going back to Stalingrad; I don't have the time for Salerno right now.
RE: Desert War: Designing Avalanche
Posted: Thu Nov 07, 2019 2:07 am
by bcgames
More to follow...
RE: Desert War: Designing Avalanche
Posted: Fri Nov 22, 2019 1:30 am
by bcgames
Moving forward at a pace.

RE: Desert War: Designing Avalanche
Posted: Fri Nov 22, 2019 1:44 am
by bcgames
Invasion beaches.

RE: Desert War: Designing Avalanche
Posted: Fri Nov 22, 2019 3:19 am
by Deathtreader
Looks good!
Rob.

RE: Desert War: Designing Avalanche
Posted: Fri Nov 22, 2019 4:59 am
by Alan Sharif
It looks fantastic.
RE: Desert War: Designing Avalanche
Posted: Fri Nov 22, 2019 11:31 pm
by bcgames
Glad you like it. We'll score the goal before the end of the year.
RE: Desert War: Designing Avalanche
Posted: Mon Nov 25, 2019 1:52 am
by bcgames
Building the beast.

RE: Desert War: Designing Avalanche
Posted: Tue Nov 26, 2019 1:22 am
by bcgames
"Tough Old Gut" - The Battle of Salerno 9 - 17 September 1943
Two Panzer Korps vs two infantry corps...what could go wrong?
Getting there...
"A cross-channel operation [in 1943] was utterly impossible. We could not even get across without the British showing us the way and taking us by the hand. We did not have the means. And so it was decided that we would take this matter up with Mr. Churchill, which we did. And that is where his persuasive eloquence first impressed me. He got up before a map with his pointer and he kept pointing to Gibraltar, North Africa, the Mediterranean, Sicily and Italy. Finally he said, 'We should slit the soft belly of the Mediterranean.' Well, my friends, I assure you, when I landed at Salerno, I found it was a tough old gut!" -- General Mark W. Clark, Commander US 5th Army