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RE: How are we supposed to balance this game?

Posted: Wed Feb 06, 2019 4:35 pm
by DeletedUser1676996457
You are really playing a different game than me. Soviet tanks are almost indestructible?...I have no clue what you are talking about. Have you guys ever searched some AARs from guys playing NATO side? I remember several examples from Waz, from Tazak and some others, fantastic ones...for me, as a soviet player, my units dies like flies if I dont play carefully.

The aiming thing is something that the devs have already stated that will be addressed in Southern Storm, but this is something that soviet units also suffer from.

Before saying everybody else here is crazy and the game is a cheat as mentioned by Horatio, I suggest you both look into some AARs from NATO side first. Even if you find somenthing that YOU think is weird, try to save some saved games files and share with the devs. There are tons of variables involved in those engagements to consider. Your description is just words as it is right now, and we can say whatever we want. I can say I am Santa Klaus.

This simulation is not perfect, real life is not an easy thing to simulate, but is way too far from a cheat or unplayable game, au contraire, is a very nice war simulation that catch a specific feel in the combat arena...that commander feal...my personal impression is that the devs here made a fantastic job, but I am not a war expert, by the way...

RE: How are we supposed to balance this game?

Posted: Sat Feb 09, 2019 3:23 pm
by StuccoFresco
I have no clue how you are getting the idea that soviets are OP: I regularly get my ass handed to me by nato units unless in very favorable conditions or if I greatly outnumber them...

RE: How are we supposed to balance this game?

Posted: Sun Feb 10, 2019 11:48 am
by DeletedUser1676996457
You have to plan ahead and use your side strengths. At every scenario you need to find your way to a favorable condition in order to win. Both sides can have its ass handed if played otherwise and both sides play very differently. If you can only win on the soviet side in very favorable condition or greatly outnumber you dont know yet how to proprely play with WP as much as Horatio and kokovi have no idea how to play with NATO. WP has lots of disavantages against NATO in this timeframe represented in the game, 1989, thats indeed true, and playing the bad guys is a specially test to your nerves. I dont know what additional advantages Horatio and Kokovi are looking for...but you can smoke the hell out of NATO if playing carefully. Its not easy. I once finally managed to beat the British in the tutorial scenario, managed to cross the river at Nordheim and even sent Townsend in a coffin as a gift to the Queen...it took me several attempts and re-planning my strategy several times as this scenario was not designed to be beaten by the soviets.

RE: How are we supposed to balance this game?

Posted: Sun Feb 10, 2019 12:07 pm
by CapnDarwin
[&o] Wow, Soviet victory in the tutorial mission! [&o]

RE: How are we supposed to balance this game?

Posted: Sun Feb 10, 2019 12:56 pm
by StuccoFresco
Rincon, i wasn't replying to you, but to OP's post. I have no problems with the game right now, i feel no bias in it.


Also, why half the times the forum won't let me post?

RE: How are we supposed to balance this game?

Posted: Sun Feb 10, 2019 1:47 pm
by CapnDarwin
Stucco, if you are having posting issues, please contact Matrix support and see if they can help.