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RE: Failed proficiency check

Posted: Tue Mar 26, 2019 5:29 pm
by sPzAbt653
So ok, you got me back on track. I shouldn't have even said anything else because I said it already. The Designer sets the parameters by choice to gain the desired effect. We can set Force, Formation and Unit Proficiencies to 100 and set MRPB to 3 and I think you can be assured of nine rounds per turn. Maybe there is something else, not sure and never tried it, and never saw scenario designed like that for what I think is the obvious reason [that TOAW is designed to let us regulate this].