Page 2 of 2

RE: Taking Long Time to Move (Some) Units

Posted: Sun Oct 06, 2019 3:54 pm
by hazmaxed
In my current solitaire game, picking up 4 US HQs from inland hexes in Europe and moving them to Biscay, Channel and North Sea ports caused the game to recalculate supply. Each one took about 4 minutes (I used a stop watch), at which point a pop-up appeared, stating that the program seemed to be frozen, and a request to send a madexcept email. The only remaining enemy units are Japanese in the Home Islands, and some Japanese-controlled partisans in India, Burma, and China Sea islands.

RE: Taking Long Time to Move (Some) Units

Posted: Sun Oct 06, 2019 7:02 pm
by michaelbaldur
In my opinion this game is over. The Allies are beating a dead horse. I count 15 very nice Commonwealth air units in Turkey, plus at least 8 US air units, all of which are being devoted solely to extinguishing a couple German garrison units 'supported' by some worthless air and naval units. Yeah, supply calculations will take a while.


WTF, are he really saying that its okay, that the game is unplayable half way though


just stupid .. I have not finished this game since he changed the supply code. I have not been past 1943. ever.

and they call the game finished