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RE: Scen 21 Ironman Insanity (T3)
Posted: Mon Oct 21, 2019 5:33 pm
by Andy Mac
I need the new Australian bases in those locations can someone just check the names are reasoanble
RE: Scen 21 Ironman Insanity (T3)
Posted: Fri Oct 25, 2019 12:22 am
by PaxMondo
[:D][:D][:D]
The names seem perfectly Aussie to me, but as to their reality … well one of our 'mates' will need to help us out.
[:'(][:'(][:'(]
RE: Scen 21 Ironman Insanity (T3)
Posted: Wed Nov 06, 2019 12:25 pm
by szmike
I assume it is stock scenario, not extended map one, right?
RE: Scen 21 Ironman Insanity (T3)
Posted: Wed Nov 06, 2019 1:24 pm
by HansBolter
ORIGINAL: Yaab
We have been warned, but HansBolter is probably enticed.
If it ain't Babes based I have little interest.
I can never go back to the stock scenario Allied LCU countermix.
That was the reason I pestered Andy Mac to create a Babes based Ironman scenario when I was providing play testing feedback to him on the development of the Ironman scenarios.
I'll keep playing Ironman Japan Ported to Babes, scenario 40, hoping Andy Mac gets around to giving it an update some day.
But, hey thanks for thinking of me.
RE: Scen 21 Ironman Insanity (T3)
Posted: Thu May 21, 2020 10:23 am
by Andy Mac
bump
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Jun 13, 2020 8:05 pm
by CV10
Hey Andy:
I. I've really been enjoying this mod: who knew that betting the tar kicked out of you could be so fun!
II. The fighter and dive bomber squadrons on the Graf Zeppelin and Peter Strasser arrive as carrier capable, not carrier trained. Is this intended?
RE: Scen 21 Ironman Insanity (T3)
Posted: Tue Feb 02, 2021 1:49 pm
by Andy Mac
buno
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 5:52 pm
by Nomad
Should this be played on Historical, Hard, or Very Hard difficulty setting? I have added 90 points in options from Andymacs other post.
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 6:23 pm
by Andy Mac
ORIGINAL: CV10
Hey Andy:
I. I've really been enjoying this mod: who knew that betting the tar kicked out of you could be so fun!
II. The fighter and dive bomber squadrons on the Graf Zeppelin and Peter Strasser arrive as carrier capable, not carrier trained. Is this intended?
its an error but not a big one they get there in a few weeks
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 6:24 pm
by Andy Mac
ORIGINAL: Nomad
Should this be played on Historical, Hard, or Very Hard difficulty setting? I have added 90 points in options from Andymacs other post.
Personally I always play on Historical or Hard depending on how masochistic I am feeling and bump it up to very hard for a few days once every 6 weeks or so.
Out of interest which options did you take !!
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 6:46 pm
by Nomad
Let me try again
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 6:50 pm
by Nomad
It looks like 88 not 90
Code: Select all
Air
A2 P47D25 2
A1 Accel F4U-1 3 months 6
A9 Cancel withdraw of 3619, 3621, 3673, 3746 8
Land
L5 and L6 on #6806 5th Arm Div 6+3 = 9
L5 and L6 on #5614 3rd Inf Div 6+3 = 9
L4 Add Indian reinforcemetn convoy 20
Naval
N8 add 25 PPS per day 5
N2 Accel CVB Midway 1
Accel CV Lake Champlain 1
Accel CV Kearsarge 1
Accel CV Boxer 1
Accel CV Antietan 1
Econ
E2 add 10 Ship Repair yard at Tahiti 5
Enlarge SRY at Sydney by 10
Enlarge SRY at Auckland by 10
E3 add 500K supply, mostly at PH 3
E3 add 500 K supply, mostly in australia and NZ 3
E4 add 500 fuel, mostly in NZ and Australia 3
E1 add size 30 Spitfire VIII British #114 aircraft fact 5
E1 add size 30 B-25 USAAF Fact #295 5
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 7:06 pm
by Andy Mac
Nice should be interesting
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 8:34 pm
by Evoken
Can you share that point system , seems an interesting way to start against T3 ironman
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 8:41 pm
by Nomad
RE: Scen 21 Ironman Insanity (T3)
Posted: Sat Feb 06, 2021 8:56 pm
by Evoken
Thanks!
RE: Scen 21 Ironman Insanity (T3)
Posted: Thu Feb 11, 2021 10:00 am
by Bearcat2
I have been playing the Insanity mod; Thanks.
I don't know what you did to the ai supply; but the Battle of Koggala started in Jan 42'; the Japanese never took the base and had the supply penalty for 20 months, it wrecked about 12 divisions of allied troops even though they had been out of supply for 20 months.
Don't ever let JohnIII see your Rita stats, got the fighters couldn't catch them message on their way in, and the 12 allied fighters shot down for every Rita is distressing.
It is a fun scenario
RE: Scen 21 Ironman Insanity (T3)
Posted: Tue Feb 23, 2021 7:15 am
by traskott
ORIGINAL: Bearcat2
I have been playing the Insanity mod; Thanks.
I don't know what you did to the ai supply; but the Battle of Koggala started in Jan 42'; the Japanese never took the base and had the supply penalty for 20 months, it wrecked about 12 divisions of allied troops even though they had been out of supply for 20 months.
Don't ever let JohnIII see your Rita stats, got the fighters couldn't catch them message on their way in, and the 12 allied fighters shot down for every Rita is distressing.
It is a fun scenario
Here another one with the same "situation". I have rotated my troops soooo much that I had to make an excel more detailed than in PBEM. It's make this front stagnant, wining by conquest looks impossible, just by points starving japanese units...
RE: Scen 21 Ironman Insanity (T3)
Posted: Tue Aug 17, 2021 10:07 pm
by ny59giants
I have reached Apr '42 and the only suggestion would be to see if the IJN CV/CVLs would target ports more than AFs, if possible. I can disband in ports and they hit the AFs before cruising away leaving my ships alone.
But so many small carrier TF running amok!! [:D]
RE: Scen 21 Ironman Insanity (T3)
Posted: Wed Aug 18, 2021 11:08 am
by AtParmentier
nevermind