RE: Turn 2 - GamerDad (Axis) vs. Shalkai (Sov) v1.12.0x
Posted: Wed Feb 12, 2020 7:24 pm
Turn 2 Epilogue:
1/9/20 - turn end saved and sent off to GamerDad. Axis at 154/290 VP
Total losses at end of Soviet Turn 2: Axis 25466 men, 356 gun, 322 afv, 25 spac. Soviet 781856 men, 11070 gun, 5294 afv, 1773 spac
Net loss of about 8200 vehicles this turn: 6.3k lost, 2k captured by the invaders, 0.1k seized.
Air losses: Axis 11 (this turn), 80 Total. Soviet 258 (this turn), 3652 Total. 25:1 ratio is not going to cut it, even if many of those were training crashes. Important Soviet type losses: 10 MiG-3, 3 LaGG, 4 SB-2 Rcn, 3 IL-2.
Unit Losses: 1 Army, 3 Corps, 4 TankD, 2 MotD, 6 RifleD, 1 Airbase, 1 Abn Bgd, 1 AT Bgd, 2 SecRgt, 6 Fort.Reg (5 disbanded).
Pool of modern planes: 112 MiG-3, 239 Yak-1, 239 LaGG-3, 24 IL-2, 146 IL-4, 358 SB-2R, 2 Li-2
Overall things are starting well enough. My harassing defense is slowing down the Germans, compared to how things went in our first game. I’ve got most of his panzers spotted, and over half of them are getting zip for supply to start Turn 3. Not much progress has been made toward Kiev so far. In the center, German advance is average or a bit better, and should reach Mogilev and Vitebsk on T3. AGN is ahead of historical, though over half of their panzers are chasing north to Tallinn. That’s much better than Pskov from the Soviet PoV (at least imho).
Using export and spreadsheet really helped get air units moved around. I’ll have to spend another couple hours in Turn 3 moving more ready units back to the front but this has definitely been quicker than my old method of just checking the available units in the ‘assign’ window.
1/9/20 - turn end saved and sent off to GamerDad. Axis at 154/290 VP
Total losses at end of Soviet Turn 2: Axis 25466 men, 356 gun, 322 afv, 25 spac. Soviet 781856 men, 11070 gun, 5294 afv, 1773 spac
Net loss of about 8200 vehicles this turn: 6.3k lost, 2k captured by the invaders, 0.1k seized.
Air losses: Axis 11 (this turn), 80 Total. Soviet 258 (this turn), 3652 Total. 25:1 ratio is not going to cut it, even if many of those were training crashes. Important Soviet type losses: 10 MiG-3, 3 LaGG, 4 SB-2 Rcn, 3 IL-2.
Unit Losses: 1 Army, 3 Corps, 4 TankD, 2 MotD, 6 RifleD, 1 Airbase, 1 Abn Bgd, 1 AT Bgd, 2 SecRgt, 6 Fort.Reg (5 disbanded).
Pool of modern planes: 112 MiG-3, 239 Yak-1, 239 LaGG-3, 24 IL-2, 146 IL-4, 358 SB-2R, 2 Li-2
Overall things are starting well enough. My harassing defense is slowing down the Germans, compared to how things went in our first game. I’ve got most of his panzers spotted, and over half of them are getting zip for supply to start Turn 3. Not much progress has been made toward Kiev so far. In the center, German advance is average or a bit better, and should reach Mogilev and Vitebsk on T3. AGN is ahead of historical, though over half of their panzers are chasing north to Tallinn. That’s much better than Pskov from the Soviet PoV (at least imho).
Using export and spreadsheet really helped get air units moved around. I’ll have to spend another couple hours in Turn 3 moving more ready units back to the front but this has definitely been quicker than my old method of just checking the available units in the ‘assign’ window.