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RE: LSA Meuse Mod (Work in Progress)
Posted: Fri Nov 27, 2020 4:49 pm
by Tejszd
Steve, when there are multiple connections between 2 maps, like Best below, how do you connect/make sure that on map 3 the BG appears on the North or South entry/exit VL as I do not see anything in the btd to force that?
Best.btd
to Son North 50 24 6 3
to Son South 50 24 12 3
RE: LSA Meuse Mod (Work in Progress)
Posted: Mon Nov 30, 2020 3:50 pm
by SteveMcClaire
When you have two connections the links are determined by the order they're listed in the two BTDs.
If you look at best.btd it has 'to Son North' and 'to Son South' and in son.btd it has 'to Best North' and 'to Best South' in that order. The first one (north) in each list connects to the first in the other, and the second ones (south) connect to each other.
And multiple connections are limited to two, in case that effects your planning.
RE: LSA Meuse Mod (Work in Progress)
Posted: Mon Nov 30, 2020 10:15 pm
by Tejszd
Thanks Steve!
RE: LSA Meuse Mod (Work in Progress)
Posted: Sat Feb 13, 2021 5:35 am
by SchnelleMeyer
The 64 map stratmap for MEUSE for LSA is getting close to finished.
- Could need all of you guys opinions and critiques. Thanks

RE: LSA Meuse Mod (Work in Progress)
Posted: Sat Feb 13, 2021 1:20 pm
by Tejszd
SchnelleMeyer has done an awesome job of staying true to the original image/vision from earlier in this thread but has made things blend together much more while remaining very easy to read/see!
He also improved the historical accuracy by finding a period road map. As you can see in the two images there were way less roads in 1940 compared to what google maps was showing me and I used as a reference in the original.
Re: LSA Meuse Mod (Work in Progress)
Posted: Wed Jan 22, 2025 9:41 am
by kweniston
I saw LSA Meuse alpha 4.00 present on the Buck & Pete's google drive. Is this version working/stable?
https://drive.google.com/drive/u/0/fold ... irection=a
Re: LSA Meuse Mod (Work in Progress)
Posted: Fri Jan 24, 2025 8:59 am
by kweniston
I'll place all my comments here:
Units:
- Are those Panhard vehicles supposed to be that sturdy? On the very first map, I had 5 tanks/halftracks firing at one for a couple of minutes, incessantly, without a dent. Was it lucky?
Stratmap:
- Bouillon, Glair, Chaumont, Gonnage, etc do not have a map text (standard template text still present)
Re: LSA Meuse Mod (Work in Progress)
Posted: Mon Feb 24, 2025 10:30 pm
by szopenol
Witam
Panowie i panie mam od pewnego czasu problem z uruchomieniem moda MEUSE w LSA. Pojawia się filmik i panel startowy, ale jak daję " start game" to gra się wyłącza.
Wcześniej wszystko chodziło elegancko. Mam wersję gry CC LSA na steamie. Proszę o pomoc.
Re: LSA Meuse Mod (Work in Progress)
Posted: Mon Feb 24, 2025 10:34 pm
by szopenol
Witam
Przepraszam za wcześniejszą wiadomość ale coś mi poucinało.
Panowie i panie mam od pewnego czasu problemu z uruchomieniem moda MEUSE w LSA. Pojawia się filmik i panel startowy, ale jak daję „start game”, gra się wyłącza.
Wcześniej mod działał prawidłowo . Mam wersję gry CC LSA na Steamie. Proszę o pomoc.
Re: LSA Meuse Mod (Work in Progress)
Posted: Sun May 11, 2025 8:37 pm
by Teufeldk
I seem to be missing the Avesnes-sur-helpe map files.
Is that just me (aka I need to reinstall) or is this a known problem?
Regards
Kristain