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Posted: Tue May 27, 2003 3:58 am
by SkidLid
I would be very interested in a pre-dreadnought era game.(Say 1860-1905).This period would chart the move from wooden walls to turret battleshjips,covering ACW to Russo-Japanese war.I'd lik real-time ,something like SSI's Fighting steel.That would be very cool.
Posted: Tue May 27, 2003 4:05 am
by U2
Originally posted by SkidLid
I would be very interested in a pre-dreadnought era game.(Say 1860-1905).This period would chart the move from wooden walls to turret battleshjips,covering ACW to Russo-Japanese war.I'd lik real-time ,something like SSI's Fighting steel.That would be very cool.
Russo-Japanese? Real time? Check this game out (not out yet)
http://home.austin.rr.com/normkoger/RJW.html
Posted: Tue May 27, 2003 5:15 am
by showboat1
I love the idea of a Russo-Japanese or any pre-dreadnaught game.
Posted: Tue May 27, 2003 8:02 am
by SkidLid
Cheers U2!That looks great.The only Norm Koger game I've ever played is Age of Rifles,but I loved that,and thats what sparked mi interest in the Russo-Japanese War to start with!
Those screenies from the new game look great,I'll be looking out for that!
Posted: Tue May 27, 2003 10:30 am
by U2
Originally posted by SkidLid
Cheers U2!That looks great.The only Norm Koger game I've ever played is Age of Rifles,but I loved that,and thats what sparked mi interest in the Russo-Japanese War to start with!
Those screenies from the new game look great,I'll be looking out for that!
Yeah I have quite high hopes for it too!:)
BTW Age of Rifles was just great. If my game CD was not busted I would still play it.
Posted: Fri Jun 06, 2003 5:39 pm
by showboat1
That looks like JUST the kind of game I've been looking for! Thanks U2!
Posted: Fri Jun 06, 2003 7:04 pm
by Von Rom
Originally posted by Les the Sarge 9-1
It's possibly an over done setting, but me, if I am going to play a naval game odds are it will have to be between 1930s and 40s to have my attention.
Modern warfare really doesn't have the appeal for me.
Today a carrier is really just a floating airbase to torment small nations, over an overly expensive target for a real military power.
And submarines today are really just floating nuclear missile bases.
Actions like chasing the Bismarck, or outwitting the Japanese at Midway are no more. And that is basically what I would expect in a naval game if I was interested at all really.
I have to agree with you Les. WWII era naval games allow for far more maneuvering, tactics, and one-on-one ship engagements than a modern naval game would.
I would like to see the ship icons of Pacific General matched with the gameplay and complexity of UV.
Posted: Fri Jun 06, 2003 10:13 pm
by Paul Vebber
Anyone from Matrix want to comment on this topic??????????
I did.