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RE: Beveled Nato Units
Posted: Wed Nov 18, 2020 12:36 am
by mroyer
Added air units (v4.0) - download in opening post.
-Mark R.
RE: Beveled Nato Units
Posted: Thu Nov 19, 2020 8:45 pm
by solops
I no longer understand how to install this mod. I had no problem with the version 2 series, but I cannot figure out how to make the version 4 NATO symbols work or why there is still a version 3. And I am using the latest beta v13.
RE: Beveled Nato Units
Posted: Thu Nov 19, 2020 11:23 pm
by mroyer
ORIGINAL: solops
I no longer understand how to install this mod. I had no problem with the version 2 series, but I cannot figure out how to make the version 4 NATO symbols work or why there is still a version 3. And I am using the latest beta v13.
When you download and open the zip file should see two folders, \Graphics and \GraphicsAlt.
Simply drag the two folders to your C:\Matrix Games\Shadow Empire folder.
Let me know if that isn't working for you.
-Mark R.

RE: Beveled Nato Units
Posted: Thu Nov 19, 2020 11:53 pm
by solops
User error. I was installing it correctly, but I forgot there is a switch in one of the menus that has to be selected to get NATO units.
Duhhhh.
RE: Beveled Nato Units
Posted: Fri Nov 20, 2020 1:15 am
by mroyer
[:)]
Regardless, you still should have seen the beveling on the units, even without the nato symbols.
-Mark R.
RE: Beveled Nato Units
Posted: Tue Dec 01, 2020 2:17 pm
by solops
Is there any reasonable way to get mech inf to show as something beside regular inf?
RE: Beveled Nato Units
Posted: Tue Dec 01, 2020 11:09 pm
by mroyer
ORIGINAL: solops
Is there any reasonable way to get mech inf to show as something beside regular inf?
So, currently, we are limited to these NATO images:
Those NATO images are applied as shown in the Image File and Orig Image columns of the following table.
If I change a NATO image, it is applied to every formation that uses that image.
It's quite a puzzle - if anyone can see a better combination, I'll be happy to modify the mod!
Thanks to DTurtle for his excellent work
listing all the formations in SE - that gave me an invaluable jump on this effort.
RE: Beveled Units Mod (v4.0)
Posted: Tue Dec 15, 2020 6:21 pm
by skausmaus
How do you download this mod? I have clicked the link, been forced to sign into the "box" and create an account, then attempted to download and nothing happens. I have spent a couple of hours going round in circles trying to figure this out. I have used two different email accounts to setup two accounts. Nothing works. Is it possible to place these files in an easier to download location? Please?
RE: Beveled Units Mod (v4.0)
Posted: Wed Dec 16, 2020 1:16 am
by mroyer
ORIGINAL: skausmaus
How do you download this mod? I have clicked the link, been forced to sign into the "box" and create an account, then attempted to download and nothing happens. I have spent a couple of hours going round in circles trying to figure this out. I have used two different email accounts to setup two accounts. Nothing works. Is it possible to place these files in an easier to download location? Please?
Very sorry for this skausmaus!
It seems something has gone wrong with the app.box.com that I was hosting the mods on. Both this and my other terrain mod went dead there this week. I wonder if I'm being limited for number of downloads - downloads had been working fine and suddenly started failing shortly after the steam release of SE - coincidence?
In any event, I have rehosted the mods on dropbox.
Try the link in the opening post now.
-Mark R.
RE: Beveled Units Mod (v4.0)
Posted: Wed Dec 16, 2020 11:01 am
by skausmaus
Thank you so much for such a quick response. Great looking mods. Can't wait to try them out, Thanks.
RE: Beveled Units Mod (v4.0)
Posted: Fri Dec 18, 2020 9:40 am
by mroyer
v4.1 download in
opening post.
Added full-color critter images that don't conflict with a "NATO" symbol when in NATO-Symbol mode.
-Mark R.
RE: Beveled Units Mod (v4.1) - Critters Update
Posted: Sun May 16, 2021 2:32 pm
by mikehurley
These are beautiful mroyer, thank you!
Just to 2bl check... are these compatible with your combined package which includes the 2.4 terrain mod & Das Tactics icon mod? Would hate to overwrite those!
Many thanks once again!
RE: Beveled Units Mod (v4.1) - Critters Update
Posted: Sun May 16, 2021 5:11 pm
by mroyer
Thanks Mike! Indeed, this mod is totally independent of the terrain mods - either can be used separately or both together.
-Mark R.
RE: Beveled Units Mod (v4.1) - Critters Update
Posted: Sun May 16, 2021 5:59 pm
by mikehurley
Thank you so much for the speedy reply Mark, very happy to hear these can be used together!
To do so, do I need to only drag over the unit icons? Put differently, if I replace the Graphics & GraphicsAlt folders which already include my 2.4 terrain mods & DT Icons, with the Beveled Counters versions of these folders, will I lose/overwrite my terrain mods and DT icons?
Thanks again Mark, greatly appreciate your efforts, as well as you walking me through how to use both together.
All the best, MH
RE: Beveled Units Mod (v4.1) - Critters Update
Posted: Sun May 16, 2021 8:32 pm
by mroyer
if I replace the Graphics & GraphicsAlt folders which already include my 2.4 terrain mods & DT Icons, with the Beveled Counters versions of these folders, will I lose/overwrite my terrain mods and DT icons?
No you will not lose files from the first installed mod. The files in the two mods are mutually exclusive.
Simply copy the second mod's Graphics/ and GraphicsAlt/ folders right into your ShadowEmpire/ folder and the two mods will be blended.
-Mark R.
RE: Beveled Units Mod (v4.1) - Critters Update
Posted: Sun May 16, 2021 11:13 pm
by mikehurley
Confirmed - works great!! Thanks again Mark!