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RE: Advisor strategy
Posted: Mon Nov 30, 2020 1:10 pm
by Shards
I've started to appreciate having a 6th sense person as a floating advisor who can attach to whomever is going to have to do a risky contested roll. Kinda gives a triple re-roll, especially if they're decent CAP and can get some points in all three fields.
RE: Advisor strategy
Posted: Mon Nov 30, 2020 1:57 pm
by Maerchen
Honestly I tend to not attach them to someone because the personality friction is a horrible mechanic that made my leaders often much worse until I discovered that effect. When I attach them, I forget that I did it and then they mood torpedo themselves and their attachée.
DasTactic made a very insightful and as always very detailed axplanation yt video about it.
If I could ask Vic one thing, it would be toning the advisor/attached leader friction down at least three dimensions so an advisor would be possibly useful everytime without caveats.
RE: Advisor strategy
Posted: Mon Nov 30, 2020 5:15 pm
by eddieballgame
Advisors can be a 'mixed bag', but I like the mechanic of it.
As the case with much of this game...it is the small details that can have huge impacts.
Remember, one can always assign & un-assign based on the need to influence decisions.
RE: Advisor strategy
Posted: Mon Nov 30, 2020 10:41 pm
by Destragon
ORIGINAL: Maerchen
Honestly I tend to not attach them to someone because the personality friction is a horrible mechanic that made my leaders often much worse until I discovered that effect. When I attach them, I forget that I did it and then they mood torpedo themselves and their attachée.
I just checked for the advisor who's attached to the SHQ in my game and the SHQ commander only gets a -14 natural relation point from the friction. That's actually pretty minor. His natural relation point is at 93 even with that penalty.
Do your advisors have a high authority personality? That might be the problem.
RE: Advisor strategy
Posted: Mon Nov 30, 2020 11:36 pm
by Maerchen
Im my game atm, I have an authoritarian fist faction while nudging meritocracy-commerce-mind. I tried to give my model direx some advisors, but she is at 12 relation.
I wonder when she will leave. [:)]
This is my first game with 4 council directors, I regularly start naked and got very lucky last game where my 1st council was interior and at turn 50 or so my worst director was at cap III... the difference between my initial choices and the factions and directors I got this time is making it very difficult at this moment. On a strategic level, I am doing fine wrestling two majors down, but those guys at the Heimatfront make me shake my fists.
I wish the initial profile choices you make have more impact on your board of leaders and their political orientation. I assume that new players - they will come after Dec 3rd - will have to struggle a lot against resisting and outright destructive leaders in their councils.
I wish the advisors would just give sound advice and not sow more dissent.
RE: Advisor strategy
Posted: Tue Dec 01, 2020 9:42 am
by Destragon
ORIGINAL: Maerchen
Im my game atm, I have an authoritarian fist faction while nudging meritocracy-commerce-mind. I tried to give my model direx some advisors, but she is at 12 relation.
You might have misunderstood me. I'm not talking about how much they like the autocracy profile, but when you click on your advisor, how high does it say his "authority" personality is on the right side of the window?
And also the "emotional" stat on the person the advisor is assigned to.
I'm not sure if I fully understand how it works, but I think you mostly just need your advisor to have a low authority stat and the person he's assigned to a low emotional stat.
RE: Advisor strategy
Posted: Tue Dec 01, 2020 10:18 am
by Maerchen
That is good advice, will see if I can work this out. Thanks, man!