RE: Scorched Earth in the East front
Posted: Fri Jul 24, 2020 5:34 pm
For my 20 km map I'll have to make some tricky decisions to get encirclements & supply to work right with the bigger maps. So far have these ideas in mind:
* HQs get a speed boost (larger than mech/armor will, on a % basis at least), relatively cheap mech bonus
* More HQs proportionately per combat unit
* Boost to their defense ratings, including allowing them infantry weapons upgrades
* Pretty steep cost discount to offset the upgrades and allow more to be built, tho this depends on the base MPP income, which of course will be higher per turn as well as per year
* More lower rated commanders than higher, so all of the Jodl's and Keitel's [and Klink's [:D]] can be used to chain to where the good HQ's are (at the end of the tank spearheads natch)
* Annnd a larger cost per leadership point, so you can get more of the cheap guys to do the chaining, elites remaining rare
All of this can be done for Vanilla + current mods. Yeah, AI may not be able to cope, but I'm pretty much resigned to the AI sucking no matter what I do.
* * *
Some new screenies this weekend, for those interested. I've spent a week perfecting the Norwegian coast-it wasn't easy, with all of the bays and fjords and headlands, but I think I pulled it off. [8D]
* HQs get a speed boost (larger than mech/armor will, on a % basis at least), relatively cheap mech bonus
* More HQs proportionately per combat unit
* Boost to their defense ratings, including allowing them infantry weapons upgrades
* Pretty steep cost discount to offset the upgrades and allow more to be built, tho this depends on the base MPP income, which of course will be higher per turn as well as per year
* More lower rated commanders than higher, so all of the Jodl's and Keitel's [and Klink's [:D]] can be used to chain to where the good HQ's are (at the end of the tank spearheads natch)
* Annnd a larger cost per leadership point, so you can get more of the cheap guys to do the chaining, elites remaining rare
All of this can be done for Vanilla + current mods. Yeah, AI may not be able to cope, but I'm pretty much resigned to the AI sucking no matter what I do.
* * *
Some new screenies this weekend, for those interested. I've spent a week perfecting the Norwegian coast-it wasn't easy, with all of the bays and fjords and headlands, but I think I pulled it off. [8D]