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RE: Not getting naval "combat"

Posted: Tue Aug 25, 2020 10:45 am
by Curtis Lemay
ORIGINAL: 76mm

My scenario is also 2.5 km. But I think we're talking about different things...you seem to be saying that ships that are adjacent can cause damage (@2.5 km). Yes, I've seen that too. But what I'm saying that if a ships range, as entered in the eqp file, is less than 5 km, its fire does not seem to have any effect at any range.

OK, I misunderstood. That might be correct, since the smallest hex scale was 2.5km for so long.

RE: Not getting naval "combat"

Posted: Thu Aug 27, 2020 4:45 pm
by 76mm
It would be very nice if this could be fixed--even if minimum hex size were 2.5 km, I don't see the reason to have a minimum range of 5 km. Now that the hex scale goes down to what, 250 meters, a 5 km minimum range doesn't work well at all.