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RE: "Static" units?

Posted: Sun Sep 20, 2020 9:01 pm
by 76mm
Kind of bizarre that they even include the static flag if that's not how the game actually works...oh well.

RE: "Static" units?

Posted: Sun Sep 20, 2020 11:31 pm
by Lobster
ORIGINAL: 76mm

Kind of bizarre that they even include the static flag if that's not how the game actually works...oh well.

It's as if Norm had something in mind but forgot about it.

RE: "Static" units?

Posted: Mon Sep 21, 2020 3:26 am
by cathar1244
ORIGINAL: Lobster

ORIGINAL: 76mm

Kind of bizarre that they even include the static flag if that's not how the game actually works...oh well.

It's as if Norm had something in mind but forgot about it.

Maybe it is leftover code from Age of Rifles [;)]

Cheers

RE: "Static" units?

Posted: Mon Sep 21, 2020 3:28 am
by cathar1244
ORIGINAL: rhinobones

ORIGINAL: 76mm
Seems like "someone" decided to change the static flag to mean "Very Slow Movement"

Wonder if other undocumented flag changes have been made. Do you think it is possible that a different flag is now the “static” setting?

Regards

That is a good thought. A lab scenario featuring equipment with particular flags selected could be checked against the game report.

Underlying issue seems to be that updated documentation for the equipment file is called for.

Cheers